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Arabian Nights is an action-adventure game that revolves around a stale plot involving a Sultan who is granted five beautiful daughters by a genie. By some unfathomable decree or another, they must each be married on their twentieth birthday or face banishment from the palace. Not surprisingly, all five disappear shortly before their common birthday. Ali, the dashing hero of our game, is given the responsibility to save them, and so he sets off on an epic path that will take him to exotic locales rife with enemies bent on destruction and treacherous puzzles.
The graphics in Arabian Nights may or may not meet your expectations, depending on the sort of games you are used to playing. These graphics are not lush, pre-rendered 3D graphics of your typical adventure game. These graphics are rendered in 3D in real time, as most action games are, which means that textures (of walls, trees, faces, etc) are mapped onto the thousands of polygons that make up the environment and characters. Up close, some of the textures can be extremely pixelated, which was a bit of an eyesore. In some of the environments, I also felt that less than wise decisions were made regarding color and pattern choices - The Sultan's Garden, for example, features a rainbow of clashing colors and patterns that, while successful in evoking an ornate Arabian look, was hard on the eyes. However, there are many environments where the graphics work very well, and overall, I was not disappointed at all by the graphics.
And now on to the most important part of a game: puzzles and gameplay. This is the element that truly makes or breaks any game, in my opinion. I am somewhat of a finicky gamer - if a game bores me or aggravates me too much, I stop playing it. I have much better uses for my time than to be trudging through a game that bores me to tears or makes me want to punch a hole in the monitor. Luckily, Arabian Nights generally succeeds in the puzzle and gameplay department, because I played and generally enjoyed the game all the way from start to finish with only limited frustrations. Arabian Nights features many standard action-adventure puzzles, all well integrated into the game. Most of them seemed original to me, but this could be because I don't have extensive experience with action-adventure games. I also enjoyed most of the puzzles. As an example, one puzzle late in the game involves finding a way across a big pool of poisonous muck. Slabs in the water rise and fall according to the weight of what is on them, either Ali's body or some heavy rocks that you have to hunt down in the surrounding sewers. The trick was to discover which slabs needed to be weighted, or unweighted, in order to rise all the necessary slabs above the muck to cross to the other side. I found this puzzle to be challenging enough to make it interesting, but not so hard that I felt the urge to cheat.
Fighting enemies was not overly difficult, despite what the game designers might like you to think. It would be easy enough to employ a "strategy" that boils down to running up to the offending creature and pressing the attack button repeatedly. Using distance weapons, such as fireball spells, knives, and bombs can be very useful however, and developing more complex strategies to dispatch enemies should be no problem for seasoned adventure gamers. Other strategical options include sneaking up behind gullible guards, using protection spells to make yourself virtually impenetrable to attacks, and so on. The variety of enemies is nice, however - you will come to face with all sorts of malevolent animals, poison spitting undead, city guards, cultists, and several more difficult big boss types. The different types of enemies also fight differently - some will hurl knives or arrows at you, others dodge around like crazy and attack from behind, and some just use brute strength to pummel you.
Final consensus: If you are very patient, have a knack for action-oriented puzzles, and are not opposed to lots of fighting, then Arabian Nights will be a treat for you and other adventure gamers who have always wanted to explore every corner of the gaming world. Otherwise it is merely an average action game with only a hint of a plot. Final Grade: C If you liked Arabian
Nights: System Requirements:
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