Anna’s Quest
2015, Daedalic Entertainment, Daedalic Entertainment, Krams Design
Anna lives a peaceful life in the forest with her grandfather until he falls mysteriously ill. She sets out to find a cure, but her journey is interrupted when the witch Winfriede kidnaps her for an experiment.
The experiment gives Anna telekinetic powers, and with the help of Ben, a boy turned into a teddy bear, she escapes from her cell. She then begins an adventure in a world inspired by Grimm’s fairy tales and European folklore.
Along the way, she encounters witches, ghosts, trolls, and cursed princesses, whom she may need to save or outsmart. Winfriede continues to pursue her, determined to reclaim her experiment.
Walkthroughs
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