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Review
Gumshoe
Online
| Developer: |
Hiding
Buffalo |
| Publisher: |
N/A |
| Genre: |
Adventure |
| Release
Date: |
2005 |
| Platform: |
Online
Game
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Review by Ugur Sener
February 9, 2005 |
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Another day begins in
Wheaton City as you browse through the newspaper. The article on
the front page speaks of yet another mysterious murder
in the city. Suddenly the phone rings. The chief of police is requesting
your assistance. The police have not been able to crack the case
in the newspaper. The services of a private investigator are required.
You put on your fancy trench coat, obligatory hat, and head for the
police station. Perhaps your keen eyes, sharp intellect, and detective
instincts will be enough to put another criminal behind the bars…
Gumshoe Online is a Web
community that puts players in the role of private investigators
in a corrupt city. The gameplay consists
of solving stand-alone cases by investigating crime scenes, talking
to witnesses, and piecing together clues. At the beginning of a case,
players can only visit a small number of locations. However, discovering
clues and talking to characters unlocks other locations and gradually
unfolds the storyline behind the case. As the investigation continues,
various solutions for the case are listed on a board in the detective’s
office. Players will have to identify the correct case solution,
choose the right suspect, and select five items as evidence to solve
the case. If the solution and suspect selection is correct, and the
evidence identified provides sufficient proof, the case will be successfully
solved. Upon submitting a solution for the case, players will receive
a score based on the number of clues found, the time taken, and the
selection of evidence to support the solution.
Gumshoe Online also aspires to become a strong Web community. The
game Web site features a forum where players can share clues about
the available cases. While there are currently only a small number
of players who frequently post on the forum, as the community grows,
the ability to share the gaming experience with other players may
add a whole new level of depth to Gumshoe Online. Furthermore, the
developers also seem to be responsive to player requests and comments.
Administrators occasionally respond to player comments and offer
hints to help with the cases. In addition, cases have been modified
based on the messages posted on the forum to improve the gaming experience.
Finally, developers seem to be paying close attention to player comments
as they enhance the game with new features. For instance, a recent
news post on the Web site announced that as of February 21st, 2005,
players would be able to create save game files, allowing them to
work on multiple cases at once. This new feature was apparently added
based on player feedback.
Gumshoe Online has an
interesting premise. However, a host of problems can significantly
hurt the gameplay experience for many players.
First of all, the game lacks a consistent storyline. Each case has
its own scenario. There is currently no plot development across multiple
cases. Furthermore, since the individual cases are much shorter than
a full adventure game, the plot development within each case is also
rather limited. The game’s approach to submitting case solutions
can also take away from the experience. The cases do not have set
conclusions. When players are ready to submit their solutions, they
can simply go back to the office, select a solution, suspect, and
supporting evidence and complete the case. While this may offer players
a chance to use their deductive reasoning to solve the mystery, it
eliminates any chance of building up to a climax at the end of the
case. Gumshoe Online will disappoint those players looking for a
solid engaging story with lots of plot twists and interesting, memorable
characters.
The game also suffers from a time limit imposed on each case. While
players can spend as much time as they need in any given room, moving
from one room to another or traveling between various locations consumes
time. If the time limit expires before players solve the case, they
are required to restart. The allotted time is not short, however
when there are a large number of places to explore, players can easily
run out of time traveling from one location to another. To make things
worse, even the locations where players may have analyzed thoroughly
can change as the case progresses. Different people or objects may
become available, requiring players to revisit locations. Especially
since it is not always clear when or why the things available in
a location can change, players can easily run out time as they try
to figure out where they need to return. Rather than adding excitement
to the game, the time limit feels like an unnecessary and annoying
burden.
The conversation system implemented in the game can also be very
problematic. Gumshoe Online uses a tolerance system to determine
whether or not a character is willing to talk to the detective. As
players ask questions, the tolerance level of characters goes down.
Thus, players can potentially exhaust the tolerance of characters
before asking all the vital questions and get stuck in the middle
of the case. While the tolerance system does encourage players to
choose their questions carefully, it does not necessarily add anything
to the gameplay experience. Instead, the tolerance system creates
uncertainty as players may struggle to solve the case without knowing
whether or not they have missed a crucial piece of information by
not asking all the right questions.
Another problem with Gumshoe
Online is the repetitiveness of the
puzzles. In all of the three cases that are currently available,
players are required to find a crowbar and a set of lockpicks. While
it may be too unrealistic to expect the detective to walk around
with a crowbar, it is hard to explain why he would discard the lockpicks
at the end of each case. The fact that the cases can be played in
any order may provide justification for this, but the chore of finding
the same two items three times does not become any less boring just
because it can be justified. Adding to the repetitiveness are the
abundant lockpicking and safecracking puzzles. Each of the currently
available cases feature locks that can be picked after the lockpicks
are located. The lockpicking interface makes an interesting puzzle
at first, but after going through the process three or four times,
it starts feeling like a chore. Similarly, the safecracking puzzle
appears three times in the Moonshine case. While the puzzle is entertaining
the first time around, the repetition can be frustrating.
A
second problem with the game’s puzzles is that they sometimes
feel very arbitrary. For instance, in The High Order of The Three
case, the owner of a bookstore appears after players examine a number
of other locations. The detective has no problems with going inside
the store when the owner is absent. However, he refuses to go to
the inner sections or the second floor of the store until the owner
appears. It is hard to explain why a detective who has no issues
breaking into buildings and opening other people’s safes will
not go through a store that is open for business. Another example
of the arbitrary puzzles is the torn or broken items. All three cases
feature one or more items whose pieces have been seemingly randomly
distributed across the town. It is difficult to conceive why anyone
would go through the trouble of tearing something into pieces and
hiding each piece in an obscure place. After all, destroying the
item would have been much easier. It should of course be accepted
that Gumshoe Online is a game and everything
about a game does not have to be logical. However, this does not
make it any less frustrating
to pixel hunt for an item whose pieces are in five different locations
for no apparent reason.
Thankfully, its various problems do not keep Gumshoe
Online from
being entertaining. Furthermore, the developers seem to be very willing
to put in the effort to make the gaming experience better for players.
Gumshoe Online is a relatively new Web community, and it is unique
in the sense that each case will give the development team the ability
to improve the overall gameplay. As more cases are released, the
game can easily overcome its problems and grow into a very engaging
experience that can be shared across the Web with many other players.
As it stands today, Gumshoe Online cannot be compared with great
games like the Broken Sword series or The
Longest Journey. However,
with its charming graphics, original concept, interesting cases,
and potential for improvement, Gumshoe Online does have some good
things to offer. With a free tutorial case and no need to install
anything on your computer, Gumshoe Online is definitely worth a try.
Final Grade: C
(find out more about our
grading system)
System Requirements:
- Internet Connection
- Game supports Internet
Explorer, Netscape, Firefox, Mozilla, Opera
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