
By wanadoo and
Canal+ Multimedia
Walkthrough by
MaGtRo
October 16,
2001

Game play: The game is typical point and click. The Backstage
screen access any of the three main characters, a period in the game and
the book that shows the summary of the game. To move to the next period,
completions of 2 main characters are needed. Moving the arrow point to the
next level can skip a character’s puzzle and a question to go to next
level will be asked. A lip cursor will show a choice of dialogue at the
bottom left of the page. The dialogues chosen on the walkthrough is the
shortest route to the next scene. In some instance, other choices are not
wrong selections and will eventually end in the progress of the game. At
the lower right of the screen during game play shows the options, help,
index and map. There are only 12 save game spaces allotted. Save games
will start only at the beginning of the character or period chosen, not in
the middle of the period. There are several timed puzzles involved.
Pressing ESC goes to backstage screen and pressing the space bar skips
dialogue and cut scenes.

Characters:
Jacques de Douai – a 25 yr. old middle class master craftsman with
some rigid morals and is affianced to Rosamonde. He is brother to Adam de
Douai, a master craftsman, mechanical inventor and
clockmaker. Rosamonde – a beautiful 23 yr.
old performer who is honest but has adjusted to life in order to survive
in a hostile world. Pierre de Cinq-Ormes – a naive,
athletic, not wealthy nephew of Nogaret. He is in love with Agnes de
Chatillon. Agnes de Chatillon – a spoiled,
easily influenced, wealthy 20 yr. old lady in waiting of the princess. Her
father confessor is Jean. Jean de Laussane – a very rigid, ascetic, 35 yr. old Dominican Inquisitor who sees
evil everywhere but can be a soft-spoken and
charismatic. Guillaume de Nogaret – a
high-level cold but honest politician under King Philippe. He took care of
the Templars and the Pope for the king. He received a clemency from Pope
Clement V but felt that it was it was given as an amnesty for a culprit.
He wrote to the pope a confession
acknowledging to have faked information against the pope on behalf of the
king and the largest good of the kingdom of France.

This is the story of how the
invention of clock came about. King Philippe wanting to master Time as one
of his achievements desires a clock to be placed at his new palace.
Nogaret hired Adam de Douai to make a mechanical clock. Near the
completion of the clock, Adam falls off the tower of Notre Dame Cathedral
while a performance by Rosamonde was going on. At the audience is Adam’s
brother, Jacques. Brother Jean immediately took Rosamond to be
interrogated. The body of Adam and Jean was taken to the tower under the
care of Nogaret.
Chapter 1
Pierre –
Select Pierre on the backstage
stained glass screen. Outside the palace, look at white flower on ground.
Agnes snubs the gesture. Pierre, in order to please Agnes tries to
find out about the accident. Click forward 2x. Pick up and then climb
ladder. Enter tower, click left to move up one floor more. Click on wood
door. Listen. Rosamonde is being interrogated. Go back down one
floor and enter wood door. Guard the case/letter/confession given by
Nogaret.
Jacques –
In the torture room, click on Adam 2x. Go to fireplace
and click to go up.
Wall climbing
puzzle: There is a time limit to climb the wall. Click/hold
hand/foot and release on to stones, bricks or holes. Progress of climb
is seen on the right screen. Climb a little to right side, slight left
and slight right and then left up. Once you hear voices, the time
becomes short.
Once above, see
Rosamonde’s interrogation and pick up the scroll (translation will be shown later in the game). Go down and
out through the chamber door. Jacques is upset about Adam’s death, the
secret of Rosamonde and her complicity with Jean.
Rosamonde – Rosamonde is interrogated by Brother Jean and
agrees to help him. Select dialogues – Adam 3x.
Rope
puzzle: Click on Rosamonde’s tied
hands. Untie her by clicking on the end of the
ropes.

Chapter
2
Pierre –
Pierre is determined to give Agnes a
present. In Jacques’ shop, click on
devotional object/book at top part of table, goblet and then clasp of
motto/lavender cloth. Agnes poses riddles to Pierre to see if he
should buy her a gift.
Riddles: 1. When I am
filled, I am wine. When I am raised, I am blood. When I am drunk, I am
divine. What am I? Click on chalice on the extreme right of the
screen. 2. It must hide the secret of my heart but disclose it to
the first person that looks close. Click on clasp of motto/lavender
cloth. Agnes spills and mixes the motto on her way
out.
Jacques –
Brother Jean
interrogates Jacques and will bring the arranged motto to Agnes. Click
on Brother Jean.
Motto puzzle:
Put together the motto on the clasp by
click/hold and release on circles. When a completed pair is done, Jean
will ask a question. Click on OK at the bottom right when
done.
With good heart –
I give it |
Who loves fine –
Forgets not |
Have mind – Of
me |
Think on – Your
end |
With grace –
Receive this gift |
All goes fine –
That lasts |
Rosamonde
– Rosamonde is in search an object she has seen fall down from the
tower with Adam. Go to the stage on the left, climb stairs and click on
the floorboard on the right side of the screen. Go back down, right 4x and
pick up the big gear off the ground. Brother Jean takes it from her
and wants her to steal a letter from Nogaret’s office.
Chapter
3
Pierre
– On
the banks of the river, Pierre shows his trust and archery prowess to
Agnes. Select dialogues – love and letter 3x. A quick look of the
letter shows the start of the Confession of Nogaret to the pope. Click on
the letter 2x. Click towards the archery range.
Archery: On the left side of the screen, pick an arrow and
click 4x to pull the bowstring. Immediately move to right side of screen
and aim it above the circle to place the arrow inside the
circle.
Jacques – Nogaret visits
Jacques to see how well his mechanical aptitude is. Enter Jacques’
shop. Nogaret wants him to fix an automatic machine made by
Adam.
Automatic machine
puzzle: Click/hold the pieces on the
table and place them on the appropriate holes or protruding rods. Place
the left end of piece 1 on protruding rod 1. Insert piece 2 on hole 2.
Insert piece 3’s left end hole onto just inserted rod 2. Insert left end
hole of piece 4 on barely seen knob 4. Insert middle knob of piece 5 on
hole 5 on head of machine.
Rosamonde
– Rosamonde sets about to steal the letter
of Nogaret as ordered by Brother Jean. Move
only when the guards had just turned away or out of site. Wait for the
guard to turn and walk to the right and then go to barrel. Get the ladder
when the guard turns away. Climb the ladder when the guard has entered the
opening on the left. Enter tower, climb up one floor by clicking left and
enter the wood door. Go forward, turn right 2x, click on the curtain
between the 2 windows 2x and get the key. Open the chest on the left of
the curtain with the key. Pick up scroll. It is actually the letter hiring
Adam.
Chapter
4
Pierre –
Agnes informs Pierre that they cannot marry
because of close relationship as told by Brother Jean. Pierre goes to
Nogaret to inquire about the truth of that allegation. Choose dialogues – love 4x and then Jean. In Nogaret’s
office, forward to the cabinet. Open the cabinet and click on big book at
the bottom shelf.
Heraldry
puzzle: Complete the shield with clues
given at the bottom right. Per pale are the background colors.
Choose/click the dexter (observer’s right) and sinister (observer’s
left) by the different colors argent (silver), azur (blue), or (gold)
and sable (black) and the markings on it. The markings can be cross,
lion rampant (rearing) or lion passant (normal stance). There are 3
puzzles available on rotation when the previous puzzle is
unsolved.
Jacques –
Jacques confronts Rosamonde in the
tavern and reads the parchment that Rosamonde hid in the interrogation
room. In the tavern, click on Rosamonde and choose dialogue, Jacques,
Rosemonde and Jacques. Read the parchment – When the light of the sun
at the zenith illuminates the martyr’s instrument. Then shall be found the
buried source of divine inventions. Enter Jacque’s shop. Turn right,
forward and pick up grill. Click down, turn right, right, forward to
window and click – the grill is placed on window. Click down, turn around
facing fireplace, forward and click on tile on floor. Pick up manuscript
and read using right pointing arrow.
Rosamonde
– Rosamonde upset about the quarrel with Jacques
plays dice and listens to the conversations around the tavern. Click on
dice on table. Listen to conversations about the king, pope, politics,
underground tunnel, etc. while playing dice or wait until all the
conversation finishes before starting the
game.
Dice
game: The object of the game is to get the highest score
on 3 rolls of the dice, preferably 3 of a kind. In each roll, one can
choose/click one or both dice that can be placed on the 3 squares on the
right to accumulate a high score or skip a choice for a better roll of
the dice next time. If no choice was made on the first 2 rolls the last
roll will automatically be placed on the squares on the right and is the
score for that set. Scoring – 3 dice of one kind is the highest score
especially if they are 1’s or 6’s. One is higher than 6 and the rest
follows. If there are no triplicates, then a set of accumulated dice
that have 6’s and/or 1’s wins over other numbers. Betting – the dark
coins are the opponents and light ones are yours. Each start of the game
has an ante and can bet before and during the roll. Winning or losing
the game does not matter to the mystery game. The gaming ends when one
of the players runs out of money.
Look to the right after the
game and see Brother Jean talking to Agnes. Brother Jean approaches
Rosamonde, informs her that the letter she stole is not the right one and
gives her money to do another errand. Choose dialogues – letter
2x.
Chapter
5
Pierre – Pierre enters
an archery contest and is drugged by Agnes. The Archery puzzle is again
done. Click 4x to pull the bowstring on left screen and click on top
center of circle on right screen to place arrows inside the circle. Click
on goblet to make Pierre drink the drugged wine Agnes gives and she
whispers “Now you’ll be mine completely“. Click on target to
start a second round of archery contest. Pierre faints, loses the
contest and the letter/case is stolen.
Jacques
– Brother Jean tricks Jacques in
removing Nogaret’s seal off the stolen letter for him to use. Click on
Brother Jean walking outside the store. Click 2x on remove the seal
dialogue.
Seal removal
puzzle: Heat the knife until the point
has completely changed color but not any longer. Too hot melts the wax
and too cold will crack the seal. Gently insert the knife under the seal
and out and this process can be repeated. Cool the knife for a short
time, then reheat and try the seal again. Patience is needed in this puzzle. Really!! (I find
success in sliding from top down and then back up in small sawing
motions and can take from just 2 strokes to over 20 to remove the
seal).
Rosamonde
– Rosamonde performs Jean’s errand to steal the Nogaret’s case/letter
of confession from Pierre. She recognizes Agnes as the one who drugged
Pierre. Click on Pierre, Nogaret and Agnes. Click on table, turn right,
click on tree above archery target and see bush. Pick up the letter/case.
Read the letter of confession to the pope revealing his involvement and
that the king ordered Anagni’s attack on the pope. Click outside the
letter. Rosamonde feels guilt in her participation of Brother Jean’s
campaign against Nogaret.
Chapter
6
Pierre –
Go towards Brother Jean and
select dialogues – Agnes, letter and king. So, Pierre is to give
Nogaret’s confession sealed with the removed seal by Jacques to the
king. Enter palace. In the palace hall, go to Agnes in her usual red
gown and choose dialogues – letter and Jean. Pierre is now aware of
the Jean’s trap. Then go to Nogaret, bent man in blue on top of the
screen and choose dialogues – Jean and Agnes. Pierre is given
permission by Nogaret to marry Agnes and to meet him in his office to stop
Borther Jean in learning about the secret underground passage.
Jacques – Jacques goes
to Nogarets office to know more about the disappearance of Adam’s body.
Pick up ladder, climb ladder, enter tower, climb up one more floor by
clicking left and enter the wood door. In Nogaret’s office, turn around to
the fireplace by clicking left 4x. Read the engraved words and see the
knife on the hearth.
Flower
puzzle: Click/hold the finger pointer to remove the soot
and draw a flower with a leaf. Start by cleaning the center to reveal a
flower. Make the stem by cleaning from the center down to the
bottom center by following the central line. Clean the soot off the
leaf; the tip should be even with the center of the flower. When the
cleaning is complete, the knife glows and can be picked up. Then using
the knife, click on the center of the flower and then the tip of the
leaf and x marks will be placed. Click on the lever that appears on the
right side if done correctly.

Rosamonde
– Nogaret confronts Rosamonde about the stolen letter and Rosamonde
tells him the truth. Play dice game again to the loss of money of one
of the players. At the end of the game, Nogaret comes to talk to
Rosamonde. To be truthful to him, select dialogues – Adam and Jean 4x.
Nogaret gives Rosamonde an abacus.
Chapter
7
Pierre, Jacques and
Rosamonde – Jacques and Rosamond makes up and with Pierre goes to
look for the underground passage. Go out of the door and go down one
floor to the torture chamber. In the room, turn right and click on
lattice. The three heroes looks for the underground passage to
the Hall.
Maze
puzzle: Go down the stairs and pick up
the right torch. Go forward 2x to hole, click on the left side of the
hole 2x. Looking down the hole, go forward and climb down another stair
to a door. Enter door, go forward to another hole in the ground and
click left of hole 2x. Take right entrance, forward 5x and take center
cavern, forward 3x, take left cavern, forward 3x, down stairs to marked
door.
Abacus/Door puzzle:
The inscription on top of the door
says King Philip and underneath are aeternitas, voluntas, patientia.
There are letters on the wall – P, e, g and the other side – O, h, R, i,
L. Click on the tip of the abacus showing at the bottom of the screen.
Using the abacus, match the 3 words from the wall inscription to letters
that are on the wall. The outer wheel can be clicked right or left.
Aeternitas – H, Voluntas – P, Patientia – R. Look at wall and click on
letters – h, P and R.
Chapter
8
Pierre –
The 3 heroes separate and go through
the maze. Forward to closed door,
turn around, forward 5x, right, forward, right, forward to stairs, right,
forward 8x to see cavern of rats. Click forward to have Pierre show his
archery skill again.
Rat
archery: To get pass the rats, 7 rats
out of 10 must be killed. The bowstring cannot be pulled. Get arrow,
then aim at around half an inch above the rats and
shoot.
Turn right to enter Hall where
Adam created the clock.
Jacques – Go forward, turn, forward 5x, right, forward, right,
forward to stairs, 6x to a blocked passage. Click on stones and Jacques
climbs through. Forward to enter Hall where Adam created the
clock.
Rosamonde
– Forward, turn, forward 5x, left,
forward 8x. Go through the hole, forward and right to Hall.
Chapter
9
Jacques – The 3 heroes see
Brother Jean. Listen to Brother Jean’s reason for what he has done.
Jacques has to put the clock in working order.
Clock
puzzle: 1. Remove 2 pieces on top of
the mechanism that are not in the right place. Pick the medium cog on
top bar before the small cog. 2. Place the small cog on center
protruding rod close to right roped cylinder. Place the medium cog right
behind it and closer to right roped cylinder by aligning the central
hole to the rod. Place the large cog in front of left roped cylinder by
aligning the central hole to the rod. 3. Place the c-shaped bar on hole
on the top plate by inserting the hooked bottom end to slot on right
edge of plate. Place the T-shaped bar on hole close to large cog that
was placed in step 2 by aligning its center cross-junction to the hole.
4. Place the clock face on center support beam. The first weight is
placed by aligning the end of rope to the hole at the bottom of the
large gear and the end of the rope of weight 2 to the other hole on the
other side of the big gear.
Nogaret presented the clock to
the king. The king ordered the clock to be placed in the square tower in
front of the new bridge. The opening of the palace occurred two days
later.
Pierre married Agnes and was
dubbed knight at the same ceremony. Jacques married Rosamonde and was
given the title Goldsmith by appointment to the Royal
Court.
King Phillip had his total
triumph against time, his grandest hall and other achievements. Nogaret
died soon afterwards in 1318 and the king a year later.
Adam is alive after being
spirited through the underground tunnel by Nogaret but was crippled. He
was not able to do his trade except that of beggar.
The name of the inventor of the
clock was lost through history.
So this story ends as told
by Adam de Douai, inventor of the clock.

This
walkthrough will be updated frequently. This document may not be
distributed without express written permission of the author and the
content may not be altered in any way.
For Questions
or Comments on this Walkthrough, Please write to: MaGtRo
Copyright ©
10/2001 MaGtRo |