Cover art for Harvester

Harvester

1996, Merit Studios, Inc., Nightdive Studios, Virgin Interactive Entertainment, Inc., DigiFX Interactive

3 walkthroughs

Steve wakes up with amnesia in the strange town of Harvest in 1953. He cannot remember anything from his past, and the people who claim to be his family, along with the other townsfolk, insist that he is joking when he says otherwise.

The town’s inhabitants are highly eccentric, and many seem more like satire or stereotypes than real people. They repeatedly tell Steve to join the Lodge, a large building at the center of town that serves as the headquarters of the Order of the Harvest Moon.

When Steve visits the Sergeant at Arms at the Lodge, he is told that all of his questions will be answered inside. To enter, he must first join the Order, which requires him to complete a series of tasks ranging from simple vandalism to arson.

Walkthroughs 3