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Of course it was a great idea! I Confess that I admire Arxel Tribe's idea of incorporating the work of the greatest filmmaker in history into an adventure game. But what this talented group of game designers came up with, Hitchcock: The Final Cut, is a very strange game indeed.
Is the Notorious mogul's daughter and as Young and Innocent as she seems? Or is she actually the Saboteur? Well, you don't have much time to think develop your Suspicion in this department, because almost immediately after your arrival at the estate, The Lady Vanishes. Things begin to go Downhill from here.
Unfortunately, game's presentation and interface are an even bigger mystery. Presented in third person with extremely handsome backgrounds but only mediocre character models, you'll wonder why the game developers made the curious decision to employ mouse support in the close-ups but not in the long shots. Long before you've taken Thirty-Nine Steps, your finger will be very tired of hammering on the arrow key. What's even worse is that now-depressingly-familiar problem of erratic camera angles. They change so frequently, and so unexpectedly that it's enough to cause Vertigo. A simple act of walking from one side of a room over to the Rear Window will sometimes trigger two or three changes of camera angle.
I've done a lot of strange things in adventure games, but stopping the Family Plot in order to bake an apple crumble has to rank up there with the strangest. And what's with the girls' mynah bird? We all know mynah birds talk, but this bird is as smart as a person and can carry on complete conversations and follow out complex orders. This bird would make Lassie feel inadequate, and its presence makes it hard to take anything in the story very seriously.
There's also a general sloppiness in the game that's very discouraging. Conversation trees frequently make no sense, as they refer to events that have not yet happened. And there is severe character clipping, making one scene which features a character pacing in a circle and blithely walking through the wall on every spin, unintentionally hilarious. It's also a bit offensive to have the game begin with a splash screen that says "Alfred Hitchcock Presents." No he doesn't. He's dead, and this game should not be blamed on him.
I do not enjoy beating up on any game by Arxel Tribe, as I think they are a talented bunch, and they've have made games I truly admire (Faust, Ring, Pilgrim and Louvre). And let me stress again that the artwork in the game (excepting the character models) is extremely moody and attractive. But instead of being Spellbound by Hitchcock: The Final Cut, I was eager to wish it Bon Voyage. This game is for The Birds. Hitchcock deserved better. So do we. Grade: D System Requirements: Windows 95/98/ME See: Young and
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