| Point-n-Click, Action Adventure/Fantasy | |
| April 2006 |
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Third Person "Against all odds, adventure games seem to be evolving. Over the past few years, there have been repeated attempts to move the classic adventure game formula into new directions. "Daemonica is the latest of these brave attempts to push adventures beyond their ossifying point-and-click roots. It doesn’t knock the ball out of the park, but it’s nevertheless an admirable attempt. "For an adventure game, Daemonica is presented in an unusual format: It’s an isometric third person perspective in a true 3D environment...You play a character with a dark past and special power: The ability to go into a trance and speak to the dead. The game takes place in and around a small village where a gruesome murder has just taken place, and it’s your job to get to the bottom of the mystery. "To be able to enjoy this game...the player should approach Daemonica as a graphic mystery. You’re also going to have to like reading. There’s a rich vein of storytelling in the game, but it’s mostly in text. Lots of text. Lots and lots and lots and lots of text. "Aside from the fun of teasing-out new conversational topics from the townspeople, the puzzles aren’t particularly impressive...There is a bit of combat in the game. However, much of it is optional and once you understand the controls it’s quite easy. "I admire the literary (if not the technical) ambitions of Daemonica. There’s a good story to be told here, even if the package is a bit rough around the edges...For those looking for perky puzzles and an array of dazzling environments, look elsewhere. But for the player with the patience to explore a rich story and meet lots of shady characters, Daemonica can be a dark, creepy pleasure." |
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