Rand Miller Online Chat – Article

Articles

Rand
Miller Online Chat


The contents of this
chat are courtesy of UbiSoft and is reprinted here with their explicit
permission.

Kha’tie:
Welcome to the chat, Rand. 🙂

Rand
Miller:
Nice to be here Khatie 🙂

Aloys:
Welcome
Rand 🙂 And thank you for your time here.

Kha’tie:
Welcome to our live chat with Rand Miller, CEO of
CyanWorlds and creator of Myst, Riven and now Uru! We’d like to
thank Rand for joining us today and offering to answer the fans’
questions.

If you’d like to ask Rand a question, please send a PM to
ubi_aloys or ubi_randomos. Do NOT send PMs to ubi_khatie as she
is busy moderating the chat itself. We hope to get to your question
but send only one time, please do not send your question more than
once. Thanks so much for your participation!  🙂

Rand
Miller:
Hi everyone!

Kha’tie:
Rand, they can’t answer you but they are all cheering
and waving, I’m sure. 🙂

Rand
Miller:
Exciting time right now!

click to enlargeKha’tie:
Will
we be able to visit any parts of D’ni in Uru Prime? (Zeus12345)

Rand Miller: Yep! The DRC is making some parts
of the cavern available. Small areas at first and then more as time
passes.

Kha’tie:
Will
we be able to create our own ages? (Coren)
Rand Miller: We’d like that, but it’s a complicated
issue. We’re working to define how the art of writing ages could
be simplified. But it will take time.
Kha’tie: When will the uru Soundtrack be released? (wbo)
Rand Miller: We’re working on the soundtrack now. Trying
to add a bit more value to it. Like a small “making of”
video that features some footage of Cyan people. It’s got a cool
cover, too!

Kha’tie:
Are there any plans to improve the avatar creation
system? ie., height options? (Foo)
Rand Miller: The primary improvements will be additional
things to wear. Lots of things. Those will come first. Over time
we can improve other aspects.
Kha’tie: How have you managed to keep a sense of
fun and creativity while managing what must be a pretty large business?
(kpgdenver)
Rand Miller: It’s hard sometimes. So many things
to worry about. But we’ve got a great team – that alone helps keep
us fresh. It’s fun to work with these people. I do admit that sometimes
the job is REALLY tough. But right now – is the FUN part!

Kha’tie:
Will
the Age in URU Prime ever change? (LadyKira)
Rand Miller: Yes. That’s one of the interesting
parts of UruLive. Nothing dies. The connection allows us to keep
the worlds alive. Adding new areas, and updating old ones as time
passes.

Kha’tie:
When
D’ni is open to everyone, how often do you anticipate opening new
areas and adding new content? (ElusiveOne)
Rand Miller: We’d like small things to happen on
a daily basis. Larger things on a weekly basis, and entire ages
happening roughly monthly.


click to enlargeKha’tie:
Will you be able to explore the Live game alone. Meaning, online, but
not seeing anyone else, if you so choose? (Funktion)
Rand Miller: Good question. Yes. Many people will
choose to explore by themselves and they’re welcome to. They’ll
have to stay away from the city obviously. But after time, they
may find that they actually enjoy exploring with others.


Kha’tie:
Will the new ages in Uru Live be as big and detailed as those in Uru
Prime? (xcap)
Rand Miller: Some bigger, some smaller. I’ve had
the pleasure of already seeing some of the ages that the DRC has
discovered. Some really interesting small ones and some remarkably
intriguing large ones – some larger than anything prime has.


Kha’tie:
You worked on Uru for more than five years now. The game will be launched
this week. What is your greatest fear ? (BlasterCalm)
Rand Miller: That people won’t understand what
it is. Since it doesn’t fit neatly into existing gaming catagories,
it might take some time for people to begin to understand what Uru
is. I hope it has a chance to “ramp up” gracefully.


Kha’tie:
Will ages ever become ‘obsolete’? (David_Peace)
Rand Miller: Yes and no. Sometimes ages will go
away, and only those people who have copies of them will retain
them. New players having to be invited by older players. But most
of the time ages will just continue to get better. Always changing
and offering something new. Imagine if we could have done that with
Myst and it’s ages.


Kha’tie:
What is the expected final open date for URU Live? (frankenc)

Rand Miller: Uru Live will go live on Friday in
a prologue mode – meaning limited number of players as we grow things.
Beyond that, things will ramp up over time.


Kha’tie:
Why couldn’t we take the journey to D’ni through the tunnel instead of
linking there? (mateo)
Rand Miller: I think that the idea is that many
people may not have wanted to take the long way down. Although I
think I would enjoy it.


Kha’tie:
Will the DRC characters be played by dedicated voice actors, or by Cyantists,
or both? (SFT)
Rand Miller: What do you mean “played by”?
Victor would be insulted! 😉


Uru screenshot - click to enlargeKha’tie:
What is your personnal favorite age? (Jerle)
Rand Miller: I’m too diplomatic to pick one. Although
I have been known to been found wandering around in Kadish.

Kha’tie:
Will
Uru live feature lonelyto25 is NOT Rand Miller t-shirts? (lonelyto25)

Rand Miller: We’re working on those now. But it’s
hard to fit all those words on the shirt. 😉


Kha’tie:
Have you seen anything happen in the online world that surprised you?
(xbouxboux)
Rand Miller: I think I enjoyed the “base”
jumping that was popular for a while. Oh, and in early versions
people found out how to slide down the main stairs in the city.


Kha’tie:
In Uru Live, will we be interacting with more non-player characters and
creatures? (ElusiveOne)
Rand Miller: Our goal is to let people interact
with live people. It’s much more realistic that way. The NPC’s always
seem a bit flat – if you know what I mean.


Kha’tie:
You’ve obviously spent a lot of time making URU, will you spend some
time playing the game now? (EyeDe)
Rand Miller: It is fun for me to go wander around
the city and meet people – find out what they like and what they
don’t like. So yeah – I’l; be playing – you’ll see me around. You’ll
know it’s me by the fact that the name is Rand, and it looks like
me. 🙂


Kha’tie:
What kind of mini-games can people play together? (DigDug)
Rand Miller: There are a few. The first of which
is an an ancient D’ni game called Ahyoheek. The ‘heek tables are
found in the neighborhoods. I’m not sure how soon the DRC is planning
on moving them in. Beyond that, I’ll let you discover.


Kha’tie:
Will we ever be able to revisit ages that we played in the other myst
series games? (Nath5000)
Rand Miller: I can’t speak for the DRC. They’re
the ones who control the ages. All I know is that I’d love to. Even
K’veer is interesting.


Kha’tie:
How is the progress on the Lake light levels coming? (linkerjpatrick)

Rand Miller: Lake light levels continue to be a
problem. I think the algae is much more complex then what was originally
thought. But I’ve heard they’re made some breakthroughs based on
recent discoveries.


Uru screenshot - click to enlargeKha’tie:
How can I meet other people if I don’t know any friends who are playing
URU, in other words, how can I meet new people? (RoBas)

Rand Miller: There are a few ways. The city is
one – it will be full of strangers. But there will also be neighborhoods
set aside for public usage. They’re good places for new people to
go.


Kha’tie:
Will we see any advertising in URU? (mateo)
Rand Miller: None that I know of. I think that
people may have mis-interpreted a recent press release. I think
the point of that press release was that the DRC was now getting
some funding and support from Ubi to continue their efforts.

Kha’tie:
Will
there be wildlife in the ages? (Felipe565)
Rand Miller: I personally seen quite a bit of wildlife.
From bugs to some rather large creatures that I didn’t want to get
too close to.


Kha’tie:
Are there any easter eggs in uru? can you tell us or hint us on any of
them? (dusante)
Rand Miller: Yes. No.


Kha’tie:
What the status on a possible Mac version? (many people)
Rand Miller: Looking good. Let me start by saying
that I use a Mac so I really want one. Beyond that we are working
hard to make the Mac version happen. Uru was much more difficult
than we had anticipated. The Mac version fell out as a necessity
just so we could get Uru done at all. Now we are trying to make
it happen again.


Kha’tie:
What will Uru Live cost? (many people)
Rand Miller: It will likely be comparable to other
persistant online games (10 – 15 USD range)


Kha’tie:
Can we walk from one neighborhood to another? (BobFM)
Rand Miller: Oddly enough, no. The D’ni added some
level of security to their neighborhoods by not separating them.
The Nexus is the primary means of getting around.


Kha’tie:
How different was the development of URU compared to the other Myst games?
(Meng)
Rand Miller: REALLY, REALLY, REALLY HARD! So many
technological challenges.


Uru screenshot - click to enlargeKha’tie:
How many mehods of fast-transportation (besides linking Books) were discovered
in the City, if any? (vehicles, animals or others..) (Sivrehn)

Rand Miller: I’ve noticed quite a few – not all
of which still function. The Nexus of course, and I’ve seen boats
and construction vehicles. I’ve seen pictures of animals being ridden,
but haven’t seen any.


Kha’tie:
For how long do you forsee new Ages and content coming out for Uru? (DigDug)

Rand Miller: For as long as you are interested
in coming down to D’ni. There is more than enough to keep us busy
for years to come.


Kha’tie:
We’ve been seeing a lot of construction cones and barriers. Will they
play an important part in telling the URU story? (Scraper)

Rand Miller: The DRC is intent on safety. It has
to do with Dr. Watson’s concerns.


Kha’tie:
Can you die or get injured in URU? (Coren)
Rand Miller: You won’t die, but you can still attempt
dangerous things and feel some fear. Just be ready to link out quickly
– if you happen to fall off of a high cliff!

Kha’tie:
Even
when I’ve seen an age many times, I still feel its magic when I
visit. Is it like that for Cyan and the DRC too? (Kha’tie)

Rand Miller: It’s always magic. I think it’s because
I’m still not sure that I’ve seen everything. There are certain
things that change, and then there is the simple fact that the ages
have so many layers. Sometimes I miss so much my first time through.


Kha’tie:
After completing the single player portion of Uru, how many new ages
will be exclusively available online to explore with others at launch?
(Aison)
Rand Miller: They’ll be several additional places
to go right away, and as time goes on that will expand. The DRC
has been exploring some pretty remarkable places lately. Wait until
you see Er’cana. 🙂


Kha’tie:
Will people who connect with a modem be able to play Uru? For some MMORPGs
(such as Star Wars Galaxies) are playable, with negligible lag,
on a 56K modem. (FishCat)
Rand Miller: Lag really isn’t the issue. It’s the
need for large updates on a regular basis, such as when new Ages
are opened, that make the broadband requirement necessary. Our primary
use of the connection is to always supply new content. We want you
to always wonder what’s new.


Kha’tie:
What’s the most interesting thing to you about Uru? (VanderVecken)

Rand Miller: Unlike this chat – the idea that it
never has to end! 🙂

Kha’tie: Thanks to you ALL for coming today! 
Special thanks to Rand who took time out from his own explorations
to answer questions about ours. THANKS RAND! We will open up the
chat now for you all to say Hello and Thanks to Rand. See you all
in D’ni!


Rand Miller:
Thanks all! Great questions! Bye everyone – see you in Uru!!!!!

 

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