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STASIS, One Year After Kickstarter; Screens and Trailer Released

STASIS, One Year After Kickstarter; Screens and Trailer Released

STASIS, One Year After Kickstarter; Screens and Trailer Released

An additional $145,000 has been raised for this sci-fi horror adventure

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Christopher Bischoff, designer of STASIS: The last year has been an amazing experience making STASIS a definitive adventure game. STASIS is now looking and feeling like the game I dreamed of all those years ago.

Indie developer THE BROTHERHOOD is furiously working towards an end-of-Q1 2015 release date. In addition to the English version, STASIS will be translated into German, Polish, Russian, French and Spanish.

A free Alpha demo for PC and MAC is available here.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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