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Introversion Software, a small independent developer from the UK, has taken several old gaming classics and combined them into a new, fresh and highly addictive gaming experience. Imagine taking Warcraft II, Lemmings and Centipede, combining them into a single game, and pouring it into the environment of the original Tron movie. Yes, this is an action game. There is running around and shooting, but there are also strong story and puzzle elements along with an amazing virtual world to explore. There is adrenaline, but there are also places to pause, look around and plan your strategy.
But let's get to the game itself. From the web site: "The world of Darwinia is a virtual theme park, running inside a computer network built by a computer genius named Dr Sepulveda. Darwinia is populated by a sentient evolving life form called the Darwinians. They are the product of a decade's worth of research into genetic algorithms. “Unfortunately, the systems of Darwinia have been overrun by an evil red Viral Infection. This Virus has multiplied out of control and must be stopped. Your task is to destroy the Viral Infection and save the Darwinians from extinction.”
Then you find yourself floating above a hollow world with a “sun” in its center. This is the virtual world of Darwinia and that “sun” is the central database, or Heaven, where the archives of the Darwinians are stored after their programs are terminated. This is a beautiful scene which you can explore in full 3D. If you have a wheel mouse (highly recommended) the wheel will raise or lower your viewpoint. As maps go, this is one of the coolest I have ever seen. At first, there is only one place to go to, GARDEN, so you click on it.
Your old friends, the W, S, A, D keys, move you forward, backwards, left and right while the mouse turns you side to side and up and down. If you have a wheel on your mouse, it will raise and lower you. There is nothing pressing at the moment, the virus appears to be stable, so spend as much time as you like looking all over the level. You will see the little green Darwinians and the snake-like red virus's. Notice the larger red things which look just like... centipedes. You will also see little buildings with red lights flashing on them. Your job – get the red out. The only place you have any control is right by the gate which brought you here. You hold down the <ALT> key to enter Program Mode and you see a circular area where you can start programs by drawing a figure. This technique will be familiar to anyone who has ever used a Computer Aided Drafting program.
So we call up a squad. It is that set of three things which look like rough chess pieces. You can move the squad around by left-clicking where you want them to go. Once they get close to the virus's, right-clicking causes them to shoot. Just hold that button down while aiming with the mouse. Gee, this game is rather like Centipede, except the bullets go in a straight line and the world is definitely hilly. If a virus touches the squad, you lose one of the members until all are gone. You can then call up another one.
This is the basic game play. You look around and decide your strategy. Then send in the Squad to clean up the first infection, shooting all the crawling bits just like in Centipede. Keep the Engineers close behind to collect the Souls for processing into Darwinians. And build up your resources just like Warcraft II. Then heard the Darwinians towards whatever goal you have for that level like so many Lemmings. Take a deep breath, look around, and go after the next group until the level is clear and you have achieved your goals. While all this is happening, you can keep the Dr. busy upgrading your systems. This will let you put more units into a squad, run more programs at the same time, get new weapons, etc.
And you even get a prize for winning the game. Once completed, the Mod Engine is unlocked and you can design your own levels. If all of this sounds complicated, it is. But it is fed to you a piece at a time and each piece becomes natural buy the time you get to the next level. The combination of using keyboard and mouse for multiple actions allows you to do many things. I always had a feeling of control and never felt like the computer was taking over just to fill in the gaps.
Music is good enough to sell on its own soundtrack CD, and the sound effects are good - appropriate and not distracting. I know that I usually break my reviews up into different categories and analyze each one, giving it its own grade. But not for Darwinia. It is just too tightly integrated. It is a total gaming experience which is fun, fresh and completely addicting. You will be too caught up in the conquest to care much about the artwork. So how do I grade this game? Well, it has new ideas which have not been done before. They nailed the user interface and playability. It's addicting. They made it for PC, MAC and Linux. And they are Independent Developers. Sounds like a solid “A” to me.
The web site doesn't list minimal hardware requirements, but it ran fine on my system and they stopped selling my graphics card and CPU years ago. Also, most of the graphical effects can be toned down or turned off to improve performance. So if your system is even close to contemporary, you should be fine. Again, the demo is free and will expose any problems. Final Grade: A
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