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Category Point-n-Click, Real-time 3-D Adventure
Release Date

September 2005

Developer/Publisher

Cyan Worlds, Inc.
Ubisoft

Description

First Person

"EoA was crafted using the same technology that was much loved (or hated) when Cyan built Uru...EoA couldn’t use live action characters because of its technology...Motion capture technology was used to map their actions, and their gestures are at times quite natural...But in the end, I never felt like I was talking to a real person, and this took me out of the drama of the situation.

"EoA’s ambient sounds are lush, ranging from the low rumblings of the D’ni cavern to all sorts of animal life on the various Ages... The Bahro speak a different language, so it’s only fitting that you would have to master parts of their language in order to solve certain puzzles. Each Age has four to five such symbols and you need to draw these the symbols onto the tablet to command the Bahro to move the tablet around.

"But there’s a huge bug with the tablet...In two of the Ages, you can prematurely end your explorations by drawing symbols that you see around the Age, mistaking them for your needed Bahro symbol...I was really irritated that I missed an entire Age because I drew something I thought was what I needed.

"Almost all of the other puzzles involved reactivating a machine, unlocking a door (or a floor), and manipulating nature with the aid of the Bahro...Save for one, the solutions were never extraordinarily obtuse and usually came with careful exploration and experimentation...

"I have to say, I’m really at odds with this final chapter in the Myst series. There are many things I enjoyed about it, like the surrealistic worlds, experiencing the decent [sic] into D’ni, and finally understanding a little more about who the Bahro are and their role in the D’ni mythology. However, I still feel like there are many questions left unanswered.

"Nevertheless, Myst V: End of Ages is an impressive gaming achievement. It explores the possibilities of what can be done with a puzzle in an adventure game and for that alone, it should be experienced."

-

Grade - Review

B

Box Shots
box fronts: US, Europe PC/MAC, UK Collector's Edition

box fronts: Limited Edition PC/MAC; Limited Edition MAC only
Screenshots
Game GoodiesDemos, desktop themes, sounds, etc.
Walkthrough Click to go to Walkthrough Hints
Minimum System Requirements

PC Icon PC REQUIREMENTS:

  • Windows® 2000/XP
  • 800 MHz Pentium® III or AMD Athlon™ or equivalent (1.5 GHz Pentium IV or AMD Athlon or higher recommended)
  • 256 MB (512 MB recommended)
  • 32 MB DirectX® 9.0c-compliant video card supporting 32-bit color
  • DirectX 9.0c compliant (Sound Blaster® Audigy® series recommended)
  • DirectX 9.0c (included on disc)
  • 4x or faster CD/DVD-ROM drive
  • 4.5 GB Hard Drive Space
  • Mouse, keyboard

Mac Icon MAC REQUIREMENTS:

  • OS X 0.2.8
  • 1 GHz G4 Processor (1.6 GHz or higher recommended
  • 256 MB RAM (512 MB recommended)
  • 32 MB video card supporting 32-bit color
  • Standard sound card
  • 4X or faster DVD-ROM drive
  • 4.1 GB Hard Drive Space
  • MAC-compatible mouse and keyboard
  • QuickTime required for bonus content
Caution: This game contains technology intended to prevent copying that may conflict with some DVD-RW and virtual drives, so caveat emptor...
Media 3 "Hybrid" CD-ROMs (Windows & MAC versions), DVD

 

 

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