Night mode

Song of Horror Claims People’s Choice Three Headed Monkey Award May 20th

Song of Horror Claims People's Choice Three Headed Monkey Award May 20th

Song of Horror Claims People’s Choice Three Headed Monkey Award May 20th

Despite two unsuccessful Kickstarter campaigns, the third-person survival horror game is still alive and headed our way


Written by on

Developed by

Published by


Protocol Games Launches Second Kickstarter Campaign for Song of Horror – November 7, 2015
Song of Horror Kickstarter Launched – June 13, 2015

Three things can definitelty be said about Publisher BadLand Games and Studio Protocol Games: they’re tenacious, they believe in Song of Horror and despite two unsuccessful Kickstarter campaigns they’re forging ahead.

Here’s the latest from BadLand Games:

Madrid, Spain (May 27, 2016) — The Three Headed Monkey Awards took place on May 20, 2016 in Barcelona, Spain. This year marked the fourth edition of the Polytechnic University of Catalonia’s Three Headed Monkey Awards, a competition dedicated to supporting games in development. Publisher BadLand Games and Studio Protocol Games are proud to announce that third-person survival horror Song of Horror was awarded the Public Mention award which is given to the game most voted by the community on the UDC website. Over 60 games were submitted for consideration and it came down to 16 finalists for the four awards.

Song of Horror is currently in development on PC, PS4, and Xbox One with plans for a 2017 release at the hands of BadLand Games. With 16 playable characters, a haunting original soundtrack, and a “presence” awaiting at every turn Song of Horror is already grabbing the attention, and votes, of players.

Song of Horror is a story-driven third-person horror-survival game about the eternal fear of that which cannot be understood. It’s a combination of old-school classic inspiration and modern design and visuals. You’ll control up to 16 characters, all of whom are plunged, throughout time, into a nightmare for which they are not prepared.

Song of Horror has no traditional weapons, enemies or combat. It does have a primeval entity called The Presence. This entity toys with people, who must adapt if they’re to survive.

According to BadLand Games, Song of Horror is to be released in 2017 for PC/Windows, PS4 and Xbox One. I do wish them luck!

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.