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Hollywood Monsters is an older game from the Spanish developer Pendulo Studios, who are probably better known for their more recent Runaway: A Road Adventure game. It should be noted that Hollywood Monsters is not publicly avaliable in English, and as of this writing it is unclear whether it ever will be. The distributor of the Spanish version was a company Dinamic which unfortunately ceased to exist.
That's where the game
begins. You play as Sue Bergman and your job is to get into the
ball room to interview the monsters and discover as many juicy
tidbits that your readers so love as you can. Unfortunately getting
there isn't so easy so you snoop around the mansion instead. You
overhear a conversation revealing that Frankenstein wishes to urgently
speak to the Invisible Man and decide that you'll go meet "Frankie" yourself.
This takes the better
part of the game. You get to visit a few other famous Hollywood
monsters so a fair amount of travel is involved. Transylvania (guess
who lives there), Australia, Egypt, Switzerland, Scotland, you
get to see the world. This part of the game is highly nonlinear
and you can access pretty much all locations at once - although
you must learn of their existence first. There is an extensive
cast of interesting and wacky NPCs to talk to, many of them Hollywood
monsters. In this game, Count Dracula is the real Count Dracula,
the Wolfman is a real wolfman, the Mummy is a real mummy (unwrapped
though) and so on. The game is decidedly on the non-serious side. And if you successfully solve the mystery, you will have a great story for The Quill!
Sound quality is unfortunately
less adequate. The speech seems to use low sampling rate and there
is audible noise. The music sounds good however, both technically
and in the choice of a decidedly "retro" style - the game seems
to be set sometime in mid-20th century. The interface is classical
point and click, mouse controlled with a list of verbs to choose
from and hotspots. Nothing unusual, easy to use and works well. Puzzles are nearly all inventory based, although there is one nice puzzle where you have to assemble a picture from jumbled pieces (not a slider puzzle mind you!). The puzzle difficulty I would rate somewhere between difficult and impossible. I don't think I could have finished Hollywood Monsters without a walkthrough, or at least not in any reasonable timeframe. Some puzzles make good sense but others seem a bit too contrived and didn't make sense to me even after reading solution, plus there was often not much in the way of hints. Maybe I was not in a sufficiently non-serious frame of mind.
Anyway enough whining, just keep in mind that you have to look around the screens very, very carefully (there is some pixel hunting) and don't try to think too logically about the puzzles. Hollywood Monsters is certainly more funny than serious and that reflects on the puzzles too. On the good side, I don't recall any dying or timed sequences in the game, which is always a plus. There should be no dead ends either. Hollywood Monsters is
a fairly long game, with lots lof locations to visit and people
to talk to and tons of inventory puzzles. If you like this kind
of game, it should keep you occupied for several days at least. All in all, Hollywood Monsters is not a bad game, but not at the top of my list either. Technically well done though not excellent, with an interesting and funny story. For the most part nonlinear and sporting puzzles somewhat in the style of Monkey Island games. My final word on Hollywood Monsters is a B-. Final Grade: B- System Requirements:
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