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Review
Creatures:
Exodus
| Developer: |
Kutoka |
| Publisher: |
Kutoka |
| Genre: |
Simulation-Artificial Life |
| Release
Date: |
September 2005 |
| Platform: |
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Review by Ugur Sener

November 8, 2005 |
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I’m sorry, did you happen to see my spaceship? I could’ve
sworn I
parked it right here!
In the vast sea of stars drifts the massive spaceship Ark. Built
by the mysterious ancient race known as the Shee, the Ark was once
a symbol of hope as the Shee ventured deep into space in search of
a new home. Now, abandoned by its creators, the Ark is home to colorful
and positively weird little creatures known as Norns. As a devoted
Norn caretaker, the spaceship gives you the perfect opportunity to
turn a technological marvel into your private petting zoo.
Following the series tradition,
Creatures: Exodus is all about raising Norns. From teaching them
how to speak to taking care of their medical
needs, you will be in charge of all aspects of your Norns’ lives
with the goal of creating and maintaining a healthy population. The
game is a self-proclaimed experiment in “artificial life”.
Each world you create will be a simulated ecosystem powered by an
intricate web of machinery. Genes from each parent will be mixed
and transferred to baby Norns, causing your Norns to eventually evolve
across generations. Starting with just a couple of Norns, you will
have to unlock the secrets of the Ark and help your pets thrive in
a dangerous environment.
What do you mean
it was overtaken by Norns? I haven’t even
finished paying off the loan I took to buy that ship… What
is a Norn anyway?
You can start Creatures:
Exodus with either a pair of educated adult Norns or two eggs ready
for incubation. The game does not have specific
missions or objectives. Instead, Creatures: Exodus plays as a free-form
simulation. Players cannot control the Norns directly, as they are
designed to behave as independent creatures. The Norns are capable
of learning and responding to their essential needs such as eating
and sleeping on their own. Given enough time, they can figure out
how to operate the devices located on the spaceship and become able
to interact with each other. The player’s role is to serve
as a guide, assisting Norns in their struggle to survive on the Ark.
Players can help Norns learn through a simple punishment and reward
system. When the Norns do something correctly, you can reward them
by tickling them. Serving as positive reinforcement, tickling makes
Norns more likely to repeat the action. Similarly, if they do something
wrong, you can punish the Norns by slapping them. You can also guide
your Norns around the various sections of the ship by holding their
hands. This allows you to steer Norns away from danger or take them
to a toy or device you would like them to use.
However, the most effective
and perhaps the most entertaining way of interacting with Norns
is to talk, or rather type, to them. Creatures:
Exodus allows you to type in simple statements to speak with your
Norns. For instance, you can type in phrases like “eat fruit”, “push
button”, or “retreat” to ask your Norns to perform
certain actions, not that they will always do what you say. You can
also ask them to how they feel by typing “express” so
you can better respond to their needs. Just like us, Norns are not
born with an inherent knowledge of language. Creatures: Exodus offers
a number of ways for you to help Norns lean how to speak. For instance,
after hitting the F1 key, you can click on interactive objects to
reveal their names. Nearby Norns hear these names and learn how to
pronounce them after you click on the object a number of times. You
can also send your Norns to the language school or let them learn
from each other. While the Norns will never be able to understand
truly complex statements, the incorporation of speech does add a
great degree of depth to the game and might even make your relationship
with your Norns feel more real.
So let me get
this straight… You are telling me there is a
spaceship full of critters aimlessly drifting across space? There
better not be any scratches on my ship when I track down these Norns,
that’s all I got to say!
The spaceship in Creatures:
Exodus is designed as a self-powered
ecosystem. The ship is capable of generating energy and sustaining
a steady growth of plant life. Besides Norns, two other major creature
types, Grendels and Ettins, inhabit the ship to terrorize Norns and
irritate players. The notorious Grendels invade the homes of your
peaceful Norns, attacking and killing your cute and cuddly pets with
no guilt, shame, or mercy. While harmless to your Norns, Ettins are
a whole other source of frustration as they sneak in and steal technological
devices. In order to provide your Norns a safe living environment,
you have to take measures to keep these pests at bay. You cannot
take Ettins and Grendels by the hand and guide them to different
sections of the spaceship as you can do with Norns. However, the
game does allow you to tickle and slap these creatures, helping you
at least temporarily keep them away from Norns. It is also possible
to teach Norns to fight off the pesky intruders. Finally, the ever-amazing
spaceship itself comes to the rescue with devices specifically designed
to fend off Grendels and Ettins. For instance, some doors can be
locked against Grendels, Norns, or Ettins, limiting access to certain
areas. Alarms can be configured to go off whenever an Ettin or Grendel
is nearby. Weapons can be operated to shoot at approaching intruders.
There is a multitude of gadgets, toys, and tools scattered around
the spaceship. Many of these devices have a simple function and they
can be used by the player or other creatures. For instance, next
to the incubator, there is a machine that produces slices of cheese
when it is clicked by players or operated by Norns. The simple devices
can also be connected to other devices to perform more complex functions.
Many of the devices have input and output ports. By connecting these
ports, you can configure machines to operate jointly. As an example,
an alarming devices that goes off when Grendels are nearby can be
connected to a machine that fires dirt balls. The result is a weapon
that will automatically start firing whenever Grendels are nearby.
By strategically positioning this contraption, you can prevent Grendels
from getting close to your Norns. It is possible to create more sophisticated
combinations around the ship, allowing players to automate tasks
and better protect Norns.
Creatures: Exodus also
offers online gameplay options through the Docking Station component
included in the package. The Docking Station
features the Capillata, a smaller spaceship launched to find the
Ark. Players have the option to play the game solely on the Ark or
on the Capillata add-on. The game can also be played with the Capillata
docked to the Ark, making all the different environments accessible.
The online components of the game are contained within the Capillata.
After going through the sign-up process on the Gameware Web site,
players can logon to chat with other Norn-keepers. It is also possible
to transfer Norns from one player’s world to another through
the Warp system. Finally, players can create permanent portals between
their world and another player’s world. Norns can freely travel
through these portals and players can have up to ten portals in their
worlds at any given time.
Creatures: Exodus has
the amount of content that can keep players occupied for a long
time. Between the Ark and the Capillata add-on,
there are plenty of areas to explore. There is a multitude of devices
that are waiting to be discovered and connected in numerous ways.
Players can even unlock bonuses that can improve the efficiency of
the more sophisticated machines in the game. Online gameplay options
allow players to share their love of Norns with others. However,
Creatures: Exodus is certainly not the right game for everyone. If
you are looking for cutting edge graphics, the colorful 2-D world
of Creatures: Exodus will probably not be very appealing. If you
prefer your games to have specific missions and objectives, and at
least some semblance of a storyline, the free-form gameplay of Creatures:
Exodus might be a nightmare. Most importantly, the sheer amount of
interactive tools and machines across the spaceship can be very daunting.
Creatures: Exodus is one of those games where even reading the manual
is not quite enough. You should expect to spend quite a bit of time
reading device descriptions as you play the game to figure out what
all the different gizmos do. Even after learning about the tools,
you will still have to spend time experimenting with different combinations
to find effective ways of connecting devices. The lifecycle of your
Norns will also require a good degree of patience. You should be
prepared to take the time to properly educate your Norns and be willing
to repeat the process as new generations are born. Creatures:
Exodus has a fairly steep learning curve that can easily leave players bored
and frustrated. However, if you are willing to take the time to understand
the mechanics of the game and the idea of helping a species survive
in a hostile environment appeals to you, Creatures: Exodus has a
lot to offer. Rumor has it that some very lost Norns in a distant
galaxy can really use a caretaker.
Final Grade: B-
(find out more about our
grading system)
System Requirements:
- Windows 98, 2000, ME,
XP
- Macintosh OS X 10.2,
10.3, 10.4
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