| Review
D
Developer:
Warp/Rozner Labs Inc.
Publisher: Acclaim
Entertainment
Genre: Adventure
Release Date: March 1996
Platform: ,
DOS, ,
Sega Saturn
Review by Ugur Sener
August 28, 2003
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Released
in 1996 [the Japanese version was released in December of 1995 – Randy],
Acclaim’s horror adventure D is set in Los Angeles. There
has been a mass murder at a hospital and the renowned doctor Richter
Harris is responsible. Richter is apparently still in the hospital
with a large number of hostages and the police can’t get to him. Upon
hearing the news, his daughter Laura immediately drives to the crime
scene and marches right into the hospital the police are incapable
of entering. Once inside, she encounters a strange substance that
transfers her to a world born of her father’s imagination. Alone in
what appears to be a large house full of deadly traps and mutilated
corpses, it is up to Laura to solve the mystery and discover what
has driven her father to commit such horrible crimes.
In
the role of Laura, players explore the strange house solving various
puzzles along the way. The plot unravels as Richter communicates with
Laura at various points in the game and as Laura has flashbacks when
she finds glowing bugs around the house. At the climax of the game,
Laura confronts her father and players find out why the game is called
“D”. Unfortunately, there is not much to the mystery, making the story
easily forgettable. What lacks in story depth is, however, made up
for by the atmosphere of the game. D is dark and scary with
its detailed if not particularly gory environments. The game also
succeeds in creating a sense of tension, giving the players the feeling
that something big is about to happen at any moment.
The
graphics are very good considering the age of the game. Players experience
D from a first person view. The arrow keys are used for movement
and the inventory is accessed with the ‘I’ key. The space bar handles
actions like picking up and using inventory items. Laura’s movements
are smooth, even though she is rather slow. Especially when Laura
is going up the stairs or leaning towards an object of interest, it
becomes obvious how much effort was put in making the camera movement
realistic. However, Laura’s character animation could have been handled
a lot better during the video sequences. Her face hardly conveys any
emotion even when she is in mortal danger, while her movements seem
sharp and forced.
The
sound effects and the music are excellent in setting the game’s dark
mood. The sounds are very realistic with an eeriness that adds much
to the game’s atmosphere. The music, performed by an orchestra, is
chilling and very successfully reflects the mood of the game. The
voice acting on the other hand, is way below average. Granted the
only person who talks in the game is Laura’s father, but I found myself
barely able to tolerate his voice when I played through the game a
second time.
What
makes D a failure and the reason it is on Just Adventure’s
list of “turkeys”
is exactly what is supposed to make it stand out. From the moment
the game starts, players have exactly two hours to complete the game
and there is no save function. While this seems to be a nice touch
at first, what it really means is that the game is very short. The
puzzles, although entertaining for the most part, will not be challenging
for experienced adventure gamers, especially since Laura is confined
to a relatively small portion of the house at any point in the game
with a limited number of things to examine. She is even equipped with
a mirror that can be used to get hints about the current puzzle three
times before it shatters. Furthermore, since some puzzles only exist
to provide hints about other puzzles, it is possible to get through
the game without solving all of them. In fact, the first time I played
the game, I solved one of the major puzzles accidentally while experimenting
to see how it worked, before solving the two puzzles that lead to
the clues that were supposed to help me with it. I completed the game
successfully on my first attempt and when I played it again to see
the alternate ending, I was able to get through it within half an
hour. Although the multiple endings do add some replay value, I highly
doubt that such a short game with a thin story will leave very many
players satisfied. I can only recommend D to those adventure
gamers looking for an easy horror game. My final grade is a C.
Final Grade: C
System Requirements:
- Win 95/DOS
- 486DX2/66MHz
- 8MB RAM
- 4 MB free hard disk
space
- 2x CD-ROM
- DOS 5.0
- 1MB VESA Compatible
SVGA video card
- Sound Blaster &
100% Compatible
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