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Review
The
Arrangement
| Developer: |
Michael
B. Clark |
| Publisher: |
Michael B.
Clark |
| Genre: |
Adventure |
| Release
Date: |
June 2004 |
| Platform: |

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Review by Ryan P. Casey
July, 15 2004 |
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Trade
for this game at:

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This game
is available to order through
the Just Adventure + Store section.
This review contains
mild spoilers.
How to begin this review was rather a tough challenge for me. On
the one hand, I want to stand up and throw rotten tomatoes at the
screen whenever The Arrangement music winds up again. On the other,
I want to replay the game over and over until I am forced to stand
up and throw rotten tomatoes. Let me explain why.
The game begins
with a strange opening which is, in fact, your wedding day, as
your wife-to-be is taking an awful
long time getting ready
[For those of us who are married, we know it does not have
to be your wedding day for your spouse to take forever to get ready – Randy].
In fact, she is actually speaking to a threatening figure as they
set-up what we later learn to be, quite appropriately, “The
Arrangement.” The wedding, however, goes on as planned without
a hitch and you find yourself, now a married man, as the antagonist
5 years later.
You begin in
your company office, where your first task is to make two copies
of a report and leave them on your boss’s
desk. Sounds simple enough, but these early puzzles are mildly
devious
as they focus around critical and rational thinking. For example,
if you cannot find an ink cartridge to continue printing the report,
you can use the copy machine. But this being an adventure game, even
such a simple task as using the copy machine can be thorny. Thus,
the office puzzles actually challenge your brain to think outside
the box, but at the same time in the center of the box.
After arriving home, your attention is shattered by the annoying,
non-stop ringing of a telephone echoing from an empty room somewhere
on the second floor. Picking it up will change your life forever
as you discover that a sinister man named Fortray has kidnapped your
wife. Hurrying back to the office for further instructions, a voice
message informs you that you have one (limitless game time) hour
in which to find and save your precious Annie.
This was the
part of the game that got me truly excited and it’s
one of the best suspense sequences I’ve ever encountered in
a mystery game. But from that point on, I wondered if a different
person had written the game, for soon, you will find yourself in
a world of virtual reality machines, dreams, caves, & underground
lairs - and none of it made sense.
Twice you are
transported to a virtual reality puzzle world that Fortrey has
created for you. The puzzles here are for
the most part
easy – memory games, color matching, chronology, etc. In another
instance, you are actually navigating through a dream, trying to
escape death from a spider. From a certain point onward, I was forced
to use the game’s walkthrough because nothing made sense anymore.
A fireplace poker in a hole in the wall, a letter opener on a plastic
spider … I didn’t see how anything fit together. I was
walking in circles, trying to make sense of things but instead just
confusing myself further. Most of the puzzles were the ‘jot
down everything you see to help you’ kind; others seemed to
have been pulled out of thin air.
There are very
few characters to meet in this story, and most of them could use
some voice lessons. Occasionally, it
was a struggle
to hear what was being said and other times I felt as though the
dialogue was scratchy, strangled, or almost echoed and distant. As
this is an independently developed game one doesn’t expect
Lani
Minella,
but I think a bit more work with some of the characters on emphasizing
their lines would have been a huge improvement. Still, the voice
actors for Fortrey and Annie do admirable jobs.
In terms of graphics, Michael B. Clark does a wonderful job using
Adventure Maker to its full extent. The graphics are clear, transitions
brisk and clean, and the atmosphere is realistic. The interface is
simply a magnifying glass and arrows, along with a handy one-click
inventory system that works nicely, with no need to open up another
window.
The music is acceptable, with looping soundtracks for each area
of the game that are intended to be atmospherically spooky and thrilling.
Some of them though can get rather annoying after repeated listening
and you might find yourself lowering the volume just to get that
particular song out of your head.
However, the biggest twist of the game is the most disappointing.
Get those tomatoes ready, kids.
The first twist
- once you have discovered Annie - is that your archenemy Fortray
is … well, let’s just say he’s
not what you’d expect. But secondly – and by far the
worst twist – is that after Fortray’s true identity is
revealed, The Arrangement enters a Twilight Zone territory that will
be familiar to viewers of specific episodes of television shows like
Dallas or Newhart.
By the time
Fortray revealed that he had one final secret (which, by the way,
is the second of his extremely disappointing
revelations),
I glared at my monitor screen and thought, “This had better
be one damn good secret,’ and prepared to bang my head against
the keyboard in anger.
I can’t say that
I really didn’t
like this game, because parts of it are very well done. But
some things – and the
ending immediately comes to mind – seemed sloppy and
unprofessional.
Many details are left unexplained, and the reason
provided for this is simply not acceptable. Though The
Arrangement is
a step up from Harvest - the developer’s previous effort – there is
still room for improvement.
Still, I would
recommend The Arrangement for anyone who is determined to not be
bothered by the ridiculous twist ending
(which, I must
admit, I somewhat predicted once I read the words ‘twist ending’ in
the game’s synopsis) and who just wants to support the burgeoning
independent developer’s scene. Otherwise you’d best stay
away from this ultimately frustrating game.
Final Grade: C+
This game
is available to order through
the Just Adventure + Independent
Developers section.
System Requirements:
Minimum System Requirements:
- IBM PC or compatible
- Pentium
733 MHz
- Windows XP
- 64 MB RAM
- 900 MB Hard Drive space
- 640 x 480 resolution
- 24-Bit Color display
- 4X or faster CD-ROM
drive
- Windows compatible sound card
- mouse
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