|
|
| Over 1 Million Visitors a Month! |
|
What’s that you say? Never heard of Carol Reed (truth by told, I’ll bet you’ve never heard of Norrkoping either!)? Well, Ms. Reed is an English investigator in her early 20’s (picture Nancy Drew with cleavage) that has adopted Sweden as her home country and started her own private detective agency. Now, I’m not schooled as to the severity of crime in Sweden, but it could be entirely possible that her yearly cases comprise the majority of that area’s investigations. Carol Reed is the brainchild of the husband and wife team of Mikael and Eleen Nyqvist - devoted Madonnaphiles and short film auteurs – who had the nifty idea to take photos of their home town, enhance them in Photoshop and then make them look like slightly swirly watercolor paintings (think back to those amusement park booths were you would squirt paint onto a frame and then it would spin to create a psychedelic effect). What possessed them to do this I don’t know – it could be that they are just leftover Timothy Leary children of the 60’s or maybe they see the world through Salvadore Dali eyes – but I like it. It is striking and leaves a lasting impression. Finally, Adventure Maker software is used to complete the creative process. The story is standard Nancy Drew/Scooby Doo – a house designed by famed Swedish architect Carl Bergsten is believed to be haunted and while the owners are away on vacation (If you live in Sweden, where do you go to vacation? Pittsburgh maybe?), Carol takes it upon herself to further explore this mystery. Her investigation will require such mundane tasks as replanting an herb garden, watering plants and facing down Nazis. Nazis! Where the heck did that come from? Fear not, there are no action sequences present, but you will need to do some research and learn some of Norrkoping’s history. The voice acting is amateurish - which makes sense as the actors are friends of the Nyqvists – but this serves to add, rather than distract from the overall experience as it reinforces the ‘you are there’ feel of the game. Recurring characters from previous games add a sense of continuity. Stina, the woman in the kiosk, welcomes you back by asking, ‘How’s it hanging?’ Well, it’s hanging pretty good Stina, thanks for asking. The herb gardener is, well, I’m not gay (not that there’s anything wrong with that), but I’m just saying, if I were, well I’d be looking to cultivate his garden, if you know what I mean.
Time Stand Still is a solid effort in a series that improves with each game. There are some small navigation problems and the ending seems a bit rushed, but these are small nuisances easily overlooked in an independent title. It would behoove some savvy publisher to bundle all four games together and sell them as the Carol Reed Quadrant. At $20 retail, the price would be attractive to both skeptic and the hardcore adventurer and could open up some avenues for other independent developers. But there I go, having those crazy thoughts again. These are lazy, rainy day type games. If you have a jonesing to blow something’s head off, then go elsewhere. If you get off on watering plants, solving tons of puzzles and checking out the scenery, then invite Carol Reed over for a mellanmål of Ostkaka and Sockerdricka.
System Requirements:
|
|
|