| Point-n-Click, Sci-Fi | ||
| 1997 | ||
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Inscape EMG |
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"The game begins
as your character, an unnamed special agent yourself, arrives at a mysterious
headquarters to receive something called the "Bequest Globe." This artifact
makes it possible for you to travel between various realms of reality, tracking
down the aforementioned secrets and lies. The game has a randomizer that
allows you to put in a name and receive a number by which your character
is known. Throughout the game, this number remains relevant. Before sending
you off on your adventures, the computer console in the headquarters reviews
for you a whole series of past lives you have lived. It's a creepy and creative
beginning. ...Through your travels, you explore Stonehenge, match wits with
Morgan LeFay and a drunken Templar Knight (yet another old dude guarding
the Holy Grail), explore mysterious DNA implants, get stuck in bewildering
revolving rooms, and much more. Along the way you rub elbows with practically
every conspiracy theory in history, from the Templars to the Illuminati
to Edgar Cayce to the Philadelphia Experiment to Area 51."- |
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Patches, Technical Support, FAQ's, Demos (PC), Demos (Mac), Desktop Themes, Screen Saver, Desktop Wallpaper, Music, Sounds, Movies, The Making, Saved Games, Easter Eggs, Cheats, Trainers | |
Hints |
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WINDOWS®95: |
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| 3 CD-ROM's | ||
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