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November 2003: the mailman finally delivers my review copy of Mysterious Journey II. I quickly install the game and am immediately enthralled by the music emitting from my speakers. You should really wait a moment here, before selecting an item from the start menu, as the accompanying atmospheric composition will certainly sway you in the correct mood to experience this game to its fullest.
The same can be said for another important factor as well - graphics! While the graphics of the cd-version of Schizm were considered a bit ‘course ‘ (though the hard-to-get DVD version was a huge improvement), Mysterious Journey II sports top-notch, high-quality graphics and animations. Besides attention to minute’ details such as leafs, grass and flowers, impressive skies and wavy seas are set in full 3D landscapes. Many scenes are bright and colorful and achieve the necessary surrealistic atmosphere.
Mysterious Journey II begins aboard a small space station as Sen, our hero, awakens from a 200 years sleep in cryogenic device. We soon learn that he has no recollection of the crime for which he faces punishment. Finally, he commanders a shuttle to escape from his floating prison and return to the planet Sarpedon. Utilizing chameleon technology to disguise himself as different members of the planet’s tribes, Sen undertakes to infiltrate the tribes, uncover the truth and clear his name. In short, that’s the entire story. While naturalist and technocrat visions are always an interesting contrast in the philosophy of our global environment, Sarpedon seems to need a much thinner story-line to solve the matter in dispute. So, while the story elements might seem a tad thin, the real focus of Mysterious Journey II is on the puzzles.
Just like the first game most puzzles are logic-based so be sure to have a calculator close at hand. Fortunately, with some hard thought, most of the puzzles are doable and it is only towards the last fifth of the game that the proceedings become more complex. Most clues can be handily found nearby and the game is completely linear so you needn’t be worried that you overlooked an important piece of evidence in another part of the game. Dialogs can be viewed during cut-scenes. A big help is the ‘transcript’ feature that allows the option to re-read all dialogs. In case you don’t know what to do, you probably must search for a clue in the transcript. The characters are very colorful and fanciful and, while not to my taste, fit in well with the story. Sen seems to be wearing red boxer shorts on his head and other characters are even weirder and have sprigs sprouting on their heads.
In conclusion, Mysterious Journey II is one big graphical and phonetic experience. If you like to solve logic-based puzzles and didn’t play hooky during your math lessons then this game really is a must. But be aware; besides your own calculation skills, this game requires quite some capacity from your computer and video card as well. It is also difficult to identify with the characters, and though the graphics are breathtaking, the story of Mysterious Journey II is not. Even an unexpected twist failed to remedy this situation. But most of all, I would have preferred less, but more complex, puzzles. I too often found myself asking, ‘why on earth is this puzzle needed? Just to keep me busy?’ Or… was it to keep me from finishing this review in time for the deadline… who knows? Final Grade: B- System Requirements:
Copyright © 2003 Jerome for http://www.justadventure.com/, all rights preserved. |
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