|
|
| Over 1 Million Visitors a Month! |
|
For those not familiar with cinemascope, it is basically a widescreen 2.35:1 picture aspect ratio. While this might sound intriguing, the net result is that you’ll find a lot of empty black real estate on your standard monitor that never gets put to use. Even so, you would think that with the lower resource requirements of not having to fill the screen could have been put to better use by maybe upping the resolution of the game to sharpen things up a bit. As it stands, the game runs at 800x600 but the game images themselves are only 800x340 centered on a black screen. Maybe I’m being too technical or nitpicky here, but there is a point to this. Read on… Keep it simple
You get around by clicking on a map of Montreal and new locations open up as your investigations progress. In total there are 14 different areas to go to and you will visit each one – a lot. One Giant Dialog Tree While many people are not very crazy about dialog trees, imagine a game that is entirely structured just like one. There isn’t much decision making to be done here. You pretty much run around and exhaust your options. As you gather inventory items, they become a part of the menu of choices when you click a hotspot. Not your entire list of inventory items, just the ones that will work. For example, (and this is not in the game) let’s say you have a locked box you want to open and you have hammer, a crowbar, a hacksaw, and a key. Instead of being able to pick your inventory item and trying to use it on the box, you instead click on the box and the menu will give you the following options – look, hacksaw.
This style greatly weakened the potential gameplay. As long as you clicked on every hotspot and exhausted the menu options, you would eventually reach the end with no real challenges. This makes the game incredibly easy, yet very monotonous. Bouts of Brilliance Where this game shines is in its dialogs and the cutscenes. As someone who dislikes long-winded speech in games, these were thankfully very brief. This game is packed with some serious humor and many times I found myself laughing out loud at the insanity of it all. If not for the gameplay issues (in that there really wasn’t any gameplay), I would have thoroughly enjoyed myself with this game. The characters are quite unique and crazy and the cutscenes were well done. I have to admit though that the first part of this game was quite difficult to play. It was for the most part pretty boring with not much really happening. Ironically, when the plot thickened, your character even says something to the effect of “now things are getting interesting (its about time!)” Heck, it was like the developers themselves were admitting that the first half of the game kind of sucked. So why didn’t they try to improve it?
You also get to save your character at the end of the game and reuse them on future episodes so you can continue to improve your stats. Oh Those Voices… There are some issues with the voices in this game. Bizarre ones in fact. On a few occasions it seems they spliced another voice actor into a characters speech. Seriously, right in the middle of a conversation. The boss of the detective agency was talking, and then suddenly a different voice read the last sentence. I ran it three times to see if I was confused. Then there were the female voices. I swear it had to be men who tried to sound like women that did two of them. One voice in particular was so over the top grating that it was painful to listen to, never mind even trying to understand it. That Nitpicky Thing
Normally I probably wouldn’t even have brought that up, but for one thing that I am scratching my head over – the price. It’s retailing in the UK at £26.99, that’s around $50 USD! I understand people do pay more in the UK so I did a quick comparison look up for recently released Barrow Hill and it retails for £16.99 (around $30 USD). The game does come with a free (worth £19.99) USB Drive (while supplies last – yes, you have to send in for it after purchasing the game), but I suspect that it really isn’t free based on what they are selling this game at… I think if this game was selling in the $10-$15 range it would have been easier to overlook many of the games shortcomings – you get what you pay for – but at the selling price of this title, they become monumental issues that can’t be ignored. At its current price range, you expect a lengthy and highly polished game - something this game is definitely not. It’s also only Episode One. While you will find that the game can be played by itself, there is a bigger plot that begins near the beginning of this game that never gets resolved leaving you with a feeling of a job unfinished.
I really think the guys at Absurdus have a lot of talent and potential to put together some great titles in the future. There are some really fantastic moments in Carte Blanche, unfortunately they are lost in limited gameplay and mediocre presentation (voice acting). If they can continue their strengths with Episode Two while fixing the avoiding the mistakes of Episode One, then I think Carte Blanche will be a series to look forward to in the future.
System Requirements:
|
|
|