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You begin the game portraying a friend of ace private detective, Jack Slayton. Your friend has recently disappeared. You begin searching his office for clues, inventory items, and the files of the six cases he has pending. Further clues? How 'bout those names and numbers on Jack's rolodex?
The game's plot was reasonably believable and it was fun trying to track down the afforded clues. I'm sorry to say that I was disappointed in this game in a number of areas. First of all, the game is very linear - sometimes I'd walk the beautiful and steamy streets of Los Angeles for hours with no interactivity - seems I hadn't had a required conversation with a NPC. GRRRRRRRR. It took a lot of stumbling around in order to set up the required "ingredients" in order advance the plot. Okay, I'm impatient, I admit it, but sheese!!
I also had an occasional
problem with character orientation. I sometimes had trouble determining
which streets I had covered and which I hadn't. Additionally there
was no back and forth dialog with NPCs. What you get is videos of
NPCs who provide you with clues and needed information. Noir
is pressed on two CDs and Overall, Cyberdreams has produced a home run in terms of creating a very immersive and believable 1940s Los Angeles. The photo-realistic graphics, great period music and SFX really create the illusion of "being there". But in my opinion, the game play was a strikeout. Darn it! Final Grade: C- System requirements:
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