| Point-n-Click, Mystery | ||
| Summer 2003 |
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First Person "Teen sleuth Nancy Drew is leaping into her eighth interactive adventure, courtesy of the talented team at Her Interactive. This time around Nancy is trying to get to the bottom of some odd goings-on at an amusement park at the Jersey shore. "I will start by saying that all of the traditional virtues of the series are evident, as usual … this is the tightest game so far in the series, and it benefits from refinements made to an already solid formula. The tightness of the game’s construction, plot and location mean that the game is pretty short. This is not a complaint. Nancy Drew books aren’t long, and it wouldn’t make sense for the games to be epics, either. Modesty becomes Nancy Drew. Indeed, the compactness of the game even adds a welcome sense of urgency and immediacy. You really feel like you’re Nancy, rolling up your sleeves and getting to the bottom of things without any nonsense. As usual, I’m looking forward to the next troublesome situation Nancy gets herself into. I’m also looking forward to whatever bigger and better projects HerInteractive has planned next. " ~Contributing to research: Ryan Casey |
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Ed. note: I want some ice cream! |
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| 1 CD-ROM | ||
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