Keyboard or gamepad controlled
update the series from the 1920s to present day, our old once-geeky friend
Edward Carnby is now 33 years of age and has acquired a Goth look: long
dark hair, trench coat, and weapons more reminiscent of Ghostbusters than
the Untouchables. He works for a top-secret FBI department that investigates
paranormal and supernatural activities. His soon-to-be sidekick, Aline
Cedrac, is a 27-year-old professor with a PhD in anthropology, and, as
luck would have it, her specialty is the Abkani Indian tribe. Aline
has been summoned to Shadow Island to decipher three mysterious tablets.
Her flight partner is Ed Carnby, who is investigating the mysterious death
of his partner, Charles Fiske. As they near their destination, their plane
is disabled by an unknown force, and Aline and Ed must parachute to safety.
The game proper begins as the player must choose between Carnby, who has
settled in the woods, or Aline, who has landed atop the roof of the mansion.
Your choice is influenced by how you want to play the game. Carnby is
more weapon dependant, though not in a brute force aspect but more out
of necessity, and Aline is the inquisitive one searching not only for
literal bones, but also for skeletons in her family closet. What they
both have in common, though, is they will have to solve innumerable puzzles
as they both work a path through the mansion and eventually the underbelly
of the island to uncover the horrifying secret rituals of the Abkani Indians.
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