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STASIS Update: January 2015

STASIS Update: January 2015

STASIS Update: January 2015

STASIS Update: January 2015

The latest from indie developer Christopher Bischoff, who’s been hard at work aboard the Groomlake

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News: STASIS, One Year After Kickstarter; Screens and Trailer Released – November 11, 2014

The following appears in an update posted by indie developer Christopher Bischoff on the STASIS Kickstarter page (don’t worry; the campaign is over and the game has been funded):

So, what’s been going on for the last few weeks? Well, quite a lot! Since our last update we’ve completed ALL of the main puzzle chains for the Beta. I’m working on a few last minute details, and we’ll soon be full swing into our internal testing. This means that STASIS is playable from the very first screen to the very last area that our Beta players will encounter! It’s now a process of hunting down bugs, tweaking the interface, adjusting effects, and making certain that the game play is as smooth as possible.

We’ve been sure to add complexity to some of the puzzles. I must say that puzzle design is one of the highlights of the process for me. Nic and I would have a cup of coffee and talk through the chain of events needed to complete a game task, often coming up with ideas and areas on the spot.  It is a free form way of design – something that I believe is only possible with a very small (in this case 1) team to implement the decisions.

CLOSED ALPHA

The Beta, which covers 3 of the 4 chapters of STASIS, will be in Alpha testing from the end of this month. What this will entail is testing STASIS internally, to iron out as many bugs or glitches as we can. I really want the Beta testers to experience the game as completely as possible. We’re hoping to wrap this process up during February. At the same time, I’ll be polishing up the final chapter.

ESRB RATING

If you had any doubt about STASIS being a mature adventure game, fear not! We received our ESRB Rating, and I’m proud to say that STASIS will be rated MATURE 17+ for VIOLENCE, BLOOD AND GORE, SUGGESTIVE THEMES, and STRONG LANGUAGE.

Additional information including snippets of dialog by Ryan Cooper, who’s voicing main character John Maracheck, is available on the STASIS Kickstarter page.

The game will be released for PC and Mac at a date TBD.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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