Alpha PolarisReview
Alpha Polaris’ controls are very intuitive: left-click to use an object, right-click for a description and double-click to quickly exit a room or area. Inventory items can be combined and there is a notebook in your inventory that is more useful than in most games as it does contain the answers for numerous puzzle solutions. Finally, the now commonplace ‘press the spacebar to highlight all of the interactive objects in a room’ can be very helpful if you are stuck (and is actually one of my favorite features in this new breed of adventure games). The voice acting is surprisingly solid for an independent project, but the sound effects seem to often be sparse. A lot more of the wind blowing ominously in the outdoor scenes would have gone a long way in adding to the horror atmosphere and created an intense ‘isolated in the wilderness’ feeling. The same goes for the research station that should have had a permeating claustrophobic feel, but instead became just a bunch of connected rooms useful for collecting objects or seeking out other team members. There are some attempts to create these necessary atmospheres, such as radio static or brief gusts of howling wind when outside, but they are never sustained long enough to be effective and drill down into your soul.
What is interesting is that when the animated characters are speaking, they are replaced by hand-drawn still caricatures who appear front and center on your screen. While I found it a little strange at first, it is actually a nice touch that helps you to identify more closely with the characters rather than just rushing through their dialogue, and helps to defray much of their conceptions as cardbord cut-outs. But unfortunately, these characters are the usual stereotypes with surface depth such as you would expect from a horror game setting: the gruff, but friendly experienced old-timer, the jerky ‘jack-of-all-trades,’ the obnoxious boss’s son, and so on.
Easily the most surprising aspect of Alpha Polaris is a totally unexpected and somewhat explicit sex scene. I’m not complaining, mind you, as it was not gratuitous and actually well done, but it is something that American players – and especially adventure game players – are not used to seeing in their games.
Alpha Polaris is currently available via download for $19.95 at the Turmoil Games site, which also offers an alternative CD version of the game. It is currently available only in English and German with other translations to follow.
System Requirements:
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