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Considering the recent poor quality of licensed games produced by Vivendi/Universal – The Hulk, War of the Rings - we weren’t expecting much from The Hobbit and, much to their discredit, they lived up to our low expectations. As an action/adventure game, The Hobbit is a mishmash of genres, none of which come close to reaching their potential.
There are enjoyable levels, such as sneaking past a party of Trolls to retrieve a stolen wallet, but like everything else in this game the stealth suspense is diluted as every wrong step requires you to begin again from the start of the level (where you hopefully remembered to save as, yes, The Hobbit is yet another game with console save points). For much of the game the music consists of annoying, inappropriate guitar or flute riffs that would be enjoyable if they did not loop endlessly. Unlike ‘A Mighty Wind’, a movie in which the folksy guitar music was purposely silly, the score of The Hobbit is somehow meant to reflect an ‘elfish’ or fantasy atmosphere, but when you are attempting to complete a vine jump for about the twentieth time, hearing the same riff loop ad nauseum is reason enough to wish for Biblo to be devoured by the wolves he always seems to be battling.
Use your Walking-stick to jump farther than normal. First, cycle to your Walking-stick by pressing the O button. Then get a running start. When you near the jumping point, hold the L1 button to ready your Walking-stick and then quickly press the X button to jump. Believe it or not, this move that reads as though it can only be accomplished by a contortionist soon becomes second nature as you have no choice but to jump, jump, jump. One thing I rarely complain about is camera angles in a game, but I don’t think I’ve ever played a game in which it seemed I was constantly adjusting the camera to get a better view or to see what jump was needed next. Never have I played a game in which I had so many bad camera angles as in The Hobbit. Of course, as this is a platform game that offers nothing original, there are gems scattered about Middle Earth that Bilbo can collect to increase his courage. More realistic are the hidden treasure chests, but there is no strategy involved here either as unlocking them is simply a matter of pressing your mouse or controller button at the appropriate moments.
Does this game follow the book? Yes, in the most superficial way possible – Gandalf the Gray is present, Bilbo acquires both Sting and the One Ring, and faces-off against Smaug the Dragon. The first chapter of the game – there are eleven chapters total – is a complete rip-off of last years other Vivendi/Universal LOTR release. Bilbo must search the town to collect objects and perform fetch-it missions for the townspeople. While I am a huge advocate of puzzles and adventure aspects in games, what somnambulist believed that retrieving apples, playing hide-and-seek or searching for a needle in a haystack (seriously!) would be interesting?
So if you have children and want to discourage them from ever reading, then just let them play this game. Instead, be a good parent and plop them down with a paperback version of The Hobbit and allow Middle-Earth to exist in their imagination rather than as a lesser version of Super Mario World. Final Grade: D System Requirements:
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