| Point-n-Click, Myst-like, Fantasy | ||
| 1999 | ||
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Benoit
Sokal / Casterman /
Microids |
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| "You,
as the player, are a journalist who has been summoned by the aged explorer
who has been "branded" with questionable credibility for over 50 years.
The old explorer's tale of travel to the mysterious Central American country,
called Amerzone, and his story claiming that the large egg that he brought
back was associated with native Indian tribal beliefs and rituals involving
the proliferation of great white birds that fly continuously from the time
that they are born and never land seems incredible, yet curiosity and the
opportunity for a good story probably will get the best of you. Upon entering
the lighthouse home of the old explorer, Alexandre Valembois, the story
unfolds as you learn more about what happened in the Amerzone almost 60
years ago. The Amerzone was a sort of "lost world" in which the native Indians
for centuries had lived an idealistic existence, which had at its core their
rituals and beliefs in providing assistance to the birth, life, and survival
of the great white birds. The "perfect" world of the Amerzone will be changed
forever by three "invaders" who come there, each with their own agenda,
and each with objectives that will have destructive effects on the culture,
ecology, and very survival of this country. ...You, as the Journalist, have
been asked by Valembois to "right the wrong that he has done" by returning
the egg to the Amerzone and to the "nest" of the great white birds. ...Unfortunately,
Valembois dies before he can advise you about the location and use of his
transport invention, the Hydrafloat, or the location of the egg." - |
||
| A+, A- | ||
|
Patches (CD version), Technical Support, FAQ's, Demos (PC), Demos (Mac), Desktop Themes, Screen Saver, Desktop Wallpaper, Music, Sounds, Movies, Saved Games, Easter Eggs, Cheats | |
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Windows
95/98 |
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| 4 CD-ROM's | ||
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