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The Little Acre Review

The Little Acre Review

The Little Acre Review

This game feels as though it took a lot of outside inspiration and put it together in a unique package


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Developed by

Published by


Genre: Point-and- Click
Release date: December 13, 2016

The Little Acre is a new game from executive producer Charles Cecil. Charles is most famous as being the guy behind the Broken Sword series, and I was excited to check out the new offering in which he’s involved.

The Story

The hero of the story is Aiden, a poor farmer. Aiden reminds me of Torin from Torin’s Passage, and the whole art style has a sense of whimsy. Aiden lives on a family farm with his father and daughter Lily. Unfortunately, Aiden’s father is missing, and Aiden decides to mount a search for him. After looking through his father’s inventions, Aiden stumbles onto a gateway to another world and has no way to get home.

The story switches to Lily who wakes up, makes herself breakfast and discovers that her father is missing. She starts her own search and discovers the same gateway. Lily often works with her dog, Dougal, and I was reminded of Buttons and Mindy from the Animaniacs TV show. Lily would venture forth, ignorant of Danger, and her companion would try to prevent a disaster. It’s entertaining to guide the interaction of these two. The story switches back and forth between Aiden and Lily, each progressing through the world.

The Production

The art in this game is pretty to look at. I’ve heard it compared to a Disney cartoon movie from the 80s and can see the resemblance. The color scheme is full of light colors which are pleasing on the eyes and make for beautiful environments.

The sound is well-recorded, but I feel the voice actor for Lily is the weak point of the game. The voices are a bit low in the default setting but thankfully, I was able to boost the volume of the voice track without affecting music or sound effects.

The puzzles are well done and really give the feel of playing an old school point-and-click. However, any experienced point-and-clicker will go through this game quickly. I was never stuck — the game may have been designed for children.

Final Thoughts

This game feels as though it took a lot of outside inspiration and put it together in a unique package. The journey you take with Lily and Aiden is a fun, light-hearted adventure. The game goes by quickly, though. I completed it in less than two hours. But, the game made me smile and can make you smile, too.

Grade: B
Whimsical Graphics
+ Straightforward Puzzles


System Requirements
OS: Windows XP SP3/Vista with SP2/7/8/8.1/10 x86 or x64
Processor: Intel Core2 Duo E4300 (2 * 1800) or equivalent | AMD Athlon 64 X2 5000+ (2 * 2600) or equivalent
Memory: 2048 MB RAM
Graphics: GeForce GT 610 (1024 MB) or equivalent | Radeon HD 6450 (512 MB) or equivalent
DirectX: Version 10
Hard Drive: 3500 MB available space


Jeffry Houser

Jeffry Houser

Jeffry's first memory of gaming was blowing himself up in Zork by walking into the gas room with a torch. Then he tried King's Quest on a PCjr and has been a fan of the genre ever since.Jeffry Houser is a technical entrepreneur that likes to share cool stuff with other people. In his professional career, Jeffry runs an IT Consulting form. He has a Computer Science degree from the days before the business met the Internet and has built a career around using technology to solve business problems. He has written four technical books, over 30 articles and hundreds of podcasts. Jeffry has published a casual game on Android, titled Igor Knots and the Magonda Maze.In his spare time Jeffry is a musician, writer, podcaster, and recording engineer. His first table top game should come to Kickstarter in early 2015. You can read his personal blog at

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