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I
am an avid fan of the good old "scare" television. Outer
Limits and Twilight Zone were rarely missed as us kids
would huddle in front of the screen with the lights off trying to
scare each other. As I grew older, the shows still were fascinating
with their twisted plots and, often times, unpleasant endings for
the hero. With today's demand for gore and violence, often times we
see plot being sacrificed for sensationalism. Those were the days
when a writer really had to think carefully just how long to build
the tension, as well as how to shock the audience with reference more
than visual.
I Have No Mouth, But
I Must Scream took me back to those days. The game is unforgiving
when it comes to mistakes made. The twisted endings for each character
give the game that old fashioned, outer limit flavor. Based primarily
on logic and clues, the game is a maze of puzzle solving and multiple
choices. The wrong choice means death. Even the puzzles being solved
correctly does not mean you win. Unfair? Deal with it. This game is
not happily ever after.
This
game doesn't rely on snazzy flash engines or souped up soundtracks.
The movements are basic; there are no fancy high tech guns or flashy
magic. What the game uses is a vivid imagination, curiosity, and the
twisted endings meant to shock the player. While there is a soundtrack,
I chose to turn off the music, finding it distracting. Using internal
dialogue the characters walk the player through their individual stories
and tasks which must be performed. Simplicity is the key here, giving
the game an almost Hitchcockian flavor.
Even
the graphics are basic, only the most minimal required details are
used. Run on a DOS platform, the game can be twitchy when running
on an OS mirror higher than Windows 95. I did have some trouble with
the game running on ME. Once I downgraded my DOS program, however,
it ran smoothly. The controls are simplified, point and click method
for everything you have to accomplish. However, it is harder than
hell to play if you don't follow three simple rules.
1) Check out everything.
Even if it doesn't seem to be important. What works in one room
may not work in another. An item used in one way may not work in
the same way again. Recheck everything,
2) Listen carefully to
what the character is telling you. Often times the puzzle can be
solved by following the lead of the character. Several times the
character will give you clues to something you have not run into
yet, but will soon.
3) The puzzles are based
on the individual character's pasts. Their story is the clue to
how to solve the game.
While
the game does not rely on gore or glamour to entertain, it still is
a great play. I recommend anyone who gets nostalgic for the days of
old grab a copy if they can find one, get a bowl of popcorn, and get
ready for the old fashioned thrill.
Grade: B+
System Requirements:
PC REQUIREMENTS
486/33
8 MB RAM
2X CD-ROM Drive
SVGA video
15 MB free hard drive space
DOS
MAC
REQUIREMENTS:
System 7.1
8 MB RAM
2X CD-ROM Drive
15 MB free hard drive space
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