The RPG will achieve full release status in Spring 2014; additional time is needed in order to implement player feedback
February 25, 2014
Trailers and Screens - February 24, 2014
Divinity: Original Sin features a huge, reactive RPG world with unparalleled 2-player co-op. Larian is taking the time necessary to make it right and polish it up.
For anyone who is unfamiliar with the game, here is its Vision Statement:
"Picture a modern version of a world not unlike that of Ultima VII, explored either alone or with a friend, that sees you engage adversaries in tactical turn-based combat reminiscent of the great turn-based RPGs of the past. A world that is filled to the brim with choice and consequence situations, reactive NPCs, and a considerable amount of surprises. A world that captures the feeling of playing pen and paper RPGs with our friends. Then add the new stuff..."
Watch this teaser trailer for a sneak preview the game's world, which is growing ever more vast and interactive. Included is a first look at some of Rivellon's previously unseen fairytale landscapes and creatures. Further, your elemental powers are no longer the only things that can shift the winds of combat; tempestuous weather can also have a marked effect.
Divinity: Original Sin will be released on PC and Mac in Spring 2014.
Earlier Divinity Titles Available Now