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Review

Last Half of Darkness: Shadows of the Servants
Developer: WRF Studios
Publisher: WRF Studios
Genre: Adventure
Release Date: 2005
Platform:

PC



Review by Alexander Tait

May 5, 2005

 

 

 

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Shadows of the Servants screenshot - click to enlargeHands up everyone who’s played The 7th Guest and The 11th Hour…Yep, pretty much everyone here. Now, hands up who really enjoyed these games…I notice a number of hands dropping. Undoubtedly there are some genuine “did not likes” in the adventure community but the Stauf series has really got some bad press over the years owing to a lack of story and unrelated puzzles to a central story or theme. But, there is a degree of hypocrisy out there. When The 7th Guest came out, it was a triumph. What other game of 1993 has graphics that stand readily above graphics of games released two or even three years later?

What made these games special to me and people just like me was the atmosphere. This was a genuine haunted house environment that you were drawn in to-the sound and look of the game was eerie. These games were multimedia horror movies that are unrivalled today except in the adventure subcategory “survival horror”. Other games have come and gone but these will always be a benchmark for other spooky games and have a soft spot in the hearts of adventure gamers.

Shadows of the Servants screenshot - click to enlargeLikewise minded individuals rejoice! Here is what the (witch) doctor ordered. Last Half of Darkness has returned in its third incantation. Fans may recall the previous entry, which was composed of beautiful photorealistic images in an old mansion. More dedicated fans may recall the 1988 DOS-based game with simple drawn graphics. Incidentally, this game is now considered freeware by its author, so typing “last half of darkness” in any search engine ought to find a copy if interested. But now, the Last Half of Darkness series has embraced updated technology and the result is Shadows of the Servants. The graphics are rendered in 3D yet still hark back to the glory days of adventure gaming in the 1990s. The 7th Guest fans will be immediately at home on arrival at the mansion at the center of Shadows of the Servants-the sweeping staircase leading upwards, the classic yet ominous paintings on the wall…have I whetted your appetite yet?

Shadows of the Servants screenshot - click to enlargeWell, anyhow, is there a story? The scene is set like this: A scientist and witchcraft aficionado on expedition in the Brazilian rainforest, Dr. Muretta, befriends a spider monkey, which she names Jaja. But Jaja’s curiosity causes him to leave the expedition. He discovers a ruined temple occupied by previously unknown primates. Jaja is bitten by these creatures but rescued by Dr. Muretta. She returns to her home in New Orleans, taking Jaja with her. Unbeknownst to her, the bites infect Jaja with an evil presence, turning him into something evil. D. Muretta is forced to put Jaja down. But evil can not be vanquished so easily. Jaja returns from the grave repeatedly and in a moment of haste Dr. Muretta burns the dead creature resulting in the monkey becoming a supernatural spirit. The evil presence of Jaja influences all residents of the estate. Particularly, this affects Dr. Muretta’s daughter, Mira, whose mind becomes twisted over the years, reflected in dark sketches and paintings of the weird Brazilian primates. You arrive in the town and must eradicate the evil…

Shadows of the Servants screenshot - click to enlargeAs you can see from the screenshots, the visuals are crisp and ghostly. There are also added touches that make all the difference to immersion in the game world such as flickering candles and fireflies. Creature images are excellent but their human counterparts are like wooden mannequins and move in a zombie-like fashion. There is no lip-synching either. Both more realistic movement and lip-synching would have added to the game, making the humanoids more realistic an believable. Fortunately, there are few other humanoids in the game, so I suppose this is a minor quibble.

Aside from the striking visuals, there is much to like. The sound effects and music are subtle yet appropriately dark and creepy. This is a game that most would not want to play while alone in a dark house. Because of the darkness and absence of much ambient noise, the developer was able to seamlessly incorporate real heart-stropping moments. Stupid as it may sound, when I left the game and returned to it at a later time, the same scares almost made me fall out of my chair! Even though I had discovered them before, the design of the game is such that you always have a purpose that drives you. This causes you to forget about the chills that lie around the corner!

Shadows of the Servants screenshot - click to enlargeThere is a little voice acting in the game, including voiceovers in the beginning and end cutscenes. Some of these voices are scratchy and distorted making them a little hard to understand. I would have liked the option to turn text on. As well as for this reason, obviously people who are hearing-impaired are going to struggle to hear important information. Strangely, the designer chose to show all dialog choices on the screen at any one time. Provided questions are asked in the order shown, this presents no problem. It is only if you select them out of order that it is plain that you are asking questions about things you don’t know yet! For such a quality product, this is a significant blunder. I am surprised that QA didn’t identify this as a sole (ha-ha) Achilles heel in this otherwise stellar production.

Shadows of the Servants screenshot - click to enlargeThere is a high fun factor in this game. The puzzles are on the easy side and reward keen observation and persistence. There are few puzzles of the “click and hope for the best” variety. This is probably the single most rewarding aspect of the game. There is a sense of achievement when completing a puzzle. You may be scratching your head for a little while, but near all of the puzzles ought to be solvable by most players. Experienced gamers may find them a little easy but may find some worthwhile exploration as some of the puzzles are truly unique such as some DNA puzzles.

Game design is simple point and click. Experienced and neophyte gamers alike will find the controls intuitive and the game interface easily accessible. Inventory items have descriptions, so no need to try to guess what the items are. Menus are excellent-easy to read and self-explanatory.

Shadows of the Servants screenshot - click to enlargeI’m not going to give away the plot of the actual game but it leads to a crescendo that is frightening and rewarding. My only disappointment was that the conclusion seemed to come crashing down all of a sudden and then is left hanging. At the end of the game, you are able to wander through the game locations again but I was left wondering whether I’d missed something or whether what I’d seen wasn’t the end at all.

The game includes a number of bonus materials including full games, demos, and a screensaver. These vary in quality and type. There are flying simulators, role-playing games, and the pick of the bunch in my mind-Death by Dark Shadows-a side scroller action adventure reminiscent of The Bermuda Syndrome or Flashback.

The WRF Studios website has some very useful links to screenshots, sample videos, and a 36MB demo. There is a walkthrough and the most up-to-date patch. Subsequent versions of the game include what improvements have been made. There is a place to purchase the game (currently $19.95 plus shipping) by money order, credit card, or PayPal.

Shadows of the Servants screenshot - click to enlargeMost impressive, though, is WRF Studios commitment to customer service. They invite contact by email (WRFSTUDIOS@aol.com), snail mail, and even by phone. All orders have a 30-day money-back guarantee if customers are not satisfied for any reason. My experience with PC support was excellent. I had serious problems getting Shadows of the Servants to run because of my PC configuration but Bill worked out a solution in two days!

Not bad for a one man job-not bad at all. This is a perfect game for a Halloween scare or for taking care of your mother-in-law when your father-in-law is away on business! Despite some flaws, this independent game deserves an A.


Final Grade: A
(find out more about our grading system)

System Requirements:

  • Pentium III 500MHz processor
  • Windows 95/98/2000/ME/XP
  • 128 MB RAM
  • 32 MB DirectX 8.1-compatible videocard
  • DirectX 8.1-compatible soundcard