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The New Untapped Market by Mark Ross – Welcome to Just Adventure + – Articles

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March 19, 2002

THE NEW UNTAPPED MARKET

Mark Ross
By Guest Columnist Mark Ross

I’m sure you’re wondering how many more articles there can possibly be on “untapped markets” before it has been used to death. I assure you, however, this is not the same old subject with a new twist. All right, I’m lying, but it is a very interesting, different twist, which may or may not make you think. You be the judge.

The market I’m talking about is exactly the market that everyone says killed, or is killing the adventure genre. I’m talking about teenagers. We are an untapped market just as much as any other group, when it comes to adventure games. Yes, I’ll admit that the youth disadvantaged tend to be more interested in the adventure genre, “as is”, but why should we assume that teens are there for the action, the blood, and the killing, when they could be there for the story?

Anyone who has ever had a teenager knows that our opinions change in about the time it takes to find the name “Pamela Anderson” used shamelessly on this site to get hits. Pamela Anderson…. Pamela Anderson… Pamela Anderson. It’s not a bad thing, like the “Pamela Anderson” usage, but rather just a fact. Right now, action games are all the rage. Pamela Anderson Rages come, and rages go, but adventures live forever. (How many classic books are there that don’t have adventure?) All teenagers generally need is a reason to sway their opinion from one thing to the next. So, why doesn’t the industry give us one? Pamela Anderson

There are countless ways to get our attention, and get our money. It wouldn’t be hard. One quick, easy way would be to find a celebrity that likes adventure gaming; one that teens tend to look to as a role model. Surely it couldn’t be that hard, especially if the industry worked together. A famous teen celebrity, like Freddie Prinze Jr. saying that adventure games were really his thing, would make several girls I know want to run out and buy any adventure game ever made. Would this be tricky, sneaky, and underhanded? Yes, but since when has marketing been an honest thing? In this way, we might trick some teens who might not have realized they liked adventure games, into buying them, and then discovering how great they are. It’s not as far fetched as it sounds.

As far as I’m concerned, television is horribly under-used to advertise adventure games, and really, games in general. Chances are, a person that owns a computer, owns a television. Also, how many teens do you know that don’t watch television. You can probably count the number on one hand. Why not throw a commercial on during several teenage TV shows? How about a commercial for vampire games after “Buffy the Vampire Slayer”?? I realize that many people think that adventure games wouldn’t make interesting commercials. I say, wanna bet? I think some rapidly shown screen shots, a deep voice saying something along the lines of, “Have you experienced the Adventure” in a cool, non-cheesy way, followed by the game’s title with appropriate music throughout would get some people’s interest. Am I so wrong? Adventure movies always seem to have great commercials. “The Lord of the Rings” looks fascinating, and the ads I’ve seen for “Harry Potter” make me want to run out and watch the movie. I mean, why not show the cut scenes? Cut scenes in games always have something interesting going on, something that can captivate someone’s imagination. Sure, it would be misleading to show only quick snippets of cut scenes, but don’t movies do the same thing, only advertising the really interesting parts? The idea is to sell a product, not necessarily to be honest, just like in the movie industry. If the game is good enough, word of mouth, combined with a good ad campaign will result in a hit.

I’ve read a lot about how the European market is much more willing to buy adventure games than the American Market. To this I say, fiddlesticks. (Mainly because I don’t want to offend anyone by using the word I actually wanted.) I currently live in Spain, and have lots of friends here, just like back home. All of them have played an adventure game before, and many own at least one. We can’t really say the same for America. (By America, I mean North America. I’m Canadian, but I don’t feel like typing America and Canada, America and Canada a million times.) But why? The people here really aren’t all that different. Albeit they’re a little more soccer crazy, but surely that’s not a reason why they like adventure games more than Americans. What I’m trying to say is that there is no difference, at least no significant one, between the teens here, and back home. Advertise to us, and we will come.

I hope I’ve made my point, and opened a few eyes. Overall, I agree that the adventure genre is under advertised, but if companies start advertising, and do so only to adults, they will miss a group waiting for a change. The industry cannot keep advertising in adventure hating magazines and hope to come through smelling like roses. When things go wrong, and the you-know-what hits the fan, the industry doesn’t want to go out and clean it up. If they advertise correctly, they can get the help they need. After all, as every adventure gamer knows from looking in their local computer store, sometimes, in a pile of crap, you can find a nugget of gold.

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