And Now, For Something A Little Different…Rogues Like Us
We have a good reason for covering this 3D hack’n’slash rogue-like RPG from oddByte — and BTW, Kickstarter and Greenlight campaigns are in progress
Visit the Kickstarter page
Visit the Greenlight page
Rogues Like Us, from indie developer oddByte, is a 3D hack’n’slasher in which you become a rogue and fight your way out of exile. Okay now…why is JA covering it?
Well, the level designer at oddByte is none other than Kyle Brown, who writes for us! The least we could do is give him, the rest of the dev team and their game a little ink.
Rogues Like Us actually started as student project and was released last December as Dungeoneers. It was very well received, and a decision was made to continue development of the game as a full-fledged project.
As mentioned, you play a rogue in exile. You’ve been ejected from your clan and sent to a remote island. But you do have one chance to redeem yourself: find the source of the power wielded by the clan and fight through dungeons in order to carry it back home.
Rogues Like Us features procedurally-generated dungeons; weapons that can be fed from the enemies you slay; dormant weapons and armor blueprints you can awaken; and secrets to find and explore.
The game’s Kickstarter campaign, with a base goal of $11,200 and currenly 31% funded, will run until June 12th. Please consider giving it your backing. And don’t forget to upvote the game on Greenlight.
If all goes well, Rogues Like Us will be released this Fall on Windows and Mac.
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