| Review
Law
& Order: Justice is Served

Review by Bob Freese
November 23, 2004 |
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Law and Order
- thirteen television seasons, and still counting. A massive and dedicated
audience. A good show? Yup! Legacy Interactive has recently released
its third game based on the show. This iteration is titled Law
and Order: Justice is Served.
It’s
one week before the US Open Tennis Championship. Elena Kusarova, a
highly ranked player from Ukraine is in the hunt. Unfortunately, as
the game begins, we find her dead on the locker room floor. YIPES!
Was this an accident or murder? Enter the venerable, astute, and very
likeable Lennie Briscoe. Jerry Orbach is back reprising his voice
for Detective Briscoe. So is the very lovely and intelligent Elisabeth
Rohm, providing the voice for Asst. District Attorney Serena Southerlyn.
Also presented is Detective Ed Green (voice provided by L&O
character Jesse L. Martin).
As
in the past two (very successful) games, the format is the same: investigation
first until we have an arrest warrant, and then the trial phase. This
game is truly massive in scope. I think I counted about 30 unique
locations to visit, and even more characters to interrogate. As you
proceed, you’ll pick up zillions of clues – well, a whole
lot, anyway. These clues are added to one of your inventories. Yes,
you heard right, there are four inventories; namely: important people
you’ve met, objects, relevant documents, and police and medical
test results. You’ll get these test results by submitting objects,
your notes of people, lab samples, etc. at the 27th Precinct in midtown
Manhattan. Get this – when I finished the investigation phase
of the game, I had approximately 15 essential characters (the game
has maybe 40), 19 important objects, 10 crucial documents, and 15
police and lab test results. And we’re only half done.
The
interface is smooth as silk and very intuitive. Essentially, you have
your four inventories at the screen’s bottom, and a slider bar
hiding in the lower left part of the screen. Hit the bar, and out
slides your map (which builds new locations according to your actions
during the game), cell phone (you’ll get loads of calls), a
log containing the important things you’ve accomplished during
the game, and your game menu. The action screen is larger than that
of the first two games – this one is very full screen. Of course
you have your morphing cursor which highlights items to inspect and
allows you to pick up objects, speak with people, and navigate. The
movement allows full 360 degrees of view. One thing I really appreciated
was that by laying the cursor over anything in inventories, a description
caption popped up. Ransacking apartments, houses, and the like reminded
me a lot of the old Tex Murphy games. Briscoe and Green talk often
about the objects they find and people they encounter. The graphics
are very nice, but not the best I’ve seen. The characters are
very lifelike, and the music decent. I must say that I found the ambient,
extraneous sounds to be fabulous. Perhaps the best I’ve ever
heard – and I think this says something about the production
crew’s really caring about this project. Oh, the lip synch is
on the mark as well. Very nicely done.
During
the investigation phase you may call your Lieutenant back at the precinct
and ask if you have enough evidence collected in order to get a search
or arrest warrant. Usually, you won’t and, darnit, it would
be nice if the Lieutenant would give you a clue as to where to go
next, or whatever, but you don’t get very much here –
you’re pretty much on your own. When you DO have enough evidence,
you’ll jump for (the proverbial) joy! You dun good! The arrest
warrant is the crown jewel and you will be taken into the second phase
– the trial.
During the proceedings,
as prosecutor, you have to have to be careful what questions you ask
and how you ask them – you don’t want to get slapped around
by the Judge too much, now, do you? Not to worry though, Lennie and
Ed have provided you with an arsenal of evidence and witnesses –
you’ll be fine. Likewise, you have to keep a lid on that evil
defense attorney by listening closely to his line of questioning and
object to his questions as appropriate. That devil!
This
game has a moderate number of “puzzles” throughout, and
I thought they were very well presented and context relevant. One
– a tile puzzle of sorts, has you moving boxes – one step
at a time as Lennie walks into the one and only space you’ve
opened for him. See, he needs to cross the room to snatch up an important
item. But these boxes consume one, two, or three “tile blocks”.
Poor Lennie. I found this my favorite puzzle of the game – extremely
well done and downright fun (yeah, frustrating too ;)
In getting ready to play
this game, I read our own Harriet Gurganus’ interview with Jerry
and Elisabeth and found it a lot of fun. You might check for it in
the JA interview archives.
When you beat the game,
you’re given a very cool and innovative bonus! You’ll
get an Internet address where you can find a number of cool remarks
by two of the game’s stars, Jerry and Jesse. Another nice touch.
Oh – included with
this game is a freebie full copy of the initial game of Law
and Order.
The
verdict? A winner! A wonderfully produced high quality game worthy
of your attention. It’s a huge game of moderate difficulty,
and loads of fun. I recommend it to any adventurer or fan of the television
show.
Oh, stay tuned –
Legacy Interactive plans another Law and Order release in the Fall
of 2005!
Final Grade: A
System Requirements:
- WIN 98/2000/Me/XP
- Pentium III 600 MHz
- 128 MB RAM
- 1.5 GB available hard
disk space
- DirectX 7
- DirectX 7 compatible
sound card
- DirectX compatible
16MB video card
- 12X CD-ROM drive
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