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Review

Darwinia
Developer: Introversion Software
Publisher: Introversion Software
Genre: March 2005
Release Date: Action
Platform:

PC Mac Linux



Review by Robert Washburne

August 17, 2005

 

 

 

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Darwinia screenshot - click to enlarge"Invention" is the art of nailing two things together which have never been nailed together before.

Introversion Software, a small independent developer from the UK, has taken several old gaming classics and combined them into a new, fresh and highly addictive gaming experience.

Imagine taking Warcraft II, Lemmings and Centipede, combining them into a single game, and pouring it into the environment of the original Tron movie.

Yes, this is an action game. There is running around and shooting, but there are also strong story and puzzle elements along with an amazing virtual world to explore. There is adrenaline, but there are also places to pause, look around and plan your strategy.

Darwinia screenshot - click to enlargeSo my first suggestion is to be sure you have played the three games I mentioned above (there is a reason why they are classics). If you liked them, then you will like Darwinia.

But let's get to the game itself. From the web site:

"The world of Darwinia is a virtual theme park, running inside a computer network built by a computer genius named Dr Sepulveda. Darwinia is populated by a sentient evolving life form called the Darwinians. They are the product of a decade's worth of research into genetic algorithms.

“Unfortunately, the systems of Darwinia have been overrun by an evil red Viral Infection. This Virus has multiplied out of control and must be stopped. Your task is to destroy the Viral Infection and save the Darwinians from extinction.”

Darwinia screenshotThe first thing that will strike you about the game is the loading sequence. There are several which are chosen at random to make it look like the game is being loaded by a Commodore 64, or an Amiga, or an ancient PC, or whatever. But this is just eye candy. The game actually loads very quickly and you can escape out of the “loading” at any time.

Then you find yourself floating above a hollow world with a “sun” in its center. This is the virtual world of Darwinia and that “sun” is the central database, or Heaven, where the archives of the Darwinians are stored after their programs are terminated. This is a beautiful scene which you can explore in full 3D. If you have a wheel mouse (highly recommended) the wheel will raise or lower your viewpoint. As maps go, this is one of the coolest I have ever seen. At first, there is only one place to go to, GARDEN, so you click on it.

Darwinia screenshotYou enter the land of GARDEN and the Dr. finally notices you. Well, if you're going to hang around you might as well make yourself useful. This is the world where you start learning the basics. And the first thing you learn is how to control your viewpoint.

Your old friends, the W, S, A, D keys, move you forward, backwards, left and right while the mouse turns you side to side and up and down. If you have a wheel on your mouse, it will raise and lower you. There is nothing pressing at the moment, the virus appears to be stable, so spend as much time as you like looking all over the level. You will see the little green Darwinians and the snake-like red virus's. Notice the larger red things which look just like... centipedes. You will also see little buildings with red lights flashing on them. Your job – get the red out.

The only place you have any control is right by the gate which brought you here. You hold down the <ALT> key to enter Program Mode and you see a circular area where you can start programs by drawing a figure. This technique will be familiar to anyone who has ever used a Computer Aided Drafting program.

Darwinia screenshotAt first, you resources are limited. You can only call up an Engineer or a Squad. And you can only have a few things at a time. So we bring up an Engineer and it starts right off converting the gate from Red to Green. Score one for the Good Guys! That was easy enough. Maybe the Engineer can convert the Virus's as well? No such luck. If a virus touches and Engineer, its program is terminated.

So we call up a squad. It is that set of three things which look like rough chess pieces. You can move the squad around by left-clicking where you want them to go. Once they get close to the virus's, right-clicking causes them to shoot. Just hold that button down while aiming with the mouse. Gee, this game is rather like Centipede, except the bullets go in a straight line and the world is definitely hilly. If a virus touches the squad, you lose one of the members until all are gone. You can then call up another one.

Darwinia screenshotOnce a virus is “killed” it leaves behind a little red jewel of its “DNA” The Engineers can collect these and take them to an Incubator where they will be converted back into Darwinians. But they must be quick. The DNA souls only hang around for about 30 seconds before floating up and back to Heaven.

This is the basic game play. You look around and decide your strategy. Then send in the Squad to clean up the first infection, shooting all the crawling bits just like in Centipede. Keep the Engineers close behind to collect the Souls for processing into Darwinians. And build up your resources just like Warcraft II. Then heard the Darwinians towards whatever goal you have for that level like so many Lemmings. Take a deep breath, look around, and go after the next group until the level is clear and you have achieved your goals.

While all this is happening, you can keep the Dr. busy upgrading your systems. This will let you put more units into a squad, run more programs at the same time, get new weapons, etc.

Darwinia screenshotEach level gives you training using the resources you have so far. But the next level always introduces new enemies, new weapons and new things for the little Darwinians to do. So while the pace remains fairly constant, you are always presented with new problems to solve. Namely, how to achieve your goals with the resources you have and what the best way is to deal with the new stuff.

And you even get a prize for winning the game. Once completed, the Mod Engine is unlocked and you can design your own levels.

If all of this sounds complicated, it is. But it is fed to you a piece at a time and each piece becomes natural buy the time you get to the next level. The combination of using keyboard and mouse for multiple actions allows you to do many things. I always had a feeling of control and never felt like the computer was taking over just to fill in the gaps.

Darwinia screenshotThe graphics speak for themselves – never have so many colors been used to portray such low resolution. It was almost like playing Pong with a perfectly round puck (the original Pong game had a puck made from one square pixel). They did an excellent job of keeping the feeling that you were not just on some exotic world, but inside a computer.

Music is good enough to sell on its own soundtrack CD, and the sound effects are good - appropriate and not distracting.

I know that I usually break my reviews up into different categories and analyze each one, giving it its own grade. But not for Darwinia. It is just too tightly integrated. It is a total gaming experience which is fun, fresh and completely addicting. You will be too caught up in the conquest to care much about the artwork.

So how do I grade this game? Well, it has new ideas which have not been done before. They nailed the user interface and playability. It's addicting. They made it for PC, MAC and Linux. And they are Independent Developers. Sounds like a solid “A” to me.

Darwinia screenshotGo to the web site. Download the free demo. If you like it even half as much as I did then you'll be ordering the whole game in no time.

The web site doesn't list minimal hardware requirements, but it ran fine on my system and they stopped selling my graphics card and CPU years ago. Also, most of the graphical effects can be toned down or turned off to improve performance. So if your system is even close to contemporary, you should be fine. Again, the demo is free and will expose any problems.


Final Grade: A
(find out more about our grading system)