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Endless Space: Disharmony

Endless Space: Disharmony

A teaser and new screenshots from the upcoming expansion

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Haarlem, The Netherlands –  18 June 2013 –  Amplitude Studios is excited to announce that they have entered the last stages of development for ‘Disharmony,’  the first official expansion to their 4x space strategy hit Endless Space.  The expansion pack follows the release of 4 free add-ons that have extended gameplay since the game’s original inception in 2012.

Upon the Disharmony launch, Amplitude plans to unlock the ‘Sheredyn Faction’ and the ‘Endless Hero’ from the Emperor Edition for all players, as well as the addition of “Automaton ship models” as a gift to the community for being so awesome. All of this will be available at the release of the expansion (acquired or not).

The Disharmony expansion pack will launch on Steam as DLC for only $ 9.99 / € 9,99 on June 26th 2013, with publisher Iceberg Interactive releasing the English retail version (key-only box with 16 page artbook) in retail stores 2 days later.

Background story for Endless Space: Disharmony expansion pack:
The Harmony had been moving since the birth of the universe, passing through the galaxies, seeking The Core. Their migration was deliberate, calm, inevitable.

Dust was their downfall. In the galaxy of the Endless they were ensnared; this strange technological creation that affected particles, fields and waves broke the single movement of the Harmony into a cacophony of individual elements. In this galaxy, the Harmony have fallen from grace and turned into gravity-enchained individuals.

The Harmony saw Dust, then, as a menace or a plague, and set out to rid the universe of its effects. But for the Harmony, creatures of mineral, there is no difference between an “inhabited” or “uninhabited” planet – they are only “infected” or “clean.”

To the rest of the galaxy the arrival of the Harmony was a minor apocalypse. They attacked in small ships, targeting Dust-infected infrastructures and populations. Other peoples responded in kind, creating Fighter and Bomber craft to counter the Harmony’s unusual tactics, bringing the war to their enemy. Planetary bombardment and invasion will take frightening new turns; new heroes will rise up to counter the threats. The Era of Disharmony is coming!

Features
~A brand new Faction called “the Harmony” with a single objective in mind, annihilate Dust!
~New fighters and bombers units that will completely change the shape of combat, especially with the new Battle Formation and Targeting systems
~A complete rework of the Ship Design Interface giving an improved Weapon System that includes family types for modules (short, medium and long range)
~New Invasion mechanics have been added: prepare your population for bombardments, sieges and land invasions!
~Expect to face a real challenge when playing against AI opponents with the New Adaptive Multi-Agent Artificial Intelligence System (AMAS)

Other additions and features voted or requested by the community include:
~Four new Heroes [Games2Gether]
~A new option to Disable Exchange of Technologies, as a request from the Multiplayer community!

About Endless Space
Endless Space, a critically acclaimed 4X turn-based strategy game covering the space colonization age, is the first game from Amplitude Studios. The player can explore an infinity of galaxies, expand their civilization through subtle trade and diplomacy or warfare and conquest, exploit different planet types, luxuries and strategic resources and challenge up to seven opponents in online confrontations. The game has been designed – and is still being enhanced – with the participation of the community via the GAMES2GETHER process.

About Amplitude Studios
Amplitude Studios is an independent gathering of experienced video game lovers (and developers) with a single goal: create the best strategy games! Based in Paris, the studio boasts an international team that has worked all over the world. Developer credits include franchises such as Battlefield, Rayman, XIII, R.U.S.E., Ghost Recon Advanced Warfighter, Call of Juarez, Might & Magic Heroes, Might & Magic Clash of Heroes, and others. Working closely for years with players to share, discuss or compare ideas, the team is bringing the idea of community one step further with GAMES2GETHER, a new way for players around the world to participate in the creation of a video game!

About Iceberg Interactive
Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. While keeping its roots in the European retail games market, Iceberg has rapidly increased its focus towards the global digital games market, by building strong direct relationships with dozens of Game Portals. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. With a distinct focus on the strategy, action, simulation and adventure game genres, the company has garnered attention with acclaimed releases including Killing FloorWings of PreyAPB Reloaded and Endless Space among its 50+ game arsenal – with more promising games in the pipeline.

Don’t just play, play it cool!

 

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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