Night mode

Senscape Has Released a New Asylum Trailer

Senscape Has Released a New Asylum Trailer

Senscape Has Released a New Asylum Trailer

It features in-game footage — it’s the full intro, in fact — and lasts over three minutes


Written by on

Developed by

Published by


Asylum Videos, Screens, Info; Senscape Announces New Horror Project – August 15, 2014

Ahem…Senscape’s Agustin Cordes wants to say a few things regarding Asylum

We know it’s awfully delayed but we’re working hard every day to ensure Asylum meets your expectations… We’re aware that certain things look dated, especially the characters, but we’re hoping to have enough time to perform one last revision of assets. But overall, the game is looking far, far better than anything we ever imagined.


More from Agustin:

…we’ve put together a strict schedule of pending stuff and promotional things we can share to renew the hype. 2016 is not only the ideal year for Asylum, but it’s imperative that we release the game soon or else we will lose our minds.

We’re having a very intensive and productive period in the development of Asylum. Well, it’s always been intense and gut-wrenchingly busy…

Turns out that all the stuff we’ve been extensively preparing for months is eerily working just as expected, so surely something terrible is about to happen…In the meantime, before Chaos strikes, enjoy the implementation of our “Look ‘n Click” interface.

…big news is just around the corner, folks…

Asylum Won’t Suck™. 100% guaranteed


I definitely can tell you that we won’t do a pre-order until we’re very close to release, say at least one month in advance. And yes, we’re going for 2017 — sorry.

Yes, we’re going to support Oculus. Thing is, I can’t confirm yet if Asylum will support it from day zero, but we’re definitely going to try and make it happen soon.

It’s going to be terrifying as hell. We think that Asylum is an ideal game for Oculus.

Okay…bottom line is that Senscape wants Asylum to earn a permanent place in your nightmares. Look for the game for Windows, Mac and Linux in 2017.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.