The 10 Scariest Adventure Games of All Time: #7 – Article
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Articles
Darkfall: The Journal is a landmark game in numerous aspects. Developed by Jonathan Boakes, the success of a best-selling game that was literally created by one person was the impetus for a new generation of talented independent developers in the adventure community. Boakes is also one to not rest on his laurels as he has since developed Darkfall II: Lights Out, The Lost Crown and the upcoming Darkfall: Lost Souls. JA reviewer Ray Ivey counts Darkfall: The Journal among his favorite games: “From the very beginning Dark Fall creates a chilly, spooky atmosphere. It takes place in a closed hotel that served a now-defunct rail station. The whole idea of a “ghost” station is a delicious one, and it provides a perfect setting for what follows. As you explore the hotel, you begin to get to know the various inhabitants, both guests and staff. It seems that a couple of members of the hotel owners’ family made a curious discovery underneath the hotel, and you begin to understand that they unwittingly unleashed a very dark presence. The game is full of scary moments, though many of them are reserved for the careful observer. There’s a beautiful moment when a ghost train whizzes by, its lights illuminating the shades of the window you’re looking at. Then there’s the shadow that’s briefly revealed by a flickering light in a bathroom . . . a very elegant and truly scary effect. And there’s an optional interactive Ouija board sequence that is simply hair-raising. And let me be very clear. If I haven’t adequately made the point yet, this is one scary-ass game. Turn the lights out. Turn the volume up. And prepare to enjoy getting the willies scared out of you!” Publisher: The Adventure Company
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7. DARKFALL: THE JOURNAL