|
Review
Nancy
Drew: Ransom of the Seven Ships
Review by Ryan Casey

July 22, 2009 |
|
Buy this game at

Trade
for this game at:

|
|
Poor
Nancy Drew. She travels the world cracking codes, finding stolen goods,
and unmasking criminals, but can never seem to get a vacation. Well,
maybe her luck has finally changed, for her friend Bess Marvin has
won a five-day vacation at an ecotourism resort in the Bahamas and
invited Nancy to join her and their friend George Fayne. The lure
of white beaches, turquoise waters, and sun and surf seems almost
too good to be true – and unfortunately, it is. When Nancy arrives
on the island a day late, George is frantic: Bess has been kidnapped,
and her captors have a high ransom demand: the lost treasure of the
notorious pirate “El Toro” and his Seven Virtues fleet.
And
so begins another typical working vacation for our intrepid teenage
detective in her epic twentieth interactive adventure. It’s
the details that make this game shine, from the beautiful graphics
that bring the paradisal setting to life, to the gestures and facial
expression that make George – who appears for the first time
in all her 3D glory, and whose role players assume at one crucial
point in the story – look and act like a real person rather
than a caricature. The puzzles are carefully planned and the clues
carefully laid, the dialogue typically witty, and the plot intriguing.
And how could you resist an adventure game set in the Caribbean?
The
tasks Nancy faces in this game are more challenging than average,
even on Junior Detective level. Rather than tedious chores, which
took a lot of fun out of previous entries in the series, the puzzles
here are longer and more involved: digging for treasure, decoding
a pirate’s journal, navigating an underwater maze. They required
some thought and note-taking, probably more than a younger gamer could
accomplish on his or her own, but not without the help of an older
friend or parent. There were a few puzzles that I thought could have
used a little more explanation or clues, though the only one I had
a major problem with was a timed Sudoku-type puzzle that seemed virtually
impossible to solve in the limited time given. I saved my game numerous
times, took up several sheets of paper trying to figure it out, and
eventually had to go back from an earlier saved game and play from
there.
When
you’re not mulling over a difficult puzzle, there are a variety
of fun activities to try: playing games with monkeys; sailing around
the island collecting messages in a bottle; rock climbing; scuba diving
for lost treasure. You can do most of these activities at your leisure,
which provides a good break from the game if you ever get stuck. As
a Junior Detective, you still have a notebook and to-do list to keep
you on track, while Senior Detectives are expected to be more independent
sleuths. There is a witty parrot to pester for assistance –
worthwhile if only to hear some of his rhyming wisecracks (“Nancy
Drew belongs in the zoo!”).
For
truly experienced gamers, the adventure may seem shorter than usual,
but such is usually the case with Her Interactive’s summer titles,
and I think they did an admirable job creating detailed, multi-layered
puzzles to add to playing time. Everybody will find something to like
about this game: whether it’s the intricate puzzles, the 3D
splendor of the Bahamas, the summer activities, the pirate history
. . . there are a lot of reasons to get hooked on the Nancy Drew series
now – although longtime fans will find a special surprise waiting
for them in this installment.
As
the franchise continues to grow and improve, with a casual game series,
Nancy Drew Dossiers, also gaining popularity, now is the time to get
on board with the ubiquitous teen detective and her international
crime solving. The little touches that the developers and artists
include make the series stand out all the more, and after twenty (yes,
twenty!) PC adventures, it is clear that Nancy Drew is still going
strong.
System Requirements:
- Windows® XP/Vista
- 1 GHz or greater Pentium
or equivalent class CPU
- 256 MB of RAM
- 1 GB or more of hard
drive space
- 32 MB DirectX 9.0 compatible
video card
- 16 bit DirectX compatible
sound card
- 24X CD-ROM drive, mouse,
and speakers
|