| Review
Fatal
Frame II: Crimson Butterfly (aka Project Zero II)
| Developer: |
Tecmo |
| Publisher: |
Tecmo |
| Genre: |
Action/Adventure |
| Release Date: |
December 2003 |
| Platform: |
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Review by


October 29, 2004 |
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A couple of years ago I
borrowed a PS2 and a few games from a friend. Among those games was
the first Fatal
Frame. Not having much
time, and desperately wanting to play Code Veronica
and Silent
Hill 2, I just barely glanced at FF
and then put it aside. My apathy towards Fatal Frame
left me believing that the sequel wouldn’t be anything special,
but this time, owning a PS2 and not having limited time, I gave it
a try. Boy was I mistaken!
The background story describe
tells of All God’s Village, a village hidden
deep in the forest and even deeper in the mountains. It was the eve
of the Crimson Sacrifice ritual, a ritual performed
to calm the rumbling of the Hellish Abyss. During
the ritual, the older sister of the Twin Shrine Maidens
strangled her younger twin and became one with her again. The villagers
had believed that the twins were a single person who had become split
and born as two and that they would radiate great energy when they
became as one again. That energy would then reseal the Hellish Abyss.
After the ritual, the crimson mark left on the neck of the younger
twin by the hands of the older turned into a Crimson Butterfly.
The body was thrown into the Hellish Abyss and her soul flew away
in its new butterfly form.
But something went horribly
wrong! The ritual failed and the village and its inhabitants disappeared.
Now a thick layer of fog lingers through the forest and a Twin
Deity Statue marks the location where the village once stood.
It is said that if someone gets lost in this forest, they will be
spirited away to the village where the Crimson Butterflies dance
Mio and
Mayu Amakura - twin sisters gifted with psychic abilities
- are visiting their secret childhood play area. When they venture
too deep into the forest, a Crimson Butterfly appears and Mayu follows
it. Mio follows her sister and they soon find themselves unknowingly
spirited away to the Lost Village.
Now the anniversary of
the ritual is quickly approaching and the spirits wander the village
in search of new Twin Shrine Maidens to correct the ritual that went
awry. As luck would have it, Mio and Mayu have just entered the village….
So turn on your PS2 and
be prepared for sheer terror. Wait patiently as the game loads and
then automatically dives an intro cut-scene and a movie-like trailer
that perfectly set the mood before reaching the start menu from where
you can start a new game, load a saved one, see your photo album (more
about that later), see the gallery or set the options, where, among
other things, you can select between 2D or 3D control - an excellent
feature that should be implemented in survival horror games.
The game begins with the
player as Mio in the forest, searching for her sister, Mayu. Mio finds
her at an overlook from where the Lost Village can be seen through
the fog. Next to them is a Twin Deity Statue and that’s obviously
bad news! There is also a lantern emitting a dim glow that will serve
as a save point. More lanterns are scattered around the village, and
they are the only place where the game can be saved – but only
when they are lit! Now I know this is the standard in console games,
but it’s a very bad idea and I never understood what its purpose
is and why not give the players the opportunity to save whenever they
feel like. But at least this is the only negative aspect of the game
– and it was not unexpected.
Trying to find their way
out of the village, Mio and Mayu - who will be tagging along at certain
points in the game - will have to confront the ghosts of the villagers
– from the plain people, who will be after them with torches
and pitchforks; to the priests who performed the ceremony; down to
the twins that had been sacrificed. These ghosts attack by floating
through Mio’s body and draining her life. Mio’s only weapon
against the ghosts is camera! But not just any regular camera , for
this is the Camera Obscura.
The Camera Obscura can
capture the supernatural and exorcise or display the thoughts of the
captured ghosts, depending on whether or not they are hostile. When
Mio uses the camera, the game switches to a 1st person viewpoint,
showing everything through the viewfinder. You can tell if a ghost
is hostile or friendly as the camera’s filament will light red
or blue respectively. Capturing the thoughts of a friendly ghost (no,
Casper doesn’t make a cameo appearance!) will often be helpful
for Mio. Trying to exorcise a hostile ghost takes more than one click
of the camera. There are a few different kinds of film, that have
variable exorcism power and reloading time, starting with film Type
7 with very low exorcism power and slow reloading time, which is unlimited.
The other kinds of film are hidden around and they are all, of course,
limited. Each ghost has its own life points and each picture taken
subtracts a certain amount. Ghosts have weak spots, and capturing
those will hurt them more. They also have a certain “pose”
(or sometimes more than one), which is called “Fatal
Frame”, and will take away a great amount of life points
if a picture is taken at the proper moment. The camera is upgradeable,
adding features such as making a noise when a ghost is in Fatal Frame
pose or the “Zero” function which provides high exorcism
power. The power of some of its functions can be upgraded too by using
Spirit Orbs that are scattered through the gameworld
and by reaching predetermined point levels.
The camera and its functions
and upgrade options can be accessed from the in-game menu. A very
interesting feature of the game is that the photos Mio takes can be
saved selectively and then viewed at any time from the main menu –
the photo album option. Also available from the in-game menu are info
about the game in progress (points, health, playing time etc), a map
of Mio’s current location, the items she’s carrying and
the notes and books she finds along the way. Those are an essential
read, since they unfold the full story about the village, its legends
and what has been happening since the village disappeared –
for example the story of twin sisters, Sae and Yae Kurosawa, and Itsuki
and Mutsuki Tachibana, all of which will play an important role throughout
the game (remember the Crimson Butterflies!). From the in-game menu
the Spirit Stone Radio can also be accessed. Some
ghosts leave crystals behind that have their thoughts recorded and
can be heard by using radio.
Exorcising hostile ghosts
is not the only thing Mio will have to do to escape the village. There
are puzzles scattered here and there, consisting of finding keys to
unlock doors, using items Mio acquires, or finding and capturing specific
friendly ghosts. There are also a few logic puzzles such as turning
two statues in a certain way to unlock an entrance. Of course this
is not a pure adventure game, so the puzzles are pretty much on the
easy side.
The
atmosphere of the game is out of this world! Fatal
Frame 2 was
created to scare and, trust me, it will do so! The ghosts of the
sacrificed twin sisters attacking uttering in echoing, eerie voices
,“I
don’t want to kill you”, “Why do you kill?”
A long haired woman crawls out of a box, like Sadako/Samara from
The Ring. Even the final “boss” - usually a weak point
of even the best survival horror games - is impressive and menacing.
Everything, everywhere emits a pure haunting feeling, creating an
intense, unsettling atmosphere that will have you glued to your
seat,
with your heart beating faster than you ever though it could! Fatal
Frame 2 does not rely on cheap “jump off your
seat” horror either. The feeling it creates goes deep into
the player’s mind and is not easily forgotten. Great sound,
graphics and visual effects add to all that, producing a survival
horror game that will refuse to fade from your memory. This is a
game that is essential to be played in a dark room with powerful
speakers
or headphones!
There are some things in
which certain cultures excel. For example, when it comes to sports
cars, the Italians stand out. For basketball, you can’t beat
the Americans (well, unless it’s the Olympics). Well, when it
comes to horror, leave it to the Japanese! And with Fatal
Frame 2 the Japanese have outdone even themselves. I
waited several days after finishing the game before writing this review,
so that the initial enthusiasm would subside and I could be objective.
Now I can honestly say that with Fatal Frame 2
we are presented with what is probably the scariest, most haunting
and most unsettling of survival horror games!
Final Grade: A+
(find
out more about our grading system)
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