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Eternal Forces is a licensed game taking place in the world of the popular Left Behind novel series by Tim LaHaye and Jerry Jenkins. It is a real-time strategy game much like Warcraft 2, but placed in an eschatological setting. What is eschatology and what are these novels talking about? If you taught Sunday School and know the answer to these questions, then skip ahead to the Game Play section. For the rest of us, here is a quick look into a world which most people have never heard about. Eschatology is the branch of theology which concerns itself with the end of the world or of mankind. In this case, we are talking about Christian theology. The Christian religion is splintered into many denominations (sects) and each one has its own opinion of the End Times. All of them share the following major events, although they disagree over the order and just how literally they believe the scriptures will be fulfilled.
Eternal Forces takes place during Part 3, just after the rapture when the earth is in a state of chaos and newly converted believers must fight for their lives against “The Beast.”
OK, now you have a vague idea of where the game is coming from. How well does it play?
Eternal Forces is a Real-Time Strategy/Resource Management game. Classic examples would include Populous and Warcraft 2.
To play these types of games well, you must know your strengths and weaknesses as well as those of your opponent and leverage your resources so as to tip the advantage in your direction. This usually means keeping track of lots of things at the same time. How are the resources coming? Am I spending them on the most useful stuff? Is everyone where I need them to be? What is the enemy doing? Have I protected myself adequately? What is my best strategy? Is everyone busy doing something? It is easy to get overwhelmed. For me, it has always boiled down to how quickly and efficiently you can control your units. I loved Populous, but could only get through half of the levels before the computer got faster than me. At that point there was no way I could win. I loved Warcraft 2, but could never finish the final levels because I couldn't jump around the screen and control things as quickly as the computer. So one of my first questions about Eternal Forces was how efficiently could I control my units.
The first problem I ran into was the buildings. They were always in the way. It was nice that LB Games decided to make a realistic 3D setting, but it did nothing for the game play. As you can see from the screen shots, sometimes the buildings were translucent, sometimes they were opaque. Sometimes you could see your units as green shadows through the buildings. Most of the time I was just wondering what was on the other side where I couldn't see. You can raise and lower the camera, but by the time it is high enough for the buildings not not be a problem, your units are too small to see or control. Can you see my Disciple in the aerial Shot? Or is that my Medic? So I found that I was spending much too much time struggling with the camera angle when I should have been directing my units. Which leads me to the next frustration – Everything looks alike. You must take over abandoned buildings and convert them to your needs. But only certain buildings are available and they can only be converted into one or two choices. To me, they all looked the same and I found myself wandering around the city trying to find the right one. Time wasted when I should have been building or upgrading.
And speaking of moving around, don't even think about playing this game unless you have a very powerful gaming system. I tried playing it on a system with the minimum requirements and I could not get through the tutorial. Whenever I got close to the side of the screen everything would slow down and I could never crawl over to the edge. Which meant that I couldn't get to the building which the tutorial wanted me to get to. So I moved over to an AMD 2600+ with GForce 6600. I could now get to the edge, but it was still slow. Heaven help you if you need to take action anywhere other than the center of the playing field. Now, if all that wasn't bad enough, just when you think you might have things under control – you have everyone busy doing what they need to be doing. Then you notice that you are losing units all across the board. What's happening?
So much of your precious time must be spent going around the board and clicking on every unit to make sure they are prayed up. Over and over again. Now, to be fair, Eternal Forces brings several interesting variations to the game.
In the same way, you don't have to kill the enemy units to get rid of them. Your units have powers which raise the spirit and if the enemy gets too high, they break ranks and become neutral. This is encouraged in the game as killing an enemy costs you a spirit point, but “saving” them wins you two points.
Eternal Forces is an RTS with a couple of interesting variations. It is written in a religious setting, but is not preachy nor does it condone violence against the heathens. If anything, it discourages violence and intolerance.
You need hair reflexes with manic speed and control to play the game, but the action does not follow at the same pace. You are expending much more effort than the action on the screen would seem to indicate – clicking wildly around the screen just to make sure that your units stay put. I have a hard time believing that this mix will work for anyone. So, we have a professionally crafted game, but with significant flaws. It comes close, but I just don't think it's going to make it with either the Gamers, who will want more screen action, or the Adventurers, who will want less adrenaline. That gives it a C+.
System Requirements:
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minor adjustments to the configuration of your system and/or updates
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