Morphopolis is Released
Is it a point-and-click adventure? Yes. Is it interactive art? Yes. Does it have hidden object scenes? Yes.
Taking the role of an aphid grub, you embark on an epic adventure of metamorphosis. Explore and interact with beautifully illustrated scenes to find hidden objects and solve puzzles. Morphopolis has a strong visual aesthetic and unique gameplay perspective.
The game has been developed by two architects, collectively known as Micro Macro. Founder Dan Walters: “We love playing games like Device 6; they appeal to our inquisitive minds. With Morphopolis we wanted to create a game that we would enjoy playing, but also reflected our architectural training. We think the lessons we learnt apply just as much to the digital space as the physical one, and give us a unique voice in such a competitive genre.”
Game Artist Ceri Williams: “There has been a great deal of debate recently about whether games can be art. We believe that this runs much deeper than just aesthetic choices, but about how the experience makes the player feel. We have worked hard on how we combine the illustration style, specially composed music, and player interactions to create an immersive experience where players can lose themselves.”
The game’s art was created with intricate line drawings and ink wash techniques, blending the style of Martin Sharp with the work of illustrators like Edmund Dulac and Maxfield Parrish. Morphopolis has been designed for the highest resolution tablet displays, with the entire game in full 1080p HD.
Morphopolis is currently available for Windows, Mac, Linux, Android, iOS, and Blackberry.
Leave a Reply