King’s Quest III Redux: To Heir is Human Review
In a recent surprise, the Anonymous Game Developers over at AGD Interactive announced they were about to release their take on King’s Quest 3: To Heir is Human. I thought they were done with remaking old classics for various different reasons. King’s Quest 3 is one of my favorite games. In terms of storytelling in the adventure genre, this is the first time Roberta Williams got it perfect. I was excited about seeing their take on it and they gifted me with a review copy. The Setup Along the way you’ll learn some of the wizard’s magic and battle with pirates, spiders, tricky mountain paths, the Abominable snowman, and the three-headed dragon that has terrorized your homeland. So, strap on your bottomless backpack and start exploring the countryside. Game Extensions The game expands on the relationship between Gwydion and Manannan. It is a subtle addition, but very strong and adds depth to the story not in the original implementation. Gwydion’s time on the pirate ship is also expanded and he gets to play cabin boy, mirroring much of the chores he did for the evil wizard. I found this a nice parallel that, even when Gwydion is moving forward with his adventure, he is still held back. One of the biggest challenges of the original game was creating the magic spells. There was a lot of typing and if you had a single typo or were not exact, things could end disastrously for you. This game makes it a little easier while also retaining some sense of frustration. It’s still pretty easy to die in the heat of spell-making, although the point-and-click interface is much preferred over the frustrating typing approach. A few of the changes didn’t ring true to the original game. In the middle of the game there is a whole new section which feels out of place, stylistically, with the original game. It’s nice to come across some new puzzles and settings, but this feels very much like it was tacked on at the last minute. This side adventure does allow you to get an inventory item that is important at the very end of the adventure. Sound and Graphics The background music fits the game nicely and adds to the ambience in such a way that you’d only notice it if it were gone. I do give a bad mark for the voiceovers. The voices struck me as grating at first, but I quickly adjusted and after five minutes into the game I wasn’t bothered anymore. Final Thoughts
System Requirements:
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