
Don’t Knock Twice, a VR Horror Game (Also Playable Without VR)
The game, from Wales Interactive, is based on a psychologically terrifying urban legend; a playable VR demo is available







Developer Wales Interactive has partnered with Ffilm Cymru Wales and Red and Black Films to create the VR horror game Don’t Knock Twice.
The game is being developed alongside an upcoming horror film, also called Don’t Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).
In order to save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch.
One knock to wake her from her bed, twice to raise her from the dead.
Owners of the HTC Vive and Oculus Rift (Oculus Touch only) can now download a free VR demo of Don’t Knock Twice on Steam.
David Banner, Co-Founder and Managing Director, Wales Interactive: Ffilm Cymru Wales have used their expertise to help two industries come together to create something that has never been done before in Wales. We hope the success of this collaboration has potential to open up similar opportunities to more Welsh creatives and entrepreneurs from both the gaming and film industry. The game will launch early next year on three platforms including three leading VR devices and so we look forward to giving horror enthusiasts a scare they’ll never forget.
Hannah Thomas, Head of Creative Sector Development, Ffilm Cymru, Wales: Ffilm Cymru Wales is very keen to help filmmakers get the most value out of their ideas and reach new audiences, and this is something we seek to promote via our Magnifier initiative. Enabling Red & Black films to work with award winning games developers Wales Interactive is the perfect example of this and we’re very excited (and a little scared!) by the progress made on this game so far.
John Giwa-Amu, Producer, Red and Black Films: We’re thrilled to be working with Dai and the team at Wales Interactive. The support of Ffilm Cymru Wales has enabled a collaboration between game and film which would ordinarily only be possible for larger studio movies. Caradog and I have literally watched players screaming out loud they’ve been so terrified when playing!
The game is due for release in both full VR and non-VR on April 10, 2017. Platforms include PS VR, HTC Vive, Oculus Rift, Windows, Xbox One and PS4.
Knock…knock.
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