The 10 Scariest Adventure Games of All Time: #7 – Article

Articles

The
10 Scariest Adventure
Games of All Time


by Randy Sluganski


Darkfall: The Journal7.
DARKFALL: THE JOURNAL

Darkfall: The
Journal
is a landmark game in numerous aspects. Developed
by Jonathan Boakes, the success of a best-selling game that was literally
created by one person was the impetus for a new generation of talented
independent developers in the adventure community. Boakes is also
one to not rest on his laurels as he has since developed Darkfall
II: Lights Out
, The Lost Crown and the upcoming
Darkfall: Lost Souls.

JA
reviewer Ray Ivey
counts Darkfall: The Journal among his favorite
games: “From the very beginning Dark Fall
creates a chilly, spooky atmosphere. It takes place in a closed hotel
that served a now-defunct rail station. The whole idea of a “ghost”
station is a delicious one, and it provides a perfect setting for
what follows. As you explore the hotel, you begin to get to know the
various inhabitants, both guests and staff. It seems that a couple
of members of the hotel owners’ family made a curious discovery underneath
the hotel, and you begin to understand that they unwittingly unleashed
a very dark presence.

The game is full of
scary moments, though many of them are reserved for the careful observer.
There’s a beautiful moment when a ghost train whizzes by, its lights
illuminating the shades of the window you’re looking at. Then there’s
the shadow that’s briefly revealed by a flickering light in a bathroom
. . . a very elegant and truly scary effect. And there’s an optional
interactive Ouija board sequence that is simply hair-raising.

And let me be very
clear. If I haven’t adequately made the point yet, this is one scary-ass
game. Turn the lights out. Turn the volume up. And prepare to enjoy
getting the willies scared out of you!”

Publisher:
The
Adventure Company

Developer: XXv
Productions

Release Date: August 1, 2003
Platform: PC/Windows

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