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Phoenix Wright 3: Trials and Tribulations Walkthrough

75 sections about 91 minutes to read

Just Adventure would like to thank Lester Wong (aka Neeker) for his kind permission to post this walkthrough on the Just Adventure site.

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DISCLAIMER AND LEGAL STUFF
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This walkthrough can be posted on:
- GameFAQs.com
- Neoseeker.com
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- SuperCheats.com
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and their associates only. Please do not ask whether you can post this
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If you happen to see anyone other than the above hosting this, please
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Also, please note that, as with most gaming guides:
+ + + THIS GUIDE CONTAINS SPOILERS! + + +
If you're likely to get offended by spoilers, please don't use a guide.
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CONTENTS
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BASIC INFO
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1. Contact Information
2. Introduction
3. Characters
WALKTHROUGH
-----------
4. Episode 1: Turnabout Memories [ PW3401 ]
- Background [ PW3402 ]
- Part 1-1: Trial [ PW3403 ]
Phoenix: The Victim and I [ PW3404 ]
Phoenix: What really Happened [ PW3405 ]
Phoenix: When I pushed the Victim [ PW3406 ]
- Part 1-2: Trial [ PW3407 ]
Dahlia: What I witnessed [ PW3408 ]
Dahlia: What I witnessed, Part 2 [ PW3409 ]
Dahlia: How I met my Feenie [ PW3410 ]
Dahlia: The Poisoning [ PW3411 ]
5. Episode 2: The Stolen Turnabout [ PW3501 ]
- Background [ PW3502 ]
- Part 1: Investigation [ PW3503 ]
Luke Atmey's Psyche-Lock: DeMasque's M.O. [ PW3504 ]
- Part 2: Trial [ PW3505 ]
Gumshoe: Mask*DeMasque's Crimes [ PW3506 ]
Atmey: What I witnessed [ PW3507 ]
Atmey: Fight with the Thief [ PW3508 ]
Ron: Mask*DeMasque's Identity [ PW3509 ]
- Part 3: Investigation [ PW3510 ]
Larry Butz's Psyche-Lock: The night of the Crime [ PW3511 ]
Adrian Andrews's Psyche-Lock: Sacred Urn [ PW3512 ]
- Part 4-1: Trial [ PW3513 ]
Ron: My visit to KB Security [ PW3514 ]
Ron: At the CEO's Office [ PW3515 ]
- Part 4-2: Trial [ PW3516 ]
Atmey: The Alibi [ PW3517 ]
Atmey: The Sacred Urn Heist [ PW3518 ]
Atmey: Motive for Murder [ PW3519 ]
Atmey: The Last Testimony [ PW3520 ]
6. Episode 3: Recipe for Turnabout [ PW3601 ]
- Background [ PW3602 ]
- Part 1: Investigation [ PW3603 ]
Old Man's Psyche-Lock: Tres Bien Regular [ PW3604 ]
Jean Armstrong's Psyche-Lock: Maggey's Motive [ PW3605 ]
- Part 2: Trial [ PW3606 ]
Gumshoe: The Incident [ PW3607 ]
Gumshoe: The Investigation [ PW3608 ]
Victor: What I witnessed [ PW3609 ]
Victor: About the victim [ PW3610 ]
Victor: Left hand or right hand [ PW3611 ]
Victor: The Final Showdown [ PW3612 ]
- Part 3: Investigation [ PW3613 ]
Dick Gumshoe's Psyche-Lock: The Radio [ Pw3614 ]
Lisa Basil's Psyche-Lock: Glen's Troubles [ Pw3615 ]
Viola Cadaverini's Psyche-Lock: The Head Bandage [ Pw3616 ]
- Part 4-1: Trial [ PW3617 ]
Armstrong: At Tres Bien [ PW3618 ]
Armstrong: The Mirror [ PW3619 ]
Armstrong: In the Restaurant [ PW3620 ]
Armstrong: The Confession [ PW3621 ]
- Part 4-2: Trial [ PW3622 ]
Tigre: The Tiger's Alibi [ PW3623 ]
Tigre: The Victim, Glen Elg [ PW3624 ]
Tigre: At Tres Bien [ PW3625 ]
Tigre: Ties to the Victim [ PW3626 ]
7. Episode 4: Turnabout Beginnings [ PW3701 ]
- Background [ PW3702 ]
- Part 1-1: Trial [ PW3703 ]
Gumshoe: Summary of the Incident [ PW3704 ]
Gumshoe: Events on Dusky Bridge [ PW3705 ]
Melissa: The Witness's Photograph [ PW3706 ]
Melissa: Running from the Crime [ PW3707 ]
- Part 1-2: Trial [ PW3708 ]
Melissa: Melissa Foster's History [ PW3709 ]
Dahlia: Five Years Ago [ PW3710 ]
Fawles: Who Terry Fawles saw [ PW3711 ]
8. Episode 5: BRIDGE TO THE TURNABOUT [ PW3801 ]
- Background [ PW3802 ]
- Part 1-1: Investigation [ PW3803 ]
- Part 1-2: Investigation [ PW3804 ]
Iris's Psyche-Lock: Frightened? [ PW3805 ]
Larry Butz's Psyche-Lock: The night of the crime [ PW3806 ]
- Part 2-1: Trial [ PW3807 ]
Bikini: The Night of the Murder [ PW3808 ]
Bikini: After my Bath [ PW3809 ]
Bikini: Further Details [ PW3810 ]
Bikini: Location of the Weapon [ PW3811 ]
- Part 2-2: Trial [ PW3812 ]
Larry: What I saw [ PW3813 ]
Larry: What I saw, Part 2 [ PW3814 ]
Larry: The Missing 15 Minutes [ PW3815 ]
Larry: Proof that Iris flew! [ PW3816 ]
- Part 3-1: Investigation [ PW3817 ]
Bikini's Psyche-Lock: Elise Deauxnim [ PW3818 ]
- Part 3-2: Investigation [ PW3819 ]
Iris's Psyche-Lock: The Night of the Crime [ PW3820 ]
Pearl Fey's Psyche-Lock: The Night of the Crime [ PW3821 ]
- Part 4-1: Trial [ PW3822 ]
Iris: The Real Murderer [ PW3823 ]
Iris: The Battle [ PW3824 ]
Iris: Sister Iris's Cover-Up [ PW3825 ]
Iris: Moving the Body [ PW3826 ]
- Part 4-2: Trial [ PW3827 ]
Dahlia: The Plan [ PW3828 ]
- Part 4-3: Trial [ PW3829 ]
Maya: At the Inner Temple [ PW3830 ]
Maya: The Killer [ PW3831 ]
Maya: After the Incident [ PW3832 ]
Maya: The time of the Murder [ PW3833 ]
9. Conclusion
Appendix 1: Version history
Appendix 2: Frequently Asked Questions
Appendix 3: Credits
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1. CONTACT INFORMATION
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Hi, I'm Lestor Wong. I post on GameFAQ.com/ GameSpot.com by the
username "neeker". Feedback for this document can be directed to
lestor underscore . You may check out my other
works here:
http://www.gamefaqs.com/features/recognition/52881.html
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2. INTRODUCTION
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Hi, I'm back again with my third FAQ/ Walkthrough for the Gyakuten
Saiban series. My previous works for the previous games in the series
have won me consecutive awards, so I feel compelled to "complete the
trilogy".
Gyakuten Saiban 3 (Phoenix Wright Ace Attorney: Trials & Tribulations)
is the final instalment of a series of courtroom drama featuring
Phoenix Wright as the key character. I'd strongly suggest you play the
previous games to get a hang of how things will proceed. Logic doesn't
necessarily make any sense in the game, so you should throw that out
of the window. Nevertheless, it's still a compelling game that I'd
rate as the best adventure game series I've ever played.
Meanwhile, since the gameplay here is similar to its previous two
instalments, I'll not repeat the "controls" and "getting started" info
that I included in my previous walkthroughs. Feel free to artifically
inflate their hits if you really need to find out how to play the
game. I'll still include a "characters" section to describe some of
the regular casts though.
Also, when reading my previous two guides, I find them to be a little
long-winded at times. So, I'll try to be less descriptive this time
round, without sacrificing on pinpointing the solutions to you in an
organized manner.
Last but not least, I must say that the music in this game is so much
better than the previous game. I love it.
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3. CHARACTERS
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These are the key personnel who appear in this game. Some are familiar
faces, some are not. One of them even has relations to an old nemesis.
You've been warned.
1. PHOENIX WRIGHT
-----------------
Phoenix is the hero of this game (and the previous ones). The once
rookie defense attorney has risen from the ashes to become one of the
best in the business. During the events in the final case of the last
game, he has also learnt the true virtues of being a lawyer. Good
stuff, this guy.
2. MILES EDGEWORTH
------------------
Edgeworth is Phoenix's childhood friend... and arch-rival. Traumatised
by a childhood incident, Edgeworth betrayed his dream of becoming a
defense attorney, and became a prosecutor instead. He's known to be
willing to "do everything just to get a guilty sentence for the
defendant". Ever since his self-imposed exile, he has returned a
stronger person. Tends to help Phoenix in court nowadays, even though
they may be on opposing sides. In this game, you even get to play as
him - all fanboys (and girls) rejoice.
3. MIA FEY
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Mia was Phoenix's mentor, and a real looker too. Unfortunately,
she was brutally murdered in the first game. Her strong spiritual
strengths, however, tend to manifest through her sister, Maya, and
at times, her cousin, Pearl. Her "presence" has helped turn the tide
for Phoenix on many occasions. In this game, you'll actually get to
play as her.
4. MAYA FEY
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Forever Phoenix's sidekick, a cosplayer's wet dream. Maya's is Mia's
younger sister, and her training as a spiritual medium seems to be
bearing much fruits as time passes. Has a habit of getting herself
involved in murder cases as well, especially as the accused.
5. PEARL FEY
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The Fey family has a knack of producing mediums, and Pearl is one of
its "products". Pearl is Maya's cousin, and with her strengths in the
mystical, she will eventually grant Phoenix the power to peep into the
dark secrets of the various witnesses. In a case of power struggle to
dispose Maya as the official heir of the Fey family, Pearl's mother,
Morgan, was arrested for her hand in a brutal murder.
6. THE JUDGE
------------
No one knows his name, but this funny old man continues to rule the
courts with an alarming degree of clueless-ness - the usually
righteous Judge is sometimes swayed by pretty female witnesses and
nasty prosecutors. His favorite past time is pounding his gravel.
7. DICK GUMSHOE
---------------
Detective Gumshoe is a long-serving police officer who, despite his
lack of detective skills, makes up with diligence and loyalty. He
has proven to be a valuable ally to Phoenix in the past. He has an
unexplainable fondness of Edgeworth though.
8. WINSTON PAYNE
----------------
Popularly known as the "Rookie Crusher", Payne returns to the universe
to take on Mia in this game. The case also details the origins of how
he lost his hair.
9. MARVIN GROSSBERG
--------------------
Grossberg is Mia's mentor. He's a vastly experienced defense attorney.
10. DAHLIA HAWTHORNE
--------------------
Dahlia was Phoenix's girlfriend from five years ago. She's also one
of the most cunning criminals you'll ever faced in the series. In
fact, she's quite possibly the female version of the devil.
11. LARRY BUTZ
--------------
Another of Phoenix's childhood friends. Larry is a rather shady figure
who happens to have the hots for all beautiful women. There's a saying
among his circle of friends that if something smells, it must be the
Butz. Yeah, that's Larry for you.
12. GODOT
---------
Godot is a new enemy in court... or is he? The prosecutor who wears
a visor certainly has a mysterious background. He's also hopelessly
addicted to coffee. I recommend Nescafe.
13. FRANZISKA VON KARMA
-----------------------
Franziska is a talented prosecutor, who handles cases from the tender
age of 13. She's not exactly a fan of Phoenix, since he destroyed her
father's career by solving a 15-year-old murder that he committed in
the first game. Despite her obvious talents, she has found it hard to
get the better of Phoenix.
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4. EPISODE 1: TURNABOUT MEMORIES [ PW3401 ]
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BACKGROUND [ PW3402 ]
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This is a case from five years ago. You'll get to control Mia Fey, the
rookie attorney here. Watch the intro as two men were arguing about a
girl. Soon, one is found dead. It's only logical that this other dude
is rounded up as a suspect... and he's none other than a very young
Phoenix Wright.
And so begins your adventure.
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PART 1-1: TRIAL [ PW3403 ]
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Date: 4/11
Time: 9:40am
Location: District Court, Defendant Lobby No. 3
Click through the conversations with Marvin Grossberg to find out more
about the background of the case, as well as your previous outing in
court. You've lost the last one, but you're determined to win this
time round. During this initial discussion, you'll also come face-to-
face with Phoenix. Ok, not exactly face-to-face, since he's wearing a
mask, apparently nursing a bout of flu. Amidst his vehement coughing,
you'll find out that the victim is Doug Swallow, who's a fourth-year
student at Ivy University.
At this point in time, you may want to check out the court record for
more information about the case. Pay particular attention to Doug's
Autopsy Report, which says:
Date and time of death: 4/9, 3pm
Cause of death: Fatal electric shock
Also take note of this person called Dahlia Hawthorne in the profiles.
She's Phoenix's girlfriend, but she has been dating the victim up
until eight months ago.
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Date: 4/11
Time: 10:00am
Location: District Court, Courtroom No. 2
Go through the conversations with the good old judge, until prosecutor
Winston Payne (pre-balding version) is introduced. Payne will provide
a short summary of the events, followed by a crime scene photo. This
shows Doug lying face down with a broken umbrella next to him. Payne
further adds that the body was discovered by some students in the
university shortly after the murder. Phoenix was also seen trying to
run away from the scene.
Crime Photo 1 acquired.
Continue with the discussions, and the gentlemenly Payne will ask you
to explain the cause of death. Well, if you've read the autopsy report
earlier, this should be no problem.
Select "Electrocution" to proceed.
Payne continues with the motive of the crime. Apparently, there was
some bad blood between Doug and Phoenix. He'll soon ask you to explain
the source of this bad blood to the court.
Present Dahlia's profile to continue.
Carry on with the conversations here until Payne summons Phoenix to
the stands.
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PHOENIX'S TESTIMONY: THE VICTIM AND I [ PW3404 ]
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Phoenix's testimony are as follow. Take note of the numbers beside
each sentence. I'll refer to these numbers to explain the solutions
during the cross-examination parts of the game.
1: "Um, I... I admit I was there..."
2: "But I'm not a killer! All I did was find his body!"
3: "I hardly knew the guy to begin with..."
4: "I never even talked to that stuck-up British wannabe!"
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PHOENIX'S CROSS-EXAMINATION: THE VICTIM AND I [ PW3404 ]
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There's an obvious lie in Phoenix's testimony, and I hope you noticed
it. At 3, press and Phoenix will tell you what he does know about
the victim. At 4, press further - if he doesn't know Doug that well,
he wouldn't have know that he's a "British wannabe".
The judge will now request Phoenix to add the following to his
testimony:
5: "He was always walking around with a huge Union Jack on the back
of his shirt."
If you don't present anything here, Grossberg will ask whether you
need further help. Select "I'll handle this on my own" to proceed.
Now, return to 5, and present Crime Photo 1. On the photo, there was
nothing on the back of Doug's shirt. Shocked, Phoenix immediately
explains that Doug was wearing a leather jacket, and the Union Jack
logo is actually on the back of his t-shirt instead.
Well, if he did accidentally come across the body, he wouldn't have
gone as far as noticing what Doug was wearing under the jacket, would
he?
As the court goes into its usual commotion, Payne continues his attack
by bringing your attention to the medicine that Phoenix has been
taking for his cold - an over-the-counter brand called "Coldkiller X".
Apparently, Phoenix is a big fan of the brand.
When asked about the location of the medicine, Phoenix replies that he
has lost it somewhere. Now, guess what was found at the crime scene?
Payne reveals another photo, one which shows Doug holding a bottle of
"Coldkiller X" with his left hand. Not surprisingly, this bottle of
anti-histamine has Phoenix's fingerprints all over it.
Take note of the watch that Doug was wearing as well, as both Crime
Photo 2 and "Coldkiller X" are acquired.
Payne further explains that Doug's watch ceased to function when a
large wave of electricity passed through it. He'll then ask Phoenix
for an explanation to this occurence. Ignore Grossberg's buttocks and
quickly proceed to the next testimony.
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PHOENIX'S TESTIMONY: WHAT REALLY HAPPENED [ PW3405 ]
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1: "The truth is... I went because he called me."
2: "He was in the Pharmacology Dept., so we agreed to meet at 2:45
behind that building."
3: "We talked for a bit, and then at around 3:00, we split up."
4: "Then later when I went back, I found him lying there."
5: "I'd been taking Coldkiller X for the last 2 or 3 days..."
6: "But I lost my bottle of it around lunchtime on the day of the
accident."
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PHOENIX'S CROSS-EXAMINATION: WHAT REALLY HAPPENED [ PW3405 ]
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At 2, press and ask whether it was Doug who proposed the meeting time.
The answer was positive. The judge will then ask about Doug's role in
the pharmacology (damn, this word is hard to spell) department. It
seems that he was studying how to produce and improve pharmaceuticals,
and was in possession of strange machines that run on high-voltage
electricity.
Soon, you'll a chance to press further. Select "about Pharmacology
Dept." to proceed.
This reveals that to run those higher than standard voltage for the
machines, high-voltage cables are planted all above and around the
building, supported by electrical poles.
Next, press at 6. Phoenix replies that he had lunch with Dahlia. The
contents of the lunch aren't exactly important, so you can ignore them.
The judge will soon intervene though. He doesn't believe in Phoenix,
and you'll only have one chance to get away from this.
Select "Establish murder method" to proceed.
Now, present Crime Photo 1, which captures the murder method rather
clearly. Notice the severed electric cable that has a spark that's
just slightly above the body? Point to it, and present it to the court.
I don't think this requires any explanation...
... until Payne suggests that the only person with the opportunity to
use the severed cable for murder would be Phoenix.
"Atchoo!"
Payne then presents his next evidence - Phoenix's fingerprints were
found not only on the bottle of "Coldkiller X", but on Doug's leather
jacket. In fact, his entire palm print was found on the jacket! What
the hell!
Everything looks doom and gloom now. In fact, the judge is ready to
pronounce the verdict right away. After some dramatic conversations,
Phoenix finally agrees to tell the truth.
Flashback to the intro, plus an additional scene of Phoenix pushing
Doug. Phoenix then pleads for another chance to testify.
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PHOENIX'S TESTIMONY: WHEN I PUSHED THE VICTIM [ PW3406 ]
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1: "That guy... He was talking bad about Dollie..."
2: "I lost my temper and gave him a shove!"
3: "At that moment, I heard some kind of loud noise..."
4: "A little while after I left, I started to get worried."
5: "So I went back. But he-he was just just lying there, d-dead!"
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PHOENIX'S CROSS-EXAMINATION: WHEN I PUSHED THE VICTIM [ PW3406 ]
----------------------------------------------------------------------
This is your final chance. At 3, press to find out more about the
loud noise. Phoenix isn't quite sure about what it was, so choose to
"Ask for more details" to proceed.
Phoenix then remembers then Doug dropped his umbrella when he was
pushed. He fell on top of the umbrella, and it broke. This explains
the presence of the loud noise. You'll now need to establish the
relevance of this information.
Choose "Of course it's important!" to proceed.
This will slot the following statement into Phoenix's testimony, between
3 and 4. To make things easy, I'll just label it as 6:
6: "After I shoved him, he... He fell down on top of his cheap
umbrella."
At this point, you should present Crime Photo 1 again - the body was
nowhere near the umbrella. In fact, it was closer to a electrical pole
than the umbrella. What does this imply? Well, could it be that, after
Phoenix has left the scene, someone moved Doug from where he originally
fell? If that was the case, Doug must still have been alive after he
was pushed.
Meanwhile, Umbrella acquired.
Go through the next conversations now until Phoenix's Testimony is
acquired as well.
Payne then unleashes his next weapon - a witness none other than
Phoenix's girlfriend, Dahlia Hawthorne. Apparently, Dahlia was at the
crime scene when the murder took place. With this, I can safely
pronounce her the murderer... but you still have to prove it, yes?
The judge calls for a recess now, so you can finally take a break.
----------------------------------------------------------------------
Date: 4/11
Time: 11:52am
Location: District Court, Defendant Lobby No. 3
Phoenix appears relaxed. Continue talking to him about Dahlia, and
he'll tell you that he met her in this courthouse some eight months
ago. He'll eventually show you a heart-shaped pendant with a bottle in
the middle. He explains that this was a present from Dahlia.
Dahlia's Present added to Court Record.
As you go through the next conversations, Phoenix reveals something
odd about Dahlia. After giving the pendant to him, she has, on a few
occasions, asked that he returns it. Continue talking, and you'll
present a newspaper clipping from 8/28 that details a murder in this
very courthouse. The murder was comitted on 8/27, which, incidentally,
was when Phoenix met Dahlia for the first time.
The reason as to why you decided to take on this case is now clear -
you believe that there's some relationship between the courthouse
murder and the case. Newspaper Clipping now added to the records.
I'd suggest you check out this clip now to find out more about the
courthouse murder. It appears that a lawyer was murdered in the
cafeteria, and a 19-year-old female college student was hauled up for
questioning.
Grossberg fears that the evidences that you've now are insufficient.
He excuses himself to the reading room downstairs for more clues. This
is when court resumes.
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PART 1-2: TRIAL [ PW3407 ]
----------------------------------------------------------------------
Date: 4/11
Time: 12:13pm
Location: District Court, Courtroom No. 2
If you've watched the Japanese TV drama "Fugoh Keiji" (Millionaire
Detective, loosely translated), you may find Dahlia's taling style a
little similar to Kyoko Fukada's character in the show. She seems
intend to help her little "Feenie" (aargh!) though, so go through the
initial conversations until she gives her first testimony.
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DAHLIA'S TESTIMONY: WHAT I WITNESSED [ PW3408 ]
----------------------------------------------------------------------
1: "I had been planning to go back to Feenie's place after class was
over."
2: "Feenie and Dougie... They were talking behind the building."
3: "Then suddenly... Dougie got all wobbly and just collapsed."
4: "That's when Feenie noticed that I was there."
5: "I went to go and find some other students and they called the
authorities."
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DAHLIA'S CROSS-EXAMINATION: WHAT I WITNESSED [ PW3408 ]
----------------------------------------------------------------------
As you prepare for the cross-examination, Dahlia comments that you
haven't changed a bit. Looks like you're already met her before...
perhaps during the courthouse murder case?
Anyway, let's proceed. At 3, press to get a confirmation on whether
Doug simply collapse on his own. Dahlia insists that that's true.
You should now select "Show contradiction" to counter her claims -
Phoenix's palm print was found on Doug's jacket, which is proof that
Phoenix did indeed push Doug during their conversation.
This will lead to a revision to Dahlia's testimony:
6: "Um, actually, I didn't see the moment he pushed Dougie."
7: "It didn't look like they were fighting, and I didn't hear any
noise either."
Well, at 7, present Phoenix's Testimony - it has been established that
when he pushed Doug, he heard a loud noise. If Dahlia was really that
close to the two of them, she'd have heard that noise as well.
Dahlia explains that she didn't hear anything as she was listening to
music with her headphones at the time. You'll soon remember something
in Dahlia's testimony that could change the course of this whole case.
Select "There was lightning" to proceed - could it be that Doug
actually died from behing hit by lightning? Meaning, could his death
been entirely accidental?
Well, not exactly, according to Payne. He has done some research
earlier, and it showed that there wasn't any lightning at the crime
scene at the time of the event. The Crime Photo 1 also shows that an
electrical cable is strongly linked to the case. In fact, he then
presents an affidavit from the pharmacology students who were doing
experiments in their labs that day.
The affidavit says that all equipment in the labs lost power all of a
sudden at around 2:55pm that day. The blackout was obviously due to
the electrical cable being severed. According to the students, the
cables was already very old, and even a small bump would've caused them
to break. As a result, it highly possible that Doug died as a result of
contact with the severed cable.
Students' Testimony acquired.
Continue on, and the judge will ask for your opinion about the cause
of the severed cable. Present Phoenix's profile now. If you look back
at his testimony, he mentioned that he heard a loud noise after he
pushed Doug. In other words, it's highly likely that the push was the
main cause of the power outage.
You continue after Payne tries to interrupt. Showing Crime Photo 1, you
explain that the broken umbrella was found by the electrical pole that's
further away from the hanging cable. This proves that Doug actually
bumped into that pole after being pushed, since he did land on the
umbrella then. This impact caused the cable to break.
Question is, how did his body end up at the near pole? The conclusion
is that someone other than Phoenix must have moved the body, and
electrocuted Doug.
This eventually leads to Dahlia's next testimony.
----------------------------------------------------------------------
DAHLIA'S TESTIMONY: WHAT I WITNESSED, PART 2 [ PW3409 ]
----------------------------------------------------------------------
1: "The truth is... Feenie pushed him twice."
2: "The first time was into the electrical pole. That's when the
cable broke."
3: "Then Dougie tried his best to run away from him..."
4: "But Feenie caught up and crashed into him from behind."
5: "The cable snapping, and Dougie being electrocuted - it all
occured in less than a minute."
----------------------------------------------------------------------
DAHLIA'S CROSS-EXAMINATION: WHAT I WITNESSED, PART 2 [ PW3409 ]
----------------------------------------------------------------------
This should be easy... if you've been checking your evidences. At 5,
present Crime Photo 2 - remember the watch that stopped at the time
when Doug was electrocuted? Well, it shows 3:05pm. The students'
testimony, however, stated that the power outage occured at around
2:55pm. A 10-minute interval between the onset of the blackout and
the time of electrocution? You suggest that someone must have arrived
at the crime scene, and killed Doug during this interval.
You'll soon have to point the identity of this real murderer. Present
Dahlia's profile when given the chance - it could only have been her,
especially when she has so aptly claimed that she was at the scene.
Continue with the conversations until Grossberg returns from his
sleuthing. He brings an important Police Report, which is quickly
added to your Court Record.
Read the report to find out more about the courthouse murder. The
victim of the case was Diego Armando, who happened to be your boy-
friend! The murder happened at 4:00pm on 8/27, in the courthouse
cafeteria. While interviewing the suspect, Dahlia Hawthorne, Diego
ingested poison. Traces of said poision were found on his coffee cup.
However, no poison was found near or on the suspect. It's unclear how
the poison entered Diego's cup.
Back to the present day, Dahlia denies your allegations. After some
thoughts, you request for further testimony from her.
----------------------------------------------------------------------
DAHLIA'S TESTIMONY: HOW I MET MY FEENIE [ PW3410 ]
----------------------------------------------------------------------
1: "I first met my darling Feenie eight months ago."
2: "It's like we were destined to meet in this very courthouse's
basement reading room."
3: "The moment our eyes met, my heart skipped a beat!"
4: "We've been going out ever since that fateful day."
5: "We're so lovey-wuvey we literally make people sick! It's just
jealousy, I think..."
----------------------------------------------------------------------
DAHLIA'S CROSS-EXAMINATION: HOW I MET MY FEENIE [ PW3410 ]
----------------------------------------------------------------------
Without further ado, press at 2 to find out why a literature student
like Dahlia was doing in a courthouse reading room. Keep pressing when
given the prompt. This will lead to a revised testimony:
6: "I had come to this courthouse to do some research for a paper I
was writing."
Woohoo! Time to present the police report - Dahlia wasn't there to
research, she was there to meet up with Diego. In other words, Dahlia
was the prime suspect in a criminal case just eight months ago.
You've successfully tied both crimes together. Expect more lies from
Dahlia now as she testifies about the courthouse murder case.
----------------------------------------------------------------------
DAHLIA'S TESTIMONY: THE POISONING [ PW3411 ]
----------------------------------------------------------------------
1: "I met the lawyer who was poisoned to discuss something in the
cafeteria that day."
2: "I left my seat for just a moment, and that's when it happened!"
3: "From what I heard, it was a liquid poison that is lethal at just
2 teaspoons."
4: "Not only that, I heard it was a very special kind of poison."
5: "So you see, I'm innocent! I wouldn't even know where to get a
poison like that!"
----------------------------------------------------------------------
DAHLIA'S TESTIMONY: THE POISONING [ PW3411 ]
----------------------------------------------------------------------
At 5, present Doug's profile - remember Dahlia was seeing Doug then?
She could've easily gain access to poison from his lab to kill Diego.
Now, for her to carry as much as 2 teaspoons of the poison, she'd need
some sort of container. However, no container was found on her that
day. You insist that she must have disposed the container, somehow.
The judge will now ask you for some evidence to show that Dahlia has
indeed disposed the container. This should be easy. Simply present her
present (heh) - there's a bottle in the middle of the pendant. This
should be the "container" used for carrying the poison. It was the
reason why she handed it over to Phoenix, while disguising it as a
"symbol of love".
I'll leave it to you to read the following chunks of text, which
explain Dahlia's evil plans. It's very much predictable, and shouldn't
come as a surprise if you've been paying attention to the details of
the case so far. You'll soon need to convince Phoenix that Dahlia
wasn't in love with him at all. Select "because of that necklace" to
proceed.
The truth hurts, and Phoenix ends up running out of the courtroom
while knocking you down in the process. As the bailiff goes after him,
you find that the necklace has gone missing. It seems that Phoenix has
stolen it from you as he slammed into you earlier.
The bailiff soon reinstalls Phoenix back to the defendant's seat. When
asked about the necklace, he amazingly replies that he has eaten it by
crunching the pendant into pieces with his teeth, duh!
You now demand the trial to be discontinued, out of concern for him.
If he did eat the pendant as he so claimed, he could've been poisoned
by any remaining traces of the poison housed earlier in the bottle.
This is when Payne argues that since Phoenix looks ok, there must be
no poison in the bottle.
It looks like your case will be thrown out for a lack of evidence,
again. Phoenix then unveils another revelation - on that day that he
met Doug, the latter revealed that someone has stolen a poison sample
from his lab. Furthermore, a drug sample was also stolen about eight
months ago. A certain "she" was at the lab on both occasions, so Doug
could only suspect that she was the culprit of both thefts.
What follows from Phoenix is of extreme importance. After he pushed
Doug, he got worried and returned to the scene. It was then that she
found Dahlia crouching next to his body. She has specifically told him
not to tell anyone about this though.
Continue with the conversations, and you'll raise a doubt about Doug's
allegations. If Dahlia had stolen poison the day before Doug's death,
who was she planning to kill? The judge then asks for the identity of
her intended victim.
Present Phoenix's profile to proceed - she was planning to kill our
beloved hero so as to retrieve the necklace!
More predictable explanations, so just read through them as Dahlia's
evil nature continues to be revealed. Eventually, you'll be asked to
provide a decisive evidence to convict Dahlia. Now, you only get one
chance to get this right, or it's game over. It's time to present the
killer evidence...
... "Coldkiller X"!
The bottle of medicine was lost when Phoenix was lunching with Dahlia.
If she was planning to murder him, which better place to hide the
poison than his medicine bottle?
You further explain that after pushing Doug, Phoenix left the scene.
Dahlia, who was nearby, appeared with the bottle of poisoned medicine.
Her plan was to kill Phoenix, but upon hearing Doug's accusation of
her, she decided to silent the latter instead. She was faced with an
immediate problem though. Phoenix returned to the scene soon, and some
students began to show up due to the blackout. Dahlia was obviously
concerned, since she was still holding the bottle of poison. So, in
her haste, she planted it into Doug's hand.
This is more or less the end of Dahlia. Continue on, as you witness
Dahlia turning into the Dark Phoenix. She finally admits defeat, but
warns that she'll meet you again. This is the seed for another case in
this game, but we'll come to that later.
During the aftermath of Dahlia's conviction, Payne loses his beloved
hair. Ah, that explains. :)
----------------------------------------------------------------------
Date: 4/11
Time: 3:16pm
Location: District Court, Defendant Lobby No. 3
Simply click through the conversations here. There're some references
to a friend that Phoenix wanted to help, whom I think refers to
Miles Edgeworth. There's also some discussions about what a lawyer
really is, which is a tie-in to the theme of final case of Gyakuten
Saiban 2. If you haven't play the earlier games, go play them to find
out more about the above.
Eventually, you'll find that it was actually Phoenix who's recounting
the story of how Mia saved him five years ago. Take note when he says
that some forgotten memories are surfacing again - a picture of Dahlia
accompanies this sentence.
Looks like you've not seen the last of her yet, no.
----------------------------------------------------------------------
TURNABOUT MEMORIES: END
----------------------------------------------------------------------
======================================================================
======================================================================
5. EPISODE 2: THE STOLEN TURNABOUT [ PW3501 ]
======================================================================
----------------------------------------------------------------------
BACKGROUND [ PW3502 ]
----------------------------------------------------------------------
This case is based on a popular Japanese detective story phenomenon,
that of a clever and cocky thief who continuously outwits those who're
after him. Kaitou Kido from Detective Conan (ie. Case Closed) is one
such example. It's no surprise, therefore, to find our good friend
Detective Dick Gumshoe falling prey to the mysterious "Mask*DeMasque".
Damn, even the thief flying off into the night with the moon as a
background looks suspiciously familiar.
----------------------------------------------------------------------
PART 1: INVESTIGATION [ PW3503 ]
----------------------------------------------------------------------
Date: 10/11
Time: 3:24pm
Location: Wright & Co. Law Offices
Back to the present day, you're lazing around (ok, cleaning the toilet)
in your office as usual, while Maya tries to get your attention. Pearl
makes an appearance as well, so that makes two spirit mediums in your
office right now.
Pearl shows you a poster. It seems like Kurain Village is having some
sort of treasure exhibition. Remember the sacred urn from the previous
game? Well, it's staring right at you now in the poster, what with the
hastily glued back pieces showing no signs of falling apart.
Kurain Village is, of course, the hometown of the Feys. Pearl explains
that the exhibition doesn't start until next week, but they managed to
get some VIP passes to the preview show. Tonight.
Looks like you're going with them, yes? Go through the conversations
as you painstakingly explain the origins of these two ladies... for
the benefit of the newbies, and then add the Treasure Exhibit Poster
to the Court Record.
You may also notice that the magatama is back in your inventory. Aargh,
this means that the "Psyche-Lock" returns.
----------------------------------------------------------------------
Date: 10/11
Time: 7:18pm
Location: Lordly Tailor, Main Exhibit Hall
Quite a view here, but nothing much to do at the moment. You can
examine the area if you want for some nostalgia. The folding screen
right in front may be familiar to you. You know, that was the one at
the crime scene when Maya was accused of killing Dr. Turner Grey in
the previous game.
You should go to the basement warehouse next.
----------------------------------------------------------------------
Date: 10/11
Location: Lordly Tailor, Basement Warehouse
A familiar face greets you here, the very sexy Adrian Andrews! She
was involved in the Nickel Samurai case from the previous game, and it
seems that she has found a new job since. She's now in-charge of the
promotion, planning and security for this treasure exhibit.
You can talk to her about "Adrian Andrews" and "Lordly Tailor".
There's nothing really important here. If you want, you can also show
her the exhibit poster to Andrews for more conversation.
You should now examine this area. Of special note is the computer in
the middle of the left side of the area. It looks like it's hooked up
to the security camera above. This is to ensure that a photo is taken
whenever someone goes in and out of the storeroom. Examine the camera
as well, and Andrews confirms the photo-taking process.
On the right side, there's a golden statue in the middle. That's a
statue of Ami Fey, the founder of the Kurain Channeling Technique. The
statue is holding the Kurain Shichishito, a ceremonial sword that
looks really creepy.
Ami Fey's Golden Statue added to records.
Time for dinner.
----------------------------------------------------------------------
Date: 10/12
Time: 10:09am
Location: Wright & Co. Law Offices
Maya and Pearl turn on the TV, and a treasure heist is being reported.
It appears that the renowned phantom thief, "Mask*DeMasque", has
stolen the sacred urn! Talk to her about "Sacred Urn" to find out more
about this piece of gem. If you're wondering why the word "AMI" has
became " I AM" on the urn, however, look no further than the second
case of the previous game.
Sacred Urn added to the Court Record.
Talk to Maya about "What to do" now, and you'll be tasked to find the
guy who stole the urn.
You can also talk about "Last year's incident" as well if you need the
background to the Turner Grey murder from last year.
Time for some sleuthing at Lordly Tailor.
----------------------------------------------------------------------
Date: 10/12
Location: Lordly Tailor, Main Exhibit Hall
The place looks similar to what it was yesterday, but when you try to
proceed, another familiar figure greets you. Yes, as you may have
expected, it's the rather clueless Detective Gumshoe again.
Talk to him about "What happened", and he'll eventually tell you that
the crime occured at around 1:30am this morning. An emergency phone
call from a guard at the crime scene confirms the timing. The crime
scene, however, isn't at this hall, but the basement warehouse. He
also briefly mentions about the guard, who thinks that he's an
"ace detective".
Ask about this "Ace Detective" then. Gumshoe replies that the thief
"Mask*DeMasque" has already struck five times, but on his fourth
heist, the said detective managed to recover the stolen treasure. The
ace detective is now in the basement as well, so you should go there
to meet up with his.
Before you go, however, talk to Gumshoe about "Mask*DeMasque". Seems
like this dude is some kind of a master of diguise. He always sends a
calling card before he steals something.
This opens up a conversation about "Calling card", so ask about it as
well. Gumshoe shows you the card, which bears Mask*DeMasque's signature
emblem. It's the only way the police could tell whether the card is
genuine.
DeMasque's Calling Card acquired.
Examine this card now to see the message written by the thief to the
security at Lordly Tailor.
Time to head down to the basement.
----------------------------------------------------------------------
Date: 10/12
Location: Lordly Tailor, Basement Warehouse
Ace Detective Luke Atmey greets you at the basement. He seems to be
able to tell your professions by simply looking at you (ha ha). Listen
to his bunch of nonsense, until you can finally talk to him. Ask about
"Ace Detective", and he'll explain that he's the arch-enemy of the
notorious Mask*DeMasque. He also mentioned something about a "Portrait
of Mejeena", which he recovered from the phantom thief.
By the way, take note of the red jewel on his finger. This was the
reward he received after he recovered the portrait.
Talk to him about "Mask*DeMasque" now. This will eventually open up
a topic on "The night of the crime". Atmey explains the request for
his services precedes the Mask's calling card. It appears that Andrews
was just being cautious. Take note when Atmey says that he only
operates alone - he was waiting for Mask*DeMasque alone last night as
well.
Atmey further explains that he hid in the warehouse and waited for the
thief to arrive. However, no one came through the entrance. Amazingly,
however, the sacred urn still disappeared. Something is not very right
here.
You should now examine the scene. However, you can't exactly do so now
because Atmey refuses to grant you access. Present the calling card to
him then - this should convince him of your ability, and so he leaves
the scene. Thank God.
Check out the computer, and you'll find that the security camera only
went off once last night, at about 1:00am. This Camera Data will be
added to your Court Record.
Examine the Shichishito on the ground next. Pearl finds something
strange about this, since this sword was originally placed in the hand
of the golden statue last night. You also notice that the sword is now
slightly bent.
Shichishito acquired as evidence.
Now, search the wooden box to the left of the sword. Maya reveals that
this was the box that used to house the sacred urn. Notice the pink
spots of paint on the box.
Head towards the right side of this area, and check out the golden
statue. Pearl notices that the statue has been moved to the right from
where it originally was. This new information will be appended in the
court record.
Check out the pink splash of paint now. The paint has dried up, and it
seems that it has been a few days since it was spilt. You also notice
that there's some kind of shape left in the bottom left side of the
stain.
It's time to return to the exhibit hall.
----------------------------------------------------------------------
Date: 10/12
Location: Lordly Tailor, Main Exhibit Hall
It's nice to see that you haven't forgo the Steel Samurai ringtone on
your cell. Pick up the call, and an exuberant Gumshoe greets you at
the other end. He brings you the news that the notorious Mask*DeMasque
has been arrested. To be precise, the thief has surrendered himself!
When asked about the sacred urn, Gumshoe appears a little evasive. He
then tells you that Mask*DeMasque has requested to meet you. So, what
are you waiting for? You'll need to first return to your office before
you can hit the detention center though.
----------------------------------------------------------------------
Date: 10/12
Location: Detention Center, Visitor's Room
Go through the conversations with Gumshoe. He's still rather evasive
about the urn, so ignore him for now. Continue clicking through Maya's
nonsense until you come face-to-face with a guy in a weird costume. He
claims that he's Mask*DeMasque, and his real name is Ron DeLite. He
seems a little to meek to be the notorious thief, but still, you've to
do your job.
Ask Ron about "Mask*DeMasque", and he'll give you a complicated answer
that's so complicated that I've no idea what he's talking about. Soon,
he requests that you talk to someone called "Dessie".
Before you ask about Dessie, fulfil Maya's desire to reclaim the
"Sacred Urn". You know, I'm sick and tired of talking to this guy
already. Oh yes, the urn. He lost it.
"Lost it?" Yes, looks like so, and he has no idea whatsoever as to
where he lost it.
Now, ask about "Dessie". So, Dessie is his wife. Ron reveals that it
was Dessie who requested your presence here. Once again, he asks
that you visit her in his hideout. Looks like you've no other choice
but to do so.
----------------------------------------------------------------------
Date: 10/12
Location: Mask*DeMasque's Hideout
Desiree DeLite greets you here. Wow, what a looker.
You may want to examine this place before you talk to her. You'll
find the Mask*DeMasque costume, as well as other stuff that suggest
that Ron is indeed the phantom thief. Also, the alien helmet at the
top left corner of the room looks vaguely familiar...
... but the only important thing here at the moment is an envelope
at the bottom left corner of the screen. You won't be able to read
the contents of the letter yet though, but keep this in mind.
Anyway, talk to Desiree about "Ron DeLite". She reveals that Ron may
be suffering from delusions, and she doesn't believe that he has
stolen the urn at all.
Now, talk about "Desiree DeLite". She says that she's someone who
craves excitement. She also reveals that Ron is incredibly rich... for
a security guard.
The above opens the topic "The night of the crime". Desiree replies
that while riding her motorcycle last night, she got pulled over for
speeding. It was about 3:00am when she finally got home, and Ron was
already fast asleep then.
Show her Mask*DeMasque's profile now, and she'll tell you that Ron
is merely a big fan of the phantom thief. And, since he tends to be
delusional at times, he firmly believes that he's the thief instead.
This opens up the topic "Delusions". Talk about them, and she'll
eventually ask you to pass a letter to Ron.
Desiree's Letter acquired. It apparently contains something important.
----------------------------------------------------------------------
Date: 10/12
Location: Detention Center, Visitor's Room
Back here, show Desiree's letter to Ron. Click through the proceedings,
and you'll eventually be asked whether you want to defend Ron. What
do you expect? Select "Take his case" to proceed, of course... to the
dismay of Maya and Pearl. In fact, Pearl was so furious that she ran
away.
Return to your office.
----------------------------------------------------------------------
Date: 10/12
Location: Wright & Co. Law Offices
You'll find Pearl back here, and she seems to be apologetic about her
earlier outburst. Click through the conversations, and then talk to
Maya about the following: "Pearl", "Maya", "Kurain Village Customs"
and "Maya's Mother". These give you some back story to both Maya and
Pearl, which you'd have already know if you've played the earlier
games in the series. There's also a snippet about how Pearl's father
left her family.
You should continue your investigation now at the exhibit hall.
----------------------------------------------------------------------
Date: 10/12
Location: Lordly Tailor, Main Exhibit Hall
A new sprite for Adrian Andrews! I like! She's extremely apologetic
about the loss of the sacred urn. Talk to her on "DeMasque's Calling
Card", and she'll tell you that after she received the card, she
intended to show it to the police. However, Atmey stopped her from
doing so. She also confirms that she requested the security before the
card was sent to her.
Talk about "The Security". She'll eventually reveal that the appraised
value of the sacred urn is practically zero. Meaning, it isn't exactly
a "treasure", per se. She also tells you that even though the guards
involved in the security were handled by Atmey, many people went in
and out of the warehouse from about five days ago, due to the arrival
of many new exhibits.
There's nothing else you can do here at the moment, so it's time to
pay Atmey a visit at his agency.
----------------------------------------------------------------------
Date: 10/12
Location: Atmey Detective Agency
As usual, you can examine the stuff here, but nothing really important
for now. Talk to Atmey about "The night of the crime", and he'll tell
about his feuds with DeMasque. He also tells you that the thief's first
theft was the "Tear of Emanon", a blue jewel. Take note of this.
You can talk about the "Sacred Urn", but Atmey will end up talking
nonsense again. More importantly, ask about "DeMasque's M.O." - that's
operandi modus for you. Guess what now? A Psyche-Lock appears! Look
at Atmey, he's hiding a secret!
----------------------------------------------------------------------
LUKE ATMEY'S PSYCHE-LOCK: DEMASQUE'S M.O. [ PW3504 ]
----------------------------------------------------------------------
Fortunately, you already have the evidence to crush this lock. Present
the magatama to Atmey to initiate the process. You deduce that it's
not possible for Atmey "not to see anyone passed through the door last
night". When prompted, show him the camera data - the camera went off
once at about 1:00am, meaning someone must have passed through the
door. So, it Atmey really didn't see the thief, he must have been...
... choose "unconscious" to proceed.
Atmey's still pretty smug about your theory. He'll ask for one more
evidence to prove it. Present the Shichishito - it was on the hand
of the golden statue previously, but it's found on the ground, and
bent. The logical deduction here would be that the thief used it to
knock Atmey out, cold.
----------------------------------------------------------------------
UNLOCK SUCCESSFUL!
----------------------------------------------------------------------
You can now ask about "DeMasque's M.O." again. Atmey finally admits
that he's been KO-ed. The Shichishito will be updated with this new
piece of information. This also means that Atmey never actually saw
the thief. Meaning, the thief may not be DeMasque afterall.
Atmey then presents a photo to counter the above. This one shows a
person in DeMasque's costume leaving the door. The timestamp on it
says 00:58:43. Note that there's no date stamp on the photo.
Security Photo added to records.
This opens up a topic of "DeMasque's reason". Atmey will tell you that
there's a green envelope in Ron's house, and he urges you to check it
out.
Head back to DeMasque's Hideout now.
----------------------------------------------------------------------
Date: 10/12
Location: Mask*DeMasque's Hideout
Desiree is still here, but you can conveniently ignore her. Remember
the envelope I told you about earlier, at the bottom left corner of
the screen? Examine it, and you'll find the following contents:
"If you don't want your true identity revealed to the world, come to
KB Security at 1:00am on October 12th and bring $50,000. If you don't,
I'll take that red diamond you received the other day instead."
A blackmail letter? Yes, and it's added to the Court Record.
This is when the doorbell rings. Desiree opens the door for her guest,
and he turns out to be none other than Larry Butz, your childhood
friend cum first ever client! Go through the introduction about Larry,
and then talk to him about "Larry Butz".
It seems that he has found a new job... as a security guard? He also
tells you about his latest romantic relations with fine ladies such
as "Bennifer" and "Katty Tom". Ha ha.
Ask "Why you came here?" next, and he'll tell you that he picked up a
wallet while working last night. It was found at the part-time security
job's building. The wallet turns out to be Ron's, and it'll be added
to the Court Record as well.
Ask about the "wallet". Larry tells you that he found the wallet at
the first floor of the company's building. It isn't a surprise though,
since Ron works there too. So, Larry and Ron are colleagues. As you
check the wallet, you'll find a key card. This will be added to the
records.
Show Larry the blackmail letter. The envelope shows the words "KB
Security" on it, and Larry says that that's where he works. Talk about
"KB Security" now, and he tells you that it takes about 30 minutes to
reach there by car from here. Now, this means it'd take about an hour
to go from here to KB and back. If Ron was indeed at KB when the
robbery occured, he wouldn't have enough time to go to Lordly Tailor
for the urn.
Present the key card to Larry now. He reveals that the serial number
on the card is for the CEO's office. Everytime it's used, it leaves a
record of who's entered the room, and when. This new information will
be appended in the records.
Your phone rings now. It's Pearl, and she's at Atmey's. Seems that she
got lost while trying to gather clues for you. Go there to meet her
now.
----------------------------------------------------------------------
Date: 10/12
Location: Atmey Detective Agency
Atmey isn't here, but you notice something's changed since the last
time you were here. A bag is staring at you on the desk in the middle
of the room. Examine it, and you'll try to open it. This is when the
Ace Detective reappears again. You did, however, manage to lay your
hands on the contents though. It feels hard and smooth - decisive
evidence here, by the way!
Talk to him about "Tomorrow's trial". As you may have expected by now,
Atmey will take the stands tomorrow. However, he tells you that your
enemy isn't him, but the legendary prosecutor Godot.
Ask about "Godot", and Atmey will tell you that he's a prosecutor who
has gotten the seal of approval by even your greatest friend/ rival,
Miles Edgeworth. Somehow, I don't believe him.
You can also ask about "DeMasque's identity", but it doesn't add
anything important to your investigation. The day ends now, as you
prepare yourself for a tough battle in court tomorrow.
----------------------------------------------------------------------
PART 2: TRIAL [ PW3505 ]
----------------------------------------------------------------------
Date: 10/13
Time: 9:36am
Location: District Court, Defendant Lobby No. 4
Quickly talk to Maya to get DeMasque's publicity photo into the court
record. You may want to check the photo now, and try to compare it to
the security camera photo. Spot the difference?
Anyhow, go through the rest of the conversations with Ron and Desiree.
Court begins soon after.
----------------------------------------------------------------------
Date: 10/13
Time: 10:06am
Location: District Court, Courtroom No. 6
You get first impressions of Cyclops... I mean, Godot. Super cool
soundtrack here as he talks. Enjoy it while you can.
It turns out that this is the first time Godot is prosecuting. Huh?
So what was Atmey harping about last night? Regardless, click through
the initial chih-chat until you finally get to the first testimony.
It's from Gumshoe.
----------------------------------------------------------------------
GUMSHOE'S TESTIMONY: MASK*DEMASQUE'S CRIMES [ PW3506 ]
----------------------------------------------------------------------
1: "Mask*DeMasque is a master thief that first started his crime
spree 6 months ago."
2: "He's so confident that he sends his calling card before he even
commits the crime!"
3: "This was his fifth heist, and as usual, he sent a card on to
Lordly Tailor."
4: "His pattern is to always go after only the most precious art
pieces."
5: "That's why we're sure it was Mask*DeMasque, sir. It fits his
M.O. to a T!"
----------------------------------------------------------------------
GUMSHOE'S CROSS-EXAMINATION: MASK*DEMASQUE'S CRIMES [ PW3506 ]
----------------------------------------------------------------------
At 4, present the sacred urn - your earlier discussion with Andrews
has confirmed that the appraised value of the urn is practically zero.
So, why would DeMasque, who goes after the most precious art pieces,
steal it?
Go through the long discussions now, which basically hover around the
topic of a fake DeMasque. The judge wants you to prove that the thief
at Lordly Tailor was indeed a fake, so present the security camera
photo.
There's something peculiar about this photo. When prompted, point to
the chest area of the DeMasque in picture. If you did a comparison of
the publicity photo earlier as I suggested, you'll find that the thief
in the security photo is missing a broach near the chest area. The
broach is some sort of a symbol for the thief, so if the person at
Lordly Tailor wasn't wearing one, it's likely that he's a fake.
As Godot downs his nth cup of coffee, he shows the broach in question.
Apparently, it was found behind the golden statue at the crime scene.
He goes on to reveal that Ron's fingerprints are found on the broach.
Hmm, things aren't looking good.
DeMasque's Broach now added to the records. It appears that it was
torn off some clothing. Looks like there was some sort of a struggle
at the crime scene that night.
Gumshoe's stint as a witness ends now, as Godot summons his major
weapon. Look at him!
----------------------------------------------------------------------
ATMEY'S TESTIMONY: WHAT I WITNESSED [ PW3507 ]
----------------------------------------------------------------------
1: "It was approximately 1 o'clock in the morning... just after the
date changed."
2: "That's when my nemesis, the infamous Mask*DeMasque, dancingly
descended upon me!"
3: "Just as I began to turn, the coward struck a fierce bloe upon
my noble head!"
4: "Darkness swallowed me before I could land a single strike. When
I awoke, he was gone."
5: "Thirty minutes later, I used an emergency phone to notify the
police!"
----------------------------------------------------------------------
ATMEY'S CROSS-EXAMINATION: WHAT I WITNESSED [ PW3507 ]
----------------------------------------------------------------------
Atmey's testimony is slightly tougher to crack. Still, at 4, present
DeMasque's broach. The broach shows signs have being ripped off some
clothing. Therefore, it's only logical to deduce that the thief
struggled with someone that night. However, since Atmey was adamant
that he was the only person at the warehouse then, the only who
could've fought the thief must be Atmey.
This will lead to Atmey's next testimony.
----------------------------------------------------------------------
ATMEY'S TESTIMONY: FIGHT WITH THE THIEF [ PW3508 ]
----------------------------------------------------------------------
1: "Indeed, it's true that I looked away from the door for a brief
moment."
2: "However... Luke Atmey cannot be so easily discombobulated!"
3: "Unfortunately, the thief grabbed a weapon from the side and...
rendered me senseless."
4: "A true gentlemen fights only with his own fists... But they
were not enough."
5: "His first blow struck true! Bam!... And that's all she wrote."
----------------------------------------------------------------------
ATMEY'S CROSS-EXAMINATION: FIGHT WITH THE THIEF [ PW3508 ]
----------------------------------------------------------------------
Press at 5, and Atmey replies that he was blinded by a sudden flash
of light when fighting DeMasque with his own fighting style. Press
further by asking about "Atmey Fight Style?", and he'll reply that it
involves fighting with his back to the wall, so that he won't be
struck from behind.
The judge now asks your opinion about this testimony. Reply "It was
very important". This will lead to a revision of Atmey's testimony.
6: "I put my back to the wall to fight, but the thief's blow landed
upon my third eye."
Show him the Shichishito at this statement - Atmey was the one who
told you that he was struck on the head from behind when you talked to
him yesterday. This contradicts his current testimony. You also find
it strange that Atmey has hidden the calling card from the police. It
feels almost as if he was afraid that the police would help with the
security.
Godot throws his first objection at you - it kinda reminds me of
Manfred von Karma's, by the way. Continue with the conversations, and
you'll be asked to explain your point of argument.
Tell the judge that "Mr. Atmey is Mask*DeMasque!"
You'll go on to explain the unnatural points of Atmey. Way to go,
Phoenix.
As Atmey is just about to admit that he's thief, Godot throws another
objection, and a coffee cup at you. He wants you to show proof to
substantiate your claims that Atmey is indeed the master thief. Sadly,
you don't have it yet. Tell the judge that said proof "has yet to be
found!" to proceed.
Just when all seems lost, Desiree halts the proceedings, and throws
you a lifeline. She brings you the bag that you weren't able to check
out at Atmey's place, and the contents inside - the Sacred Urn!
Sacred Urn updated in the records. It has pink splotches all over it,
and it seems that it's back in one piece, with "AMI" instead of "I AM"
on it...? Hmm.
Continue on with the trial as Godot doubts the credibility of Desiree,
since she's, afterall, Ron's wife. When given the prompt, ask to "Show
fingerprints on the urn".
Atmey rebutes your idea though. You need to find another reason to
test for fingerprints. When asked, present your own profile - you were
trying to check the contents of that bag yesterday, and you were so
close that you actually touched the urn. If the urn shows your prints,
then it's proof that it's indeed found at Atmey's agency.
After you cross more swords with Godot, Atmey will finally admit that
he's Mask*DeMasque. Watch the following scenes, and somehow, Ron still
wants to be convicted. The strange proceedings that follow means that
you'll eventually have to listen to Ron's testimony about why he's the
real Mask*DeMasque, duh!
----------------------------------------------------------------------
RON'S TESTIMONY: MASK*DEMASQUE'S IDENTITY [ PW3509 ]
----------------------------------------------------------------------
1: "The truth is, I've been Mask*DeMasque all along!"
2: "I mean, you can't prove that I'm not actually Mask*DeMasque, can
you?"
3: "I don't have an alibi for the night the urn was stolen, after
all!"
4: "I donned my costume that night and dancingly descended upon the
scene of the crime!"
5: "Look! You can see right there in the photo! That's me!"
6: "As for my broach, I snagged it on the door handle and it got
torn off, that's all!"
----------------------------------------------------------------------
RON'S CROSS-EXAMINATION: MASK*DEMASQUE'S IDENTITY [ PW3509 ]
----------------------------------------------------------------------
Stupid, stupid Ron. Anyway, press at 3. You'll need to find an alibi
for Ron. Say "Yes, I have evidence" to proceed, and then present Ron's
wallet - it was found at about 1:00am at the KB Security Building.
Meaning, it's possible that Ron was actually at KB Security at the
time of the crime.
Ron suggests that someone could've planted his wallet there to make it
look as if he wasn't at the crime scene. You reply that he probably
dropped his wallet when he was trying to enter the CEO's office with
the key card. Continue on, Godot will ask you for the reason why Ron
had to go to KB Security in the wee hours of the morning.
Present the blackmail letter now - Ron must be meeting up with the
blackmailer in the CEO's office at KB Security then.
Watch Godot drown his sorrows with coffee, and then go through the
next scenes quickly. Coffee seems to have restore Godot's broken ego,
as he throws in a relevant objection - did you actually check on the
CEO of KB Security?
This will lead to the judge asking for a witness to back up your claim
that Ron was indeed at the security building. Present Larry's profile
then - he was the one who told you about the key card, and that it
belongs to the CEO's office. He also mentioned about the card recording
each movement in and out of the room, and the identity of the person
who did so.
Which means, you can simply analyze the key card's data to find out
whether your claims are true! Bravo!
Some time passes as the key card is analyzed. Godot returns to inform
that the CEO of KB Security is Kane Bullard. He was uncontactable, but
at least Godot got the key card data. It shows that the key was used
at 1:00am in the morning of the crime.
This information will be appended in the records.
This also means that Ron cannot be the man dressed in DeMasque's
costume at the Lordly Tailor basement. Godot admits defeat, Ron is
acquitted, and everything seems good.
Until...
----------------------------------------------------------------------
Date: 10/13
Time: 2:24pm
Location: District Court, Defendant Lobby No. 4
Click through the scenes of celebrations. Do you feel weird? Is the
case a little too short for your liking now? Well, just. you. wait.
Soon, Godot catches up with you, and he brings some bad news. Kane
Bullard was found. Or rather, his body was. The estimated time of
death was 1:00am on 10/12. Ring a bell? You've just proven in court
today that Ron was at the CEO's office at KB Security at just about
that time...
... and that office has now become a murder scene!
Add the presence of the blackmail letter, and Ron's case doesn't look
good at all. Indeed, he'll now be charged with murder. Thanks, Capcom,
for providing such an awesome twist to the case.
Take note, however, that Godot mentioned that Ron was once an employee
of KB Security. This is important.
----------------------------------------------------------------------
PART 3: INVESTIGATION [ PW3510 ]
----------------------------------------------------------------------
Date: 10/13
Time: 3:02pm
Location: Wright & Co. Law Offices
Go through the initial scenes, and Pearl will return to Kurain Village
with the sacred urn. Talk to Maya on "What do do". She tells you that
perhaps Desiree knows the location of KB Security.
Ask about the "Sacred Urn", and she notices the same thing that I
mentioned earlier. "I AM" has become "AMI" again. It's definitely
worth a thought, or two.
You can also talk to Maya about "Kurain Village" if you want. Nothing
important of note, really.
Go to the detention center now.
----------------------------------------------------------------------
Date: 10/13
Location: Detention Center, Visitor's Room
It appears that Ron is undergoing some serious grilling by the police.
Come back later then.
----------------------------------------------------------------------
Date: 10/13
Location: Mask*DeMasque's Hideout
Technically, this isn't DeMasque's hideout anymore. But, well. YOU
NEVER KNOW, ok (hint). You'll find Desiree here, and she doesn't look
happy. Talk to her about "Ron DeLite". This opens a topic of "Love at
first sight?". Ask about this.
Desiree explains that Ron saved her life the first time they met. She
was taken hostage by two robbers then, but Ron came to her rescue in
his security guard uniform.
Talk about "Detective Atmey" if you want. Nothing really important,
but just to complete the conversations, you know.
Now, ask about "KB Security". She'll give you the directions to there.
She doesn't seem to know that Ron is no longer working there. Anyway,
head towards there now. You've a crime scene to investigate.
----------------------------------------------------------------------
Date: 10/13
Location: KB Security, CEO's Office
As expected, Gumshoe is at the crime scene. Ask "What happened", and
he replies that Kane's body was found at 9:00am this morning. The time
of death was ascertained to be 1:00am on 10/12, and the cause of death
is a blunt force trauma to the head.
Kane's Autopsy Report acquired.
Gumshoe adds that Kane's body was stashed inside the large safe that
you see in the office. This is probably why it took so long before it
was discovered.
Talk to Gumshoe about "Detective Atmey". He'll tell you that there
was actually a witness to DeMasque's first heist. Remember the "Tear
of Emanon"? Gumshoe goes on to show your a newspaper clipping about
that case. You should notice that the jewel that was stolen is BLUE in
color. Something doesn't fit here, no?
Newspaper Clipping acquired.
In the newspaper clipping, you'll also find a photo of Atmey at work,
with a security guard in the background. Show this clipping back to
Gumshoe, and he'll confirm that the witness in question was the guard.
In fact, the guard actually worked with Atmey to catch DeMasque then.
Meanwhile, the lot of you find the guard vaguely familiar.
You may also want to present the blackmail letter to Gumshoe, which
raises a valid question - why would Kane blackmail Ron?
Now, talk to Gumshoe about "Prosecutor Godot". He doesn't have much
details about Godot, except that he has a mysterious background.
You should now examine the scene. There are no fingerprints on the
safe. More importantly, only a few people know how to open it. Among
them, only one person has no alibi at the time of the crime. Not
surprisingly, it was Ron, who was a former security chief here.
Examine the buzzer that's to the right of the painting named "The Best
Sunrise of my Life". After some commotion, Gumshoe explains that this
is the emergency button. It's connected to the basement guard room,
and it's used to summon security up to this area. Strangely, it didn't
go off during the time of the crime. There's also no fingerprints on
the buzzer. Note that Kane wasn't wearing a glove when he died, by the
way.
Emergency Buzzer added to the records.
Now, check out the bookshelves at the right of the office. It's filled
with bunches of file. This makes the single binder on the coffee table
looks extremely suspicious. Examine it.
It turns out that this file contains plenty of information about
DeMasque. On the last page, yo find a list of DeMasque's major heists.
After Kane's List is added to the records, check it again, and take
note of the following:
Tear of Emanon (Jewel) - $100,000
Crown of Bongora (Artifact) - $200,000
Left Hand of Hades (Sculpture) - $240,000
Portrait of Mejeena (Painting) - $800,000
There's nothing else here of interest. Perhaps you should pay the
security room a visit next.
----------------------------------------------------------------------
Date: 10/13
Location: KB Security, Security Guard Office
Larry works here, so it isn't a surprise to find him here. He tells
you about some "Good info" as well. Apparently, Ron was fired by the
company suddenly about a year ago. He must have done something bad to
be treated this way, yes?
You can talk about "Security guard", but nothing much comes out of it.
Instead, ask about "The night of the crime". Larry immediately shows
two Psyche-Locks at you.
----------------------------------------------------------------------
LARRY BUTZ'S PSYCHE-LOCK: THE NIGHT OF THE CRIME [ PW3511 ]
----------------------------------------------------------------------
Thankfully, you already have the necessary items to break this lock.
As usual, present the magatama to initiate the sequence. When asked to
show proof that Larry wasn't in the guard room at the time of the
crime, present Ron's wallet - he has told you earlier that he found
the wallet at about 1:00am on the first floor of the building. One
lock crushed.
Larry argues that even if he wasn't at his post, the killer could've
enter the CEO's office before 10:00pm, which was when he began his
shift. Prove him wrong by showing him the key card - it was used once,
at 1:00am, the exact time of the crime.
----------------------------------------------------------------------
UNLOCK SUCCESSFUL!
----------------------------------------------------------------------
You can now ask about "The night of the crime" again. Larry explains
that he left his post because his girlfriend needed to talk to him.
Show him the emergency buzzer now. This opens up a topic on "Emergency
Buzzer". Talk to him about it.
The conversation will eventually lead to a shocking revelation. The
buzzer, previously thought to have been untouched during the crime,
actually went off at 1:02am that day! Stupid Larry!
Buzzer record acquired.
You can examine the room if you want. Nothing important of note here,
even though you'll find out that Larry's boss is none other than Wendy
Oldbag. Thank God she's on vacation now!
You're done with KB Security for now. Head to Lordly Tailor's basement
now.
----------------------------------------------------------------------
Date: 10/13
Location: Lordly Tailor, Basement Warehouse
You find Andrews here. Talk to her about "DeMasque's Identity" and
"The night of the crime". Nothing that you don't know about here.
However, when you attempt to ask about "Sacred Urn", she presents two
Psyche-Locks.
Unfortunately, you've nothing to unlock them yet. Go back to Gumshoe
at the CEO's office.
----------------------------------------------------------------------
Date: 10/13
Location: KB Security, CEO's Office
Present Kane's profile to the detective. This opens a topic on "The
victim". Gumshoe replies that Kane has earned plenty of money by
selling trade secrets between rival companies. He also reveals that KB
Security used to head security operations against DeMasque. However,
after screwing up a few times, the company's reputation suffered a
nosedive.
It's time to head back to the detention center for Ron now.
----------------------------------------------------------------------
Date: 10/13
Location: Detention Center, Visitor's Room
Ron is available now. After explaining the grave situation to him,
you can start talking about "Mask*DeMasque". Ron insists that he's the
real DeMasque. With today's earlier trial in mind, however, Ron admits
that he wasn't the one who stole the sacred urn. So, the thief shown
in the security camera photo must be Atmey, then?
No answer to that at the moment. Talk about "The night of the crime"
now. Ron admits that he was indeed at KB Security because of the black-
mail letter. He knews where the CEO's office was, since he used to
work there. As there was no answer at the door, he used the key card
to unlock the door. That was probably when he dropped his wallet, by
the way.
Someone was in the office... and it looks suspiciously like Atmey's
shadow to me! Ron wasn't sure who it was though, and before he could
react, he was knocked in the head. The blow rendered him unconscious,
but when he woke up, he saw the dead body of Kane right in front of
him.
Ron decided to hide the body. Since he used to be in the security
team, he knew how to open the safe as well. Once that was done, he
carefully avoided the security cameras in the building (he was the one
who set them up, anyway!) and escaped.
Next, ask "Why you were fired". This conversation should confirm that
Ron is indeed the real DeMasque. He turned to a life of crime due to
the high-spending lifestyle of Desiree. He didn't exactly tell you
why he was fired, though.
Show him the newspaper clipping from Gumshoe. He confirms that that's
an article on his debut heist. He explains that he managed to escape
that day by dumping his costume in a nearby trash can, and changing
into his own security guard's uniform. So, the guard in the background
of the photo is none other than Ron.
Newspaper clipping updated with the above information.
Ron further adds that Atmey's managed to see through his trick after
finding the DeMasque's costume in the bin. This was how Atmey got his
hands on DeMasque's signature broach. Ron recieved the first of many
blackmail letters thereafter.
Ask about "Blackmail letter" now. Ron explains that the letter you
found at his place isn't the first, but it's the first that actually
requested him to be at somewhere specific.
After he received the first letter, he had no choice but to give up
the Tear of Emanon, by putting it into a safe-deposit box that the
letter specified. He also reveals that he received $10,000 after
surrending the treasure.
Soon, Ron started getting heist plans in the mail. Talk about these
"Heist plans" now. It appears that someone was behind all the other
heists that Ron has committed. And, each time after stealing a
treasure, he'd place them into the safe-deposit box for cash. He's
unsure about the theft of the sacred urn though.
Ron's testimony is now added to the Court Record.
Go through the next scenes as Ron talks about an important point. He
explains his eagerness to be convicted of the theft at Lordly Tailor.
If he was convicted of the theft, he'd have gotten an alibi for the
murder of Kane. Remember this point, because I believe that the real
killer has exactly the same idea as well.
Pearl returns next, and solves one mystery for you - the sacred urn
is the real deal. However, the pink splotches on it were applied onto
the urn only recently.
Sacred Urn re-acquired.
Finding how these pink splotches got onto the urn is of utmost
importance. So, return to where you first spotted them. That is,
the basement of Lordly Tailor.
----------------------------------------------------------------------
Date: 10/13
Location: Lordly Tailor, Basement Warehouse
Andrews is still here. Ignore her for the moment, but instead examine
the pink splotches on the wall at the right area. Pearl comments that
they're the same color as those on the urn. What could be the cause of
that odd-shape deviation at the bottom left of the spots?
Return to the left area, and examine the wooden box again. That was
the box where the urn was housed previously, and strangely, it's
stained with pink splotches as well.
Urn Box added to the records.
Examine the spots on the wall again. This time, you finally deduce
that the odd-shape was created by the box. Damn, was it so difficult?
You feel pretty confident now, as the Paint Marks are also added to
the records.
It's time to tackle Andrews' Psyche-Locks as well.
----------------------------------------------------------------------
ADRIAN ANDREWS'S PSYCHE-LOCK: SACRED URN [ PW3512 ]
----------------------------------------------------------------------
Initiate the process, and when Andrews claims that the sacred urn may
be a fake, show her the urn itself - Pearl has confirmed that the urn
is indeed genuine.
You'll explain to Andrews that Pearl accidentally broke the urn one
year ago, and it appears that it was broken again recently. When asked
how do you know that it was broken recently, show her the treasure
exhibit poster - when this photo was taken, the pot still showed the
words "I AM". When it was retrieved, it shows the correct word "AMI".
One lock down. Andrews will now ask for proof that the urn was broken
at Lordly Tailor. Present the paint marks - the pink paint on the urn
coincides with those found on the walls/ floor of this basement.
Andrews argue that you can get pink paint anywhere, and there's no
proof linking the paint on the urn to the paint marks. Show her the
urn box to finally break down her resistance.
----------------------------------------------------------------------
UNLOCK SUCCESSFUL!
----------------------------------------------------------------------
You can finally talk about the "Sacred Urn" now. Watch the scenes now
as Andrews explains the incident leading to the destruction and re-
construction of the urn. It's rather comical, but I'll leave it to
you to read through the huge chunk of text.
More importantly, Andrews confirms that no one else has seen the urn
after she kept it back into the box. All the above information about
the urn will now be summarized and updated into your records.
There's still one more mystery though. Ask about "Ami Fey's statue".
When you first arrived at the basement, there wasn't any paint marks.
Andrews then explains that she made use of the golden statue to hide
those marks. It's strange, however, that the statue was eventually
moved. She obviously has no idea who moved it.
The movement status of the golden statue will be updated in the court
record.
Somehow, it seems like the urn is connected to Kane's murder. Where
will this lead you? The answer lies in court tomorrow.
----------------------------------------------------------------------
PART 4-1: TRIAL [ PW3513 ]
----------------------------------------------------------------------
Date: 10/14
Time: 9:41am
Location: District Court, Defendant Lobby No. 4
The trial of Atmey is just next door, and it's attracting a huge crowd.
Click through the usual conversations until the trial starts.
----------------------------------------------------------------------
Date: 10/14
Time: 10:00am
Location: District Court, Courtroom No. 6
As usual, go through the initial bunch of conversations as the judge
summarizes the case. Soon, Ron will be ask to take the stands as the
first witness today.
----------------------------------------------------------------------
RON'S TESTIMONY: MY VISIT TO KB SECURITY [ PW3514 ]
----------------------------------------------------------------------
1: "That evening, around 1:00am, I went to see Mr. Bullard in his
office at KB Security."
2: "The blackmail letter I got... It ordered me to go there."
3: "I'd been working for KB Security until a year ago, so I knew
where his office was."
----------------------------------------------------------------------
RON'S CROSS-EXAMINATION: MY VISIT TO KB SECURITY [ PW3514 ]
----------------------------------------------------------------------
Press at 2. Ron shares more about the blackmail letter, or rather,
letters that he has been receiving. You stopped him from talking too
much though. When given the chance, however, choose "Press further" to
proceed.
Ron now talks about the contents of the latest letter, which demanded
$50,000 from him. Godot believes it's a good enough motive for murder,
but Ron replies that he never intended to pay the money anyway.
This leads to an addition to Ron's testimony.
4: "The blackmail thread didn't scare me. It wasn't going to cause
me trouble or anything."
Now, press at 3. Godot takes the opportunity to imagine his own motive
for the murder again, so choose "Why he (Ron) was fired" to continue.
Ron explains that in order to fulfil the spending demands of Desiree,
he has stolen some company data for cash. As a result, he was fired.
However, the matter was kept under wraps, and it appeared to others
that he had merely resigned.
This leads to another addition to Ron's testimony.
5: "He fired me for selling company secrets... but Dessie doesn't
know about that."
Go back to 4 now, and press the statement. Ron believes that the
blackmailer was referring to his identity as Mask*DeMasque. Godot
objects this explanation though, since Kane had no proof that Ron was
the thief. Click through the next scenes, until you begin to wonder if
the truth about Ron's sacking would've become a problem to him.
Select "Yes, he would" to proceed.
Godot will now ask you to provide evidence to prove your assertion.
Present Desiree's profile - Ron is basically scared of letting his
wife know about the secret. This, however, leads to Godot's latest
fabrication of a murder motive - if Kane was to threaten to Ron with
the revelation of the secret to Desiree, it'd make a very strong
motive for Ron to kill.
Damn, you've fallen into Godot's trap again. Nevertheless, keep going
until you hit the next testimony.
----------------------------------------------------------------------
RON'S TESTIMONY: AT THE CEO'S OFFICE [ PW3515 ]
----------------------------------------------------------------------
1: "When I entered the office, there was a suspicious shadow there."
2: "Suddenly, I was hit on the forehead. After that, I remember
being a bit dazed."
3: "If I hadn't been wearing that, I would have been killed!"
4: "When I came to... Mr. Bullard was lying there... dead!"
----------------------------------------------------------------------
RON'S CROSS-EXAMINATION: AT THE CEO'S OFFICE [ PW3515 ]
----------------------------------------------------------------------
Press at 3. Ron explains that the "that" that he was wearing was the
DeMasque costume. This leads to a revision to his testimony, again.
5: "I'd have been killed if I hadn't been wearing my Mask*DeMasque
costume!"
Press at 5 now. Ron says that he's dressed as the DeMasque, because he
thought that he was being blackmailed over the DeMasque issue. Thus,
he felt that he should go as his alter ego, just to be safe.
"Press harder" when given the chance. Ron explains that his cape got
caught on the safe door when he was hiding Kane's body... oops. More
additions to the testimony, then.
6: "I panicked and hid the body in the safe. It took about 10
minutes."
Immediately present the buzzer record - the buzzer was pushed once at
1:02am. If Ron was truly the killer, he'd have ran as soon as that
buzzer sounded. Watch the next scenes as your engage in a series of
objections. Your underlying point is that when the buzzer was sounded,
Ron was unconscious. Meaning, there must be another person in the
office at that time.
Godot is furious, and he now argues now the buzzer could've been
pressed by Kane himself. Well, you know that's not true. When given
the chance, choose "I can prove it alright", and then present the
buzzer - it has no fingerprints on it!
More objections flying around. Just click through the arguments as
usual. You're gaining the upper hand over Godot here, so enjoy the
moment. And then, the judge asks a relevant question - if there was
indeed another person in the room, and if that person had just killed
Kane, why would he press the buzzer?
After taking some time to gather your thoughts, select "To call the
security guard" to proceed - the killer must have the intention to
alert the guards on purpose. If the killer was to escape immediately
after pressing the buzzer, and if a guard was to arrive at the scene
soon after, the only ones left in the room would be Kane's body and
Ron. It's obvious that the killer wanted to put the blame on Ron.
More exchanges, and the judge will finally ask you to pinpoint the
identity of the real murderer. This should be pretty obvious to you
right now. Present Atmey's profile to proceed. Yeah, he's the one.
Now, Atmey is currently on trial next door, for the petty crime of
theft. It was his plan all along to be charged with a lesser crime as
compared to murder. A guilty verdict in the theft charge would've
given Atmey the perfect alibi for the murder of Kane.
Click through the rest of the scenes, as you race against time to haul
Atmey into this courtroom before the verdict at the next door. As you
ponder over your options, Mia does one of her spooky encouragements
again. If this is your first time playing this series, don't panic. The
return of Mia in the form of a spirit is as common as Britney Spears
doing a stupid thing in public. It happens in every game in the series,
and I've been wondering when she'd "make an appearance" for some time
now.
Recess time.
----------------------------------------------------------------------
Date: 10/14
Time: 11:58am
Location: District Court, Courtroom No. 5
Nice to see Payne again. And a new judge as well. Anyway, you appear
right on time as the judge was about to pass a verdict. You immediately
file an accusation of murder for Atmey.
So, it's do or die in the next round. See you soon.
----------------------------------------------------------------------
PART 4-2: TRIAL [ PW3516 ]
----------------------------------------------------------------------
Date: 10/14
Time: 12:14pm
Location: District Court, Defendant Lobby No. 4
Click the jump and head towards the trial quickly. Take note of your
main objectives in this trial: 1. to crush Atmey's alibi at Lordly
Tailor; 2. to establish his motive for killing Kane.
----------------------------------------------------------------------
Date: 10/14
Time: 12:21pm
Location: District Court, Courtroom No. 6
Go through the usual initial conversations until Atmey gives his
testimony.
----------------------------------------------------------------------
ATMEY'S TESTIMONY: THE ALIBI [ PW3517 ]
----------------------------------------------------------------------
1: "I was stealing the urn as Mask*DeMasque, just as I announced I
would..."
2: "I had more than enough time to prepare. It was a pathetically
easy job."
3: "A photograph contains no words... But in this case, one turned
out to be my witness."
4: "The time at which the camera captured Mask*DeMasque was the
same time as the murder!"
----------------------------------------------------------------------
ATMEY'S CROSS-EXAMINATION: THE ALIBI [ PW3517 ]
----------------------------------------------------------------------
There are two possibilites here. Either the DeMasque in the security
camera photo is fake, or the photo itself is. To proceed, you'll have
to press every statement. At 1, Atmey will challenge you to name his
accomplice. Choose "Give it up", since you've no idea who it was, if
there ever is one.
At 2, Maya finds it strange that Atmey is willing to sacrifice his
reputation as an "Ace Detective" just to steal the urn.
Ignore 3, and press at 4 now, Godot explains that it's not possible
that the security camera photo is altered.
Return to 3, and Atmey reconfirms that the security camera photo is
the very thing the proves that he committed the theft. You begin to
wonder if there's something "funny" about the photo. When prompted,
select "You bet there is" to proceed. Something doesn't seem to
match in the photo, and you'll have to point it out.
When given the chance, point at the area with the paint marks - there
was something that was supposed to be here, but wasn't. Present the
golden statue when when the judge asks when it was - if you remember
the information that Andrews provided, she mentioned that the statue
was moved into the basement during the day of the crime to hide the
paint marks. You also confirm that when you first visited the basement,
the statue was also just beside the door. As such, if the security
photo was truly taken that night, the statue would've apear in it.
Godot objects, and says that when he visited the crime scene the day
after the theft, the statue was sitting to the right of the paint
marks. You reply that someone must have moved it. When asked to show
who moved the statue, show Atmey's profile - he was the only person
down at the basement that night.
Continue on, and the judge will ask for the reason for the movement of
the statue. You explain that Atmey pretended to be DeMasque to create
an alibi that he was at Lordly Tailor that night. You then tell him
that the photo contains a fatal flaw. When asked to expose this flaw,
point to the timestamp on the photo - Atmey has taken the photo days
before Kane's murder so as to create an alibi for himself. However,
the statue was only moved to the basement on the day of the theft
itself. So, when Atmey saw the statue, he had no choice but to move it
away to make the room match with the way it was shown in the photo.
Atmey then shows the camera data, and aruges that the camera went off
once on the night of the theft. You object, however, and explains that
even though the camera was set up by Lordly Tailor, the program used
to manage the data was provided by Atmey himself. The data could've
been easily tampered with.
Watch the scenes that follow. Soon, Godot will get Atmey to testify
again.
----------------------------------------------------------------------
ATMEY'S TESTIMONY: THE SACRED URN HEIST [ PW3518 ]
----------------------------------------------------------------------
1: "I first received the request from Lordly Tailor about 20 days
days ago."
2: "The urn was placed in a box, and Zvarri! It was then sent to the
warehouse."
3: "Hence, I was actually unable to see the urn for myself until the
day of the crime."
4: "I knew it was an extremely valuable treasure, so I sent my card
10 days beforehand."
5: "I then handled security by myself to ensure that my crime would
go on smoothly!"
6: "At last, I held the urn in my hands for the first time at 1:00am
on October 12th."
----------------------------------------------------------------------
ATMEY'S CROSS-EXAMINATION: THE SACRED URN HEIST [ PW3518 ]
----------------------------------------------------------------------
The solution to this one is rather tricky. Click through all the way
to 6, and then show Atmey the Demasque's calling card - on the card,
the term "speckled urn" was mentioned. The "speckled" here would refer
to the pink splotches on the urn. However, these splotches wouldn't
even be on the urn if Andrews hasn't tripped and fell over the paint
can. She also confirmed earlier that the urn was kept out of sight
since her little accident. This means that Atmey wouldn't have known
about the "speckles" on the urn... unless he has seen the urn BEFORE
sending the calling card.
Now, when would that be? Perhaps... when he was taking the fake
security photo?
Well done, Phoenix! It isn't time for celebrations yet though. Watch
the next scenes as Godot demands to know the motive for Atmey's
decision to murder Kane. This will eventually lead to Atmey's next
testimony.
----------------------------------------------------------------------
ATMEY'S TESTIMONY: MOTIVE FOR MURDER [ PW3519 ]
----------------------------------------------------------------------
1: "I, Luke Atmey, had no points of contact with the victim
whatsoever."
2: "Kane Bullard decided to investigate Mask*DeMasque and simply
mistook who he was!"
3: "It was Mr. Bullard who wrote the blackmail letter and sent it to
Ron DeLite."
4: "And it was again Mr. Bullard who harbored a grudge against Mr.
DeLite for his betrayal!"
5: "Mr. Bullard's mistake is quite excusable. The defendant truly
believes he is Mask*DeMasque!"
6: "That is why Mr. DeLite saw it fit to kill Kane Bullard. Truly a
tragedy..."
----------------------------------------------------------------------
ATMEY'S CROSS-EXAMINATION: MOTIVE FOR MURDER [ PW3519 ]
----------------------------------------------------------------------
Before you begin, Godot adds that after a handwriting analysis, it's
confirmed that it was indeed Kane who wrote the blackmail letter found
at Ron's hideout. This new information will be updated in the records.
Anyway, this one is rather easy. At 3, present the blackmail letter -
there's one major contradiction in the letter. When asked to point out
this contradiction, show them the newspaper clipping - as I mentioned
earlier, the Tear of Emanon is BLUE in color. However, the blackmail
letter clearly talks about a RED jewel. Surely, the "red diamoned" in
the blackmail letter couldn't be the Tear of Emanon. Therefore, the
blackmail letter could be intended for someone else.
Godot objects again. This time, he challenges you to identify the
true receipient of the letter. Show them Atmey's profile again - he
managed to "recover" the stolen treasure from DeMasque's fourth heist,
and received a jewel as reward. The red diamond ring on his finger,
right now!
Oh yeah! Watch the next scenes. Godot objects and questions about the
next mystery on the blackmail letter. What could be Atmey's "identity"
be that it's worth blackmailing for? Think, Phoenix, think! Ron has
been receiving blackmail letters from an unknown source. Who could
this blackmailer be?
Select "a blackmailer" to proceed - clearly, Atmey has been black-
mailing Ron since his first heist.
Atmey still doesn't give up. Instead, he challenges you to show proof
that Atmey knew about Ron's identity since the first heist. Present
the newspaper clipping - you'll now recount Ron's testimony about how
Atmey found out his secret identity by finding his costume from the
trash can.
Atmey goes crazy from here.
You must've thought that you've finally beaten this case, but no!
Godot now wants you to prove that Atmey was actually at KB Security
that night - even if he wasn't at Lordly Tailor, there was no proof
that he was at the crime scene.
When asked to show proof, choose "can't prove it" to proceed. It's
unfortunate that you've no proof at the moment to nail Atmey. Worst
still, you won't be given another chance to cross-examine Atmey as
well.
Watch the next scenes as Godot explains the "double jeopardy" rule -
should a defendant be tried and found innocent in court, he cannot be
tried again for the same crime. Time is running out for you. Continue
through the conversation until help finally arrives in the form of
Mia, woohoo!
Mia brings to the judge attention about a bunch of remarks from Atmey
after the cross-examination. You'll need to prove the importance of
these remarks. Which means, yeah, you've gotten your chance to cross-
examine Atmey one more time.
Meanwhile, watch Godot's reaction after he saw Mia.
----------------------------------------------------------------------
ATMEY'S TESTIMONY: THE LAST TESTIMONY [ PW3520 ]
----------------------------------------------------------------------
1: "Indeed, it is true that I was not at Lordly Tailor."
2: "I had to leave to see about another vitally important request."
3: "I had known about the date beforehard, so I had this photograph
readied."
4: "My brilliant deduction was what informed me that the true
culprit was Ron DeLite."
5: "And thanks to the key card and wallter, it was abundantly clear
that he was there."
6: "I was also able to make a deduction from the buzzer, which
only sounded once."
7: "The button did not have any fingerprints on it... Why?"
8: "The victim would have left prints if he sounded it. Which means
the killer sounded it."
9: "Mr. DeLite was wearing his Mask*DeMasque outfit, which is why he
left no prints."
10: "And, the blackmail letter? The victim likely just mistook the
color of the jewel."
11: "Zvarri! Therefore, all the evidence points to the poor boy!"
----------------------------------------------------------------------
ATMEY'S CROSS-EXAMINATION: THE LAST TESTIMONY [ PW3520 ]
----------------------------------------------------------------------
Longest. Testimony. Ever.
You get only one chance to get this right. Press at a wrong statement,
and it's gameover. As Godot downs his 17th cup of coffee, press at 9 -
how did Atmey know that Ron went to the CEO's office in the DeMasque
costume? This was only revealed during the cross-examination of Ron
earlier, and Atmey certainly wouldn't have know it... unless he saw
Ron in the costume at the crime scene that night!
Click through the scenes that follow as you explain the events on that
fateful night.
There's still a twist at the end. If Atmey isn't DeMasque, then Ron
must be. So, he should be arrested for theft right? Well, you've
already proven in court yesterday that he isn't the phantom thief.
Remember "double jeopardy"? Yeah, Ron cannot be charged with the same
offence twice, so he gets scot-free!
----------------------------------------------------------------------
Date: 10/14
Time: 3:35pm
Location: District Court, Defendant Lobby No. 4
Watch the scenes that follow. There will come a point where you've to
encourage Ron. Show him the sacred urn to proceed. You can get this
wrong and still win the case though.
That's a happy ending for the DeLite couple. So, all is good.
----------------------------------------------------------------------
THE STOLEN TURNABOUT: END
----------------------------------------------------------------------
======================================================================
======================================================================
6. EPISODE 3: RECIPE FOR TURNABOUT [ PW3601 ]
======================================================================
----------------------------------------------------------------------
BACKGROUND [ PW3602 ]
----------------------------------------------------------------------
A weird intro, this one. The judge passes a guilty verdict for a case
that involved a cup of poisoned coffee. The defendant claims that he
saw someone else did it. Prosecutor Payne is a happy man, and Phoenix
Wright... loses a case?
What in the world is happening?
----------------------------------------------------------------------
PART 1: INVESTIGATION [ PW3603 ]
----------------------------------------------------------------------
Date: 1/6
Time: 10:03am
Location: Wright & Co. Law Offices
It's the new year, but before you could really enjoy the joy of a new
beginning, Gumshoe makes his way into the office. He brings you a
magazine article that shows the following headline:
"Deadly Poisoning Brings Guilty Verdict. Defense Attorney Phoenix
Wright trounced."
This is from last month's issue of the magazine, but you've absolutely
no recollection of getting involved in a poisoning case, let alone
being "trounced" in one.
Regardless, the magazine clipping will go into the Court Record.
It appears that someone out there is impersonating you, albeit rather
poorly. Gumshoe asks for your help to help the guilty client with a
retrial. With this, you got your first case of the new year.
Talk to Maya on the customary "What to do" and "Any ideas". Maya
comments that Gumshoe seems rather concerned about the defendant.
Maybe it's someone he knows?
Time to head to the detention center.
----------------------------------------------------------------------
Date: 1/6
Location: Detention Center, Visitor's Room
Your client is none other Maggey Byrde. You know, the defendant from
"The Lost Turnabout' from Game 2? Now you know why Gumshoe is agitated.
He has a crush on her, remember? Anyway, Maggey used to be a police
officer, but now she's in some sort of a waitress costume. Talk about
"Maggey Byrde". She tells you that she was fired after the incident
from last year, and she's now working as a waitress in a French
restaurant.
Ask "What happened" now. Maggey tells you that the murder occured on
12/3 at the restaurant Tres Bien. She saw two men at a table, both
drinking coffee. Note the spiky hair guy in the scene, who slipped
poison into the other's cup. As the victim grasped for air, Maggey
fainted.
Maggey has never seen the victim before, so she should've no motive
for murder. However, the testimonies and evidence were all against her.
Firstly, no one else saw the killer. That is, all the other people in
the restaurant at that time testified that there the victim was alone
the whole time. Secondly, they found a bottle of poison in her apron -
the killer must've slipped it inside when after she fainted.
You can now ask about "The other guy". She says that she served coffee
to both men, who looked like they were from the music industry. She
also mentions something about a earpiece, and a sample CD on the table
that has a band name that starts with the word "MC". Unfortnately, she
has no recollection of the killer's look.
Show her the magazine clipping now. She tells you that "Phoniex Wright"
came to her the day after she was arrested, and offered to defend her.
When asked why she couldn't tell that he was a fake, Maggey replies
that even though the guy was taller, looked a bit shady, has a weird
voice and a funny accent, she believed he was you because he has spiky
hair and was wearing a blue suit. Duh!
She also tells you that when in court, everyone was puzzled at this
"Phoenix Wright", but no one said anything. The hell?
You get Tres Bien's location after talking to her.
----------------------------------------------------------------------
Date: 1/6
Location: Tres Bien
The restaurant is empty at the moment, so take the opportunity to
search the place. At the left area, search the table on the right to
confirm that it's the table where the murder occured. It's quite
obvious since there's police tape around it. Note also that there's a
coffee stain on the table.
Check the partition in between the tables to find that the restaurant
has partitions set up to separate the dining tables. When seated, you
can only see the tables to your left or right.
At the right area, examine the magazine rack. Something's stuffed in
behind the rack. It's a sports newspaper that has some scribbles on
it. It has the number 100,000, but it's crossed out. An arrow is
pointing at this number, and it leads to the words "MC Bomber". There's
also a bomb drawing to the right, and the words "Ahahaha!" below.
Incidentally, the paper was from 12/3, the day of the murder. Sports
paper added to your records.
Go back to the detention center now.
----------------------------------------------------------------------
Date: 1/6
Location: Detention Center, Visitor's Room
Show Maggey the sports paper, and she'll tell you that Tres Bien
doesn't order newspaper. She also remembers that "MC Bomber" is the
name of the band on the sample CD she saw. Could 100,000 be the down-
payment for a record deal? Perhaps, this paper belonged to the victim?
You'll have to return to Tres Bien for more investigation.
----------------------------------------------------------------------
Date: 1/6
Location: Tres Bien
An ugly MF (don't ask me what this means) greets you. He's quite
possibly the ugliest witness in the entire series. His name is Jean
Armstrong, and he seems to know who you're. Apparently, you've
"flirted" with him in court. Aargh, damn imposter!
Talk to him about "Tres Bien". He tells you that the name of the
restaurant means "very good". He also explains that since the arrest
of Maggey, he has been running the place on his own. According to
him, he's the chef, manager and aromatherapist of the place.
Ask "What happened". He tells you that Maggey served coffee to the
victim. He was in the kitchen when he heard the sound of someone
collapsing. When he came out, the victim was already dead. Maggey has
fainted as well.
Armstrong also says that the victim was all alone. He then tells you
about an old man.
Ask about this "Old man". An old man, who was here at that time, said
the same thing. This old man is a regular customer at the restaurant.
Now, show Maggey's profile to Armstrong. He tells you that it's not
surprising that Maggey is a suspect, not after "something" took place
right in front of his eyes. He's hinting that Maggey could've a motive
afterall.
So, ask about "Maggey's motive". This time, he throws THREE Psyche-
Locks at you. It's also at this time that you realise that your
magatama has gone missing! The fact that you can still see the locks,
however, mean that it must be somewhere near you now.
Anyway, our friend will tell you the location of the old man. He's at
Vitamin Square, a park just behind Tres Bien. GO there then.
----------------------------------------------------------------------
Date: 1/6
Location: Vitamin Square
You find the old man here. Try talking to him, but he seems rather
evasive. Go through all the conversations, and you'll get nothing much
out of him. The only point of interest here is that he seems to hate
Tres Bien very much, but according to Armstrong, he's a regular at the
place. Strange?
If you notice, Vitamin Square is full of fruits-based equipment. Look
to the right of the old man to find a half-sliced orange seat. Examine
it to find some sort of a magazine. Turns out it's actually a job
listing brochure.
When you add the job listings into your records, the old man tells you
that it belongs to him. Ignore him and return to Tres Bien.
----------------------------------------------------------------------
Date: 1/6
Location: Tres Bien
Time to get rid of Maya (heh). Show Armstrong the job listings, and
he'll take Maya under his apprenticeship.
Go back to the detention centre.
----------------------------------------------------------------------
Date: 1/6
Location: Detention Centre, Visitor's Room
Maggey is no longer here. Maybe you should come back later. Go look
for Gumshoe at the Criminal Affairs Department then.
----------------------------------------------------------------------
Date: 1/6
Location: Police Station, Criminal Affairs Dept.
Gumshoe tells you that the retrial has been scheduled for 10:00am
tomorrow. You'll have to take on Godot again though. Talk to the
detective about "Maggey Byrde" and watch the hilarious scenes that
follow. Now, ask about "The victim", and you'll finally get his name.
His name is Glen Elg, and he was a computer programmer. Armstrong
commented that it was the first time he saw Glen at the restaurant.
However, despite Maggey having seemingly nothing to do with Glen, a
motive was somehow established.
Ask about "The investigation" next. This opens up a topic of
"Contradictions" - it's the number of people at the table that cannot
be proven. Maggey insists that there was another guy at the table,
but no one else saw him. Also, with regards to the sample CD, the
police searched the place and simply couldn't find it as well.
Maggey did mention about a earpiece earlier. Gumshoe tells you that
Glen was actually listening to a portable radio in the front of his
hoodie. Which means, there wasn't any CD player on the table too.
Show Armstrong's profile to Gumshoe. He replies that there's something
about the guy. This opens up a topic of "The charming chef". This time
round, the detective seems rather evasive. He talks about "gossipy
stuff", but refuses to divuldge any more information. Instead, he asks
YOU to go find out what they are. Hey, I thought you want to help
Maggey, right?
Before you head back to Tres Bien, present the sports paper to Gumshoe.
He takes it away from you for a handwriting analysis.
Sports paper given to Gumshoe.
You can also show the magazine clipping to Gumshoe. He comments that
your performance in court sucked so much it seemed like you were
deliberately getting a guilty verdict for Maggey.
Time to return to Tres Bien.
----------------------------------------------------------------------
Date: 1/6
Location: Tres Bien
A girl with in emo fashon greets you here. Note that she has a bandage
on her head. She disappears almost immediately though. Maya greets you
soon in a waitress uniform (nice). Talk to her about "Waitress", but
the important topic here should be "Lunch special".
She brings in the Twin-T set, which costs $20. The food sucks, which
is why it must go into your Court Record.
The lousy food opens up a topic on "The kitchen". Talk about it, and
soon, Maya will invite you into the place.
----------------------------------------------------------------------
Date: 1/6
Location: Tres Bien, Kitchen
First things first. Check the table with the green object, and you'll
recover your magatama. Stupid Armstrong must've stolen it.
Check the bottom left corner of the screen to find a box of small
bottles. These are mostly those aromatherapy oils that Armstrong has
been using. You'll soon find a bottle that's green color, and has no
smell. It's covered with unidentified fingerprints.
Small bottle acquired.
Go back to Vitamin Sqaure now.
----------------------------------------------------------------------
Date: 1/6
Location: Vitamin Square
The old man is nowhere in sight, but a pink scooter is sitting right
in front of you. Examine it, and you'll notice that it's pretty much
wrecked. soon a man with spiky hair will stop you. He's wearing a red
shirt with a picture of a tiger biting a dragon. This is actually
quite symbolic if you're playing the Japanese version of the game,
since Phoenix's Japanese name is Ryuichi, and "Ryu" means "dragon".
I'll introduce this dude later, but at the moment, he's giving you
hell. He even claims that he's Phoenix Wright.
I think you've found your imposter.
He soon rides off (the scooter belongs to him), but you'd have added
the scooter into your records before he leaves.
This is when the old man reappears. If you've spoken to him on all
options earlier, "What you saw", "Maggey Byrde" and "Tres Bien" would
all be ticked off. Take note about his frequent mentions of the
waitress. Try talking about "Tres Bien regular", however, and he'll
show you three Psyche-Locks - you couldn't see them earlier because
you didn't have the magatama then.
Perhaps you should go see Gumshoe now.
----------------------------------------------------------------------
Date: 1/6
Location: Police Station, Criminal Affairs Dept.
The handwriting analysis is completed, and the doodle on the sports
paper is written by Glen. Gumshoe also tells you that the name "MC
Bomber" is somewhat familiar, but he can't remember where he'd heard
it.
Sports paper refiled.
Show Gumshoe the small bottle, and he'll suggest to analyse its
contents. Small bottle therefore given to Gumshoe for further testing.
The conversation shifts to Armstrong next. Gumshoe tells you that he
has gotten hold of "Armstrong's secret". Talk about it, and he'll
reveal that the restaurant manager/ chef/ aromatherapist is in debt.
He shows you a loan contract from Tender Lender, for the amount of
half a million! Wow, looks like our dear Armstrong is in the deep end
of some brownish substance, man.
Jean's Loan Contract added to the records.
It's time to break the old man's Psyche-Locks. Go, go, go!
----------------------------------------------------------------------
Date: 1/6
Location: Vitamin Square
----------------------------------------------------------------------
OLD MAN'S PSYCHE-LOCK: TRES BIEN REGULAR [ PW3604 ]
----------------------------------------------------------------------
As usual, show the magatama to initiate the process. When you've to
prove that the old man isn't at the restaurant for the food, present
the lunch special - the food is so unbelievably bad that it'd be
unbelievable if anyone would go there for the food.
The tells you that he's rich and has money to burn, so he doesn't
mind spending money on the lousy food. You'll need to prove otherwise.
Show him the job listings - if he's rich, he wouldn't be looking for a
job. One lock crushed.
He then tells you that he goes to Tres Bien to read newspapers. To
prove that he's lying, show the sports paper - this is the only news-
paper in the restaurant, and it was left behind by a customer (Glen).
Another lock crushed.
Eventually, you'll have to provide the real reason he's a regular at
Tres Bien. If you've taken note of what he said earlier about the
waitress, this should be pretty easy. Present Maggey's profile - the
old man has a fetish for waitress uniforms!
All locks crushed.
----------------------------------------------------------------------
UNLOCK SUCCESSFUL!
----------------------------------------------------------------------
You can now talk about "Tres Bien regular". The old man introduces
himself as Victor Kudo. However, he isn't in the mood to talk. Maybe
you should go back to Tres Bien first.
----------------------------------------------------------------------
Date: 1/6
Venue: Tres Bien
You can now present Kudo's profile to Maya - she's in a waitress
uniform, you see... anyway, you'll automatically be transported to the
park after that.
----------------------------------------------------------------------
Date: 1/6
Venue: Vitamin Square
Kudo doesn't exactly fancy Maya, even with the waitress uniform. As you
wonder what could make him crack, Mia takes over. Wow, Mia in waitress
uniform! Thanks, Capcom, for making me... I mean, Victor happy.
Finally! You can get something out of him. You may want to talk about
"What you saw" and "Tres Bien", but the important conversation here is
"Tres Bien regular". This is where he tells you that Armstrong is an
ex-convict. This opens up a topic on "Armstrong's record"
Talk about it, and Kudo reveals that Armstrong steals things from
his customers. Hmm, that explains about the magatama incident. He then
writes you a note that says:
"Convicted before, a wicken man or woman, repeat offendor -- Victor
Kudo"
It's supposed to be a poem, but... oh well. Victor's note added to the
records.
Both Victor and Mia leave after this discussion. The time has come to
tackle Armstrong's Psyche-Locks. Return to Tres Bien now.
----------------------------------------------------------------------
Date: 1/6
Venue: Tres Bien
You meet Armstrong again. You know what to do.
----------------------------------------------------------------------
JEAN ARMSTRONG'S PSYCHE-LOCK: MAGGEY'S MOTIVE [ PW3605 ]
----------------------------------------------------------------------
Present the magatama. Armstrong was so frightened of the process that
he immediately tells you that Glen actually had a lottery ticket for
half a million dollars. However, after he was murdered, the ticket
went missing. This was the motive that the prosecution presented for
Maggey's trial. Basically, they're saying that she poisoned Glen so as
to get the lottery ticket.
You demand to know the reason why he hid this from you earlier. When
prompted to point out the real thief for the lottery ticket, present
Armstrong's profile. One lock crushed.
You'll now have to present evidence to support you claim. Show him
Victor's note. He denies Victor's allegations though, and challenges
you to show an incontestable proof that he has stolen from his
customers.
Show him the magatama - you found it in his kitchen, so it's proof
enough that he has stolen it from you earlier. Another lock goes bust.
Armstrong will now tell you that, yes, it's true that he has pilfered
little things, but it's $500,000 you're talking about here. You'll
need to prove that he's in need of a large sum of money.
Show him the loan contract to end the sequence - a $500,000 winning
ticket is enough to wipe off his debt.
----------------------------------------------------------------------
UNLOCK SUCCESSFUL!
----------------------------------------------------------------------
Talk about "Maggey's motive" now. Armstrong tells you that Glen was
listening to the radio with his earpiece. He thinks that the winning
numbers were announced on the news. Suddenly, Glen shouted "Yes! Half
a million!" Glen has many tickets on the table. So, Armstrong
conveniently helped himself to one of them as Glen laid dead, and
Maggey stayed unconscious.
Ask about the "Winning ticket" now. He now claims that he didn't take
the ticket, but before he could elaborate further, Godot interrupts
the proceedings. Godot explains that Armstrong stole the wrong
ticket... which won him the paltry sum of $1.
So, what happened to the winning ticket? Well, Godot isn't talking.
He leaves soon after.
Looks like the day has come to an end. You discard Victor's note,
and prepare yourself for battle tomorrow.
----------------------------------------------------------------------
PART 2: TRIAL [ PW3606 ]
----------------------------------------------------------------------
Date: 1/7
Time: 9:48am
Location: District Court, Defendant Lobby No. 1
Just get the trial started already, Gumshoe.
----------------------------------------------------------------------
Date: 1/7
Time: 10:00am
Location: District Court, Courtroom No. 4
Gumshoe is the first witness today. He submits the autopsy report as
evidence. Check the report to confirm that the victim died of poison-
ing, and the time of death was between 1:30pm and 2:30pm.
He also provides the floor plans of Tres Bien. A rough sketch of this
is as follow. Sorry, it's not to scale.
-------------- ------- --------------
| | ----- | ----- | ||---| |
| Kitchen |( )| |( )|( )| X |(V)| || -
| - ----- | ----- | -- -
| |
| - -|
| | ||
| | ----- | ----- | -|
| |( )| |( )|( )| |( )| |
| | ----- | ----- | |
-------------- ------- ---------------
Basic facts of the case:
------------------------
Glen was sitting at "V" when the incident took place. The poisoned
coffee was brought over to him by Maggey from the kitchen, and placed
on the table at "X". Glen died almost right after he took a sip of
the coffee. At the time of the incident, there were two other people
in the restaurant - Armstrong and Victor.
Tres Bien floor plans acquired.
----------------------------------------------------------------------
GUMSHOE'S TESTIMONY: THE INCIDENT [ PW3607 ]
----------------------------------------------------------------------
1: "When the incident took place, the victim was alone at his table,
sir."
2: "We understand that the guy, Glen Elg, was listening to the radio
at the time."
3: "Traces of poison were found in his coffee cup."
4: "And what we found was potassium cyanide. That stuff really packs
a punch!"
5: "And, um... it looks like Ms. Byrde might've had, well...some
kind of a motive."
----------------------------------------------------------------------
GUMSHOE'S CROSS-EXAMINATION: THE INCIDENT [ PW3607 ]
----------------------------------------------------------------------
Press at 1. While the situation doesn't look good, choose to "Press
harder". You bring out the point that the victim's table could be
obstructed in some way. This is when Godot shows you a photo that was
taken from near the entrance of the kitchen. This is the scene as
witnessed by Armstrong moments after the poisoning took place. It
shows Glen collapsed on the table, while the chair opposite him was
empty. However, only half (the right side) the chair was shown, as
the other half was obstructed by the partition.
Crime photo added to the records.
Press at 3. Gumshoe tells you that the poison was a powdery substance.
When prompted, choose to "Press harder" as well. You question whether
Glen actually drank any of the coffee. Godot objects, and demands that
Gumshoe submit the victim's coffee cup as evidence. Godot points your
attention to the rim of the cup - it clearly shows a coffee stain on
it, which is proof that Glen did drink from the cup. The only finger-
prints on the cup were Glen's and Maggey's. Damn, not looking good.
Coffee cup acquired.
At 5, press for the motive. You know this already, it's about the
disappearing winning lottery ticket. Again, "Press harder" when you
get the chance to. Now, Godot will show you the winning ticket in
question. Well, you guess it. They found it on Maggey.
Victim's lottery ticket filed as evidence.
If you think things are getting bad, Godot will make them worse by
presenting yet another incriminating evidence. This time, he shows
you Maggey's apron. It shows some coffee and blood (?) stains. A
bottle of Postassium cyanide was also found from the apron's pocket...
and only Maggey's prints were on it. Aargh.
Note here that Godot doesn't seem to notice that there's "blood" on
the apron. This is a decisive evidence for a future case in this game.
Apron and Potassium Cyanide added into the books.
It'll soon be revealed that the "bloodstain" on the apron is only
ketchup, ha ha.
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GUMSHOE'S TESTIMONY: THE INVESTIGATION [ PW3608 ]
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1: "The crime was reported at 2:25 PM by a kind of scary old man,
sir."
2: "Poor Maggey had passed out from the shock. It must've been real
tough for her."
3: "The victim didn't have any identification on him."
4: "But we figured out who he was pretty quick, and then the
investigation went smoothly."
5: "When Maggey was searched, we found the lottery ticket and the
bottle of poison."
6: "And that was it. There was nothing else missing from the crime
scene."
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GUMSHOE'S CROSS-EXAMINATION: THE INVESTIGATION [ PW3608 ]
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You need to know how the police figured out Glen's identity, so press
4. Gumshoe replies that there was a presciption bag on Glen's table.
It seems that Glen went to the doctor before he went to Tres Bien.
The police got his name from the medical records of the doctor who
prescribed the medicine.
When given the chance, "Ask about the prescription bag". Gumshoe tells
you that strangely, the bag was empty.
Victim's prescription bag filed as evidence.
With this, you can finally point out a contradiction in Gumshoe's
testimony. At 6, show him the prescription bag - Glen was given a
prescription before going to Tres Bien, but where did the medicine go?
Glen was killed by poision, and his medicine mysteriously disappeared.
The prescription could've been the poison itself!
Godot has a rebuttal for you though. The label on the prescription
bag shows that the medicine was prescribed by a certain "New Ear
Otolaryngological Clinic". For the un-initiated, "otolaryngological"
basically means ear, nose and throat. Or simply, ENT. Godot explains
that Glen got into a fight before the incident, and he took a blow to
the side of his face. As a result, his eardrum is ruptured. The
prescribed medicine, therefore, was merely a topical cream meant for
his ear canal, and not an ingestible drug.
To add the icing on the cake, Godot also explains that in the very,
very fine print of the autopsy report, it was mentioned that traces of
the cream was found in Glen's left ears.
Things look really bad now. Choose to "Push the medication issue" -
I mean, you can't just leave it, can you?
You now ask Godot, if Glen did apply the cream, why wasn't the cream
found at the crime scene? Watch the cool objection cross-swords as
Godot's mask burns again.
Regardless, the trial goes on. Gumshoe's tenure is over again though,
and Victor is next in line. Before that, however, the judge orders a
recess.
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Date: 1/7
Time: 11:03am
Location: District Court, Defendant Lobby No. 1
That was a close shave. Go through the conversations and then head
back to court.
----------------------------------------------------------------------
Date: 1/7
Time: 11:15am
Location: District Court, Courtroom No. 4
Just click through the usual intro quickly. You've a client to save.
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VICTOR'S TESTIMONY: WHAT I WITNESSED [ PW3609 ]
----------------------------------------------------------------------
1: "The young man was reading the sports paper."
2: "The serving girl brought him a javaccino... But she put something
in it!"
3: "The man took one sip of it, looked like he was in terrible pain,
and then collapsed."
4: "That's the serving girl, right there in the defendant's chair. I
remember her well!"
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VICTOR'S CROSS-EXAMINATION: WHAT I WITNESSED [ PW3609 ]
----------------------------------------------------------------------
Press at 4. It seems that Victor only remembered anything pertaining
to the uniform. When prompted, "Press harder". This leads to an
addition to the testimony.
5: "There was a ribbon in her hair, and her apron's straps were
loose."
Press this statement immediately. You need more information to back up
your defense. When given the chance, "Ask about the waitress' back" -
notice that the features that Victor mentioned were all related to
things that he could see from the waitress' back. Did he actually see
her face?
This leads to another addition to Victor's testimony.
6: "There wasn't anything that caught my interest about her when I
saw her from the front."
Aha. Remember Maggey's apron? The one with the ketchup? Show it to
Victor. Well, he tells you that he hasn't seen this before. Meaning?
He couldn't have seen the waitress from the front!
Oh yeah, next!
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VICTOR'S TESTIMONY: ABOUT THE VICTIM [ PW3610 ]
----------------------------------------------------------------------
1: "He was another of those pesky young types, wearing a broken
pair of spectacles."
2: "He had a newspaper in his right hand, and the noisy brat kept
rustling its pages!"
3: "The young man was listening to the wireless. I remember that
well."
4: "Then the serving girl in question brought over the javaccino."
5: "The little fidget picked up the cup with his free hand and took
a sip."
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VICTOR'S CROSS-EXAMINATION: ABOUT THE VICTIM [ PW3610 ]
----------------------------------------------------------------------
This is quite easy. Present the coffee cup at 5 - Victor said that
Glen was holding the paper with his right hand, which means his "free
hand" would be the left. However, if you check the coffee cup, you'd
see the following:
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