
Phoning Home Announced by Startup Indie Developer ION LANDS
Here we have an exploration survival game in which the main character is a small but versatile robot







Marko, of developer ION LANDS: If you look at this little guy, I hope you will feel like myself and just adore him. That was actually quite my intention with this game.
Mission accomplished with me, Marko! I took one look at the trailer and that little mechanical critter just melted my heart.
Phoning Home is the story of ION, a robot who crash-lands on an unknown planet. His only chance of survival is to signal his home planet, but his ship is almost completely destroyed.
With A.I. as his only companion, he begins the most important mission of his life. Move over, E.T.: ION must find a way to phone home.
Gameplay in Phoning Home will offer both first-person and third-person perspective. Movement is via WASD keys; the mouse rotates the camera.
If all goes according to plan, Phoning Home will be released on PC/Windows and Mac in Q1 2016. Meanwhile, please consider voting it up on Greenlight.
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