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Interviews
A gracious thank JA – It’s been some time since we’ve spoke, what have you been doing with yourself?
JA – Congratulations on your continued and well-deserved success. For those who are not familiar with your new game, could you provide us with a synopsis of Belief & Betrayal?
JA – The graphics in Belief & Betrayal are gorgeous – as they are in all of your games – can you talk a little about your graphics engine?
JA – Are the puzzles mostly inventory-based or are there a variety of puzzle types?
JA – What is your inspiration for your games? You seem to have an interest in a variety of genres?
JA – Is it possible that Jonathan Danter – the hero of Belief & Betrayal – could be a franchise character for you and appear in a series of games?
JA – Belief & Betrayal contains a few religious elements that are central to the story, can you discuss these elements and are you concerned that the religious overtone may scare away some of your audience?
JA – Do you find that the European marketplace is more receptive to your games than the North American audience?
JA – How’s development progressing on your next two projects, Diabolik Original Sin and Julia: Criminologist?
JA – Has anyone made the perfect adventure game yet?
JA – Thanks Ricardo, it was a pleasure speaking to you again and I hope Belief & Betrayal will be a huge success for you.
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