The Last Crown: Blackenrock Resurfaces With a Teaser and New Screens
We are assured that the game is in the final stage of development. Really.
The Last Crown: Blackenrock Gameplay Video – May 8, 2014
New Game in the ‘Crown’ Horror Adventure Franchise Comes Out of the Shadows with Video & Screens – May 14, 2014
Blackenrock – Formerly The Halloween Haunting – A Few New Screens, New Info – December 6, 2013
Confused About The Halloween Haunting (that wasn’t)? – December 6, 2013
The Halloween Haunting – Screens and Story Info – October 8, 2013
Okay, here’s the latest info from Darkling Room/Iceberg Interactive regarding The Last Crown: Blackenrock. This ghost-hunting adventure is part of a trio of sequels to The Lost Crown.
Ever since a brief but disturbing experiment with a Spiritboard, Nigel Danvers has felt someone or something calling to him. What is the significance of the word “Blackenrock?” Is it a name, an item, an event, a place?
Join Nigel and fellow ghost-hunter Lucy Reubans as they use new, improved ghost-hunting paraphernalia to search for clues to a century-old murder mystery. Accompany them as they delve deeply into a richly-detailed interactive world of ghostly tales, wind-swept coastlines, abandoned buildings and crumbling churchyards.
Erik Schreuder, Iceberg Interactive CEO: Darkling Room have been working on the trio of sequels simultaneously. The first installment Blackenrock is promising to be one of the biggest adventure games ever created, having made huge strides over the course of 2015, we look forward to gamers encountering the ghostly hauntings over the coming months.
Jonathan Boakes of Darkling Room: Ghosts! Who is watching who? The teaser explores an idea I’ve been experimenting with for years: what if ghosts know we are watching? What if the very gadgets we use to ‘hunt’ ghosts provide a conduit, a portal, to their world, the ghost world?! Imagine an existence that sits alongside ours, invisible, like dark matter, but it occasionally ‘seeps’ into our world, creating ghost sightings and apparitions.
Do we, in turn, appear in their world, the past? Perhaps our appearance generates the very story that we are investigating? Or, we cause some sort of chronological damage? A rip in time, that leaks and distorts the here and now, a connection with all times? Basically, rather than think of ghost sightings as one-off, or occasionally recurring events, think instead that the ghosts are there the entire time, all around us. You just need the right tech, the right place, the right questions, and those connections become stronger.
The Last Crown: Blackenrock will be released on PC/Windows. A release date still hasn’t been announced.
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System Requirements:
~OS: Windows® Windows 10 – Windows 8 – Windows 7 – Vista – XP (SP2/SP3)
~CPU: Pentium® IV (or equivalent, higher recommended.)
~RAM: 512 MB RAM. (1 GB RAM recommended.)
~GRAPHICS CARD & MONITOR: 128 MB (higher recommended)
~DirectX® 9.0C Compatible 3D accelerated video card, supporting 32bit (true color) colour depth at 1280 x 960.
~SOUND: 16-bit DirectX® 9.0C Sound Card.
~ADDITIONAL: Mouse, Speakers, (DVD-Rom Drive for boxed copies)
Note: A version of The Last Crown : Blackenrock for lower resolutions (including notebooks) will also be available, supporting 32-bit colour depth at 1024 x 768.
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