Ghost Trick: Phantom Detective Review

Review

Ghost
Trick: Phantom Detective


Capcom
Capcom
Genre: Puzzle Adventure
January 11, 2011
Platform:


Review by Ray Ivey
March 30, 2011

 

 

 


YOU CAN REST WHEN YOU’RE DEAD – NOT.

Ghost Trick: Phantom Detective screenshot - click to enlargeIt
sucks to be you. Not only were you just murdered, but now that you’re
dead, you can’t even kick back and take it easy. You have until
morning to solve the mystery of your murder, so get crackin’!

That’s the premise of the stunning new adventure Ghost
Trick
. You play Sissel, a hapless soul who finds himself a spirit
in a junkyard staring down at a lifeless body. Quelle drag! And if
that weren’t bad enough, the next thing that happens is that
you start getting orders from a desk lamp.

Yeah, that wasn’t a misprint. A desk lamp. The desk lamp turn
out to be your tutor for the world of Ghost Trick. Indeed you
are dead, and you are racing against the clock to solve not one, but
several murders. There’s a fiendish plot to unveil. But what’s
a mere ghost to do? Turns out, there are some things you can do.

First of all, you can go back a few minutes in time. Exactly four
minutes before a murder victim’s death, to be specific. Rewind
the clock, so to speak. First you watch the fatal events as they unfold.
Then you rewind and try to nudge events just enough to change the
outcome.

Ghost Trick: Phantom Detective screenshot - click to enlargeHow
do go about nudging? As a ghost, you can jump back and forth between
the real world and the “ghost world.” In the ghost world,
it turns out you can inhabit small inanimate objects that are close
by, and sometimes you can manipulate them in different ways. If you
jump into a lamp, maybe you can turn the lamp on. If you jump into
a ball, maybe you can roll it a little bit. With luck and practice,
perhaps you can alter the way that things turn out.

This game mechanic is pretty ingenious and turns Ghost Trick
into a captivating puzzle adventure. While it’s true that all
of the puzzles are timed, you get as many do-overs as you need, so
generally after failing a few times you figure out what you need to
do.

These “ghost tricks” eventually evolve so that you’ll
have a larger choice of possible things you can try. You even meet
other ghosts who may become allies.

In addition to the fun puzzle-solving element, the game has two
other big strengths:

First, the presentation is absolutely superb. The characters are
beautifully animated (it looks like they actually rotoscoped or used
some form of motion capture). The production values are high and the
feel of the game is quite cinematic. The characters are frequently
outlandish but consistently entertaining. There’s a dancing
detective, a drama-queen security guard, a brave little doggie, and
many others.

Ghost Trick: Phantom Detective screenshot - click to enlargeSecond,
the story is complex, convoluted and compelling. A big part of the
story is simply trying to figure out who the hell you are and how
you fit into the labyrinthine plot. There are other murder victims
to save (human and otherwise), motives to reveal, and lots of injustice
to correct.

The game’s story is very concerned with themes about identity.
Are you a good guy or just a bad guy with some missing memory? What
are your motives? How much, if any, of this big mess is your
fault? The game even plays with the concept of the player’s
identity in a tricky way reminiscent of SouthPeak’s underrated
Temujin
from 1997.

If you have a Nintendo DS and you like adventures, and you’re
ready for something new and a little strange, you owe it to yourself
to give Ghost Trick a chance.


Final
Grade:A
(find
out more about our grading system
)

If you
liked this game, then

Play: Bad Mojo

Watch: D.O.A.

Read: An
Instance of the Fingerpost

System Requirements:

A working Nintendo DS

This
review is copyright Ray Ivey and Just Adventure and
may not be republished elsewhere without the express written consent
of the author. Republication of said review must also contain a link
back to Just Adventure.

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