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Topic: the collector trailer

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17 OCT 2002 at 8:57am

colgan65

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wow this up and coming title looks great.does anybody know the release date. i have heard that it will come out on console first.bah! pc when who knows. ???

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17 OCT 2002 at 9:48pm
Deleted UserI agree that it looks great.  I was impressed.  


Harriet@JA

18 OCT 2002 at 9:20pm

bleepnik

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Originally Posted By colgan65 (17 OCT 2002 8:57am)
i have heard that it will come out on console first.bah! pc when who knows. ???


This is a false rumour. A PC release has been confirmed in this very forum.  I was going to link to it, but I can't seem to find the thread now :|

.gita


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21 OCT 2002 at 10:34pm

David

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Console first? The rumor lives!  Funny how these things start ???.

This was the response I posted in the earlier thread:

"Our designated primary platform is PC.  It's our ambition to create the highest resolution computer game ever - a hint of which can be seen in the trailer.  I think targeting a console platform would compromise the quality and that's not where we want to go."

David


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21 OCT 2002 at 10:42pm

Anoron

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Cool, cool, cool!  Cannot wait!  Good to check this out through one of my favorite sites.

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23 OCT 2002 at 2:10pm

MrLipid

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The trailer does indeed look wonderful.  Loved the Magritte homage.  And that music....  

While it is probably way too late for a wish list, here goes:
  • Solve puzzles in any order

  • No dismal B-movie sequences ala 11th Hour

  • No randomly insoluble puzzles ala 11th Hour

  • No busywork filler puzzles ala 11th Hour

Guess I didn't realize how many things irked me about 11th Hour.  
 That said, very much looking forward to The Collector.


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23 OCT 2002 at 7:58pm

dallymisty

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Yes I agree the trailer looks brilliant. Can't wait for the game to come out. I have both 7th Guest and 11th Hour


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24 OCT 2002 at 3:59am

MrLipid

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Watching the Collector trailer inspired me to dig out and install both the 7th Guest and the 11th Hour.  Even managed to defeat the dreaded bean puzzle at the end of the 11th Hour to unlock the entire house.  
Never made it to the end of 11th Hour before today.  Stalled on the "sometimes it's insoluble" slider puzzle.)

Still remember upgrading my computer to play the 7th Guest.  Had to make the jump all the way from a 386 to a 486!  


It was great hearing Stauf screaming "Come back!" as I shut down the 7th Guest this afternoon.  Ah, memories....  


Splashing around in the first two has really gotten me psyched to play The Collector.  Since representatives of Lunny Interactive have been drifting through these forums, is it unreasonable to ask if one of them would care to quantify what the "Soon" in "Coming Soon" means?  Weeks, months, quarters?

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24 OCT 2002 at 12:57pm

MrLipid

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In a fit of nostalgia last night, I typed in www.trilobyte.com to see what would happen.  
Yeah, I know.  Trilobyte has long since bitten the dust.)  

What I found was a site with a sense of humor about having what used to be the url of a game site.  It also offered this great link:

http://www.gamespot.com/features/btg-tri/index.html

This will take you to Haunted Glory: The Rise and Fall of Trilobyte by Geoff Keighley.  Fascinating story.  Well worth a read as The Collector draws near.  


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24 OCT 2002 at 5:50pm

MrLipid

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Some idiot writes this in a wish list for The Collector...
Originally Posted By MrLipid (23 OCT 2002 2:09pm)
  • No dismal B-movie sequences ala 11th Hour


And then has the nerve to say this....

Since representatives of Lunny Interactive have been drifting through these forums, is it unreasonable to ask if one of them would care to quantify what the "Soon" in "Coming Soon" means?  Weeks, months, quarters?


Little realizing that the representative of Lunny Interactive was the director responsible for what the idiot described as....

dismal B-movie sequences


Oh, yeah.  I'm the idiot.  
OH!  
 :-[

Sorry, David.  Reading the article on Trilobyte put everything in a completely different perspective.  

Eagerly awaiting any news on The Collector with money in hand and foot in mouth.  


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24 OCT 2002 at 6:40pm

mbc841

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I loved the 7th Guest and the 11th Hour, and REALLY LOVED the Collector trailer - CAN'T WAIT for this game ! !

[url=http://www.justadventure.com/IndependentDevs/TheArrangement/index.htm][[img]http://www.justadventure.com/IndependentDevs/TheArrangement/Graphics/banner1.jpg[/img][/url]

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24 OCT 2002 at 6:51pm

psybafire

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BAHHHHHH!!!

i cant get the trailer to work, just the sound. its says some rats about the compresser. can anyone help? im using apples movie thing to run it
[b]Its boring, there isn't any action at all. You walk around picking up things and using them with other items. You walk around and use the item on something. Walking around and talking to people is really lame, what about some shooting or something[/b]~[i]APuddleduck[/i]&&

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31 OCT 2002 at 12:16am

David

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Some answers to a couple of questions regarding The Collector.

1. "Coming Soon"???  "Soon", I know, is pretty confusing and also difficult for me to define, but "soon" may be as far away as a year from now.  Sorry if that's disappointing.  It's a huge project, extremely ambitious and nothing short of the very best will do.

2.  There will NOT be any ridiculously unsolvable puzzles.  Some fans really loved the most challenging puzzles in The 7th Guest so we stepped it up in a couple of cases in 11th Hour and succeded in pissing people off.  We won't do that again.

3.  There WILL be video sequences, hopefully neither "B" nor "abysmal".  We've come a long way since 11th Hour having made two highly acclaimed interactive movies - Tender Loving Care starring John Hurt and Point Of View - both of which have garnered many great reviews and won awards all over the world.  So maybe we'll get it right with The Collector.

4.  If you're having trouble viewing the trailer, perhaps you could try accessing it from our server at http://www.lunny.com/collectordemo.html.  It might work better.

Cheers,

David

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31 OCT 2002 at 12:42am

David

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To psybafire and anyone else who's getting sound but no picture, you need to be running Quicktime 5.0 or better.  It's a free download.  We used Sorenson compression and older versions of Quicktime can't handle it

David

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31 OCT 2002 at 2:08am

SirDave

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Tried accessing the url

The future ain't what it used to be!


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31 OCT 2002 at 2:09am

SirDave

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David:

Tried accessing the url you gave above and absolutely nothing happens- doesn't respond to any mouse-clicks. Am I missing something??

The future ain't what it used to be!


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31 OCT 2002 at 4:06am

bleepnik

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OK so I know I'm a little late in the game, but I have to say this.

*DROOL*

There, I've said it.  I've had that trailer sitting on my desktop forever, and I couldn't view it 'coz I had to uninstall QT6 to install QT3 to play Morpheus.  Since I  finished the game and am done with my write-up of it, I uninstalled QT3, installed QT6, and finally got to watch the trailer.

I need this game.  Hey Mr. Wheeler, do you guys need beta testers?


.gita


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1 NOV 2002 at 12:22am

David

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To SirDave, as gita described - thanks gita - (and I mentioned in an earlier post in this thread), you must have Quicktime 5.0 or better running on your computer.  The current version is 6.0 and is available free at

http://www.apple.com/quicktime/download/

The trailer might play a little smoother at the Lunny site for some of you because we have a couple of enhancements in place but we've heard very few complaints from the JA site.

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1 NOV 2002 at 12:37am

copycat

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Yep, no problems running the trailer here, apart from the fact this processor is waaaaaay too old and slow. And I'm running Quicktime (ehrm, wait a bit, it takes some time to start up) 5.0.2. I guess I'm going to have to buy a new pc  'soon'.

I had no problem with the movie sequences in the 11th Hour. Ofcourse, without the hint book I would've been absolutely stuck from the beginning, word games are just a little too out of my league, I'm more of a number-guy, that's probably why the cash register-puzzle was too easy for me.

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1 NOV 2002 at 1:12am

dovii01

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Hey all,
I am an avid 7th guest fan playing both this game and the sequel, the 11th hour a number of times.

The acting was a little shabby in the sequel but I enjoyed the storyline neverthesless.

I have a few questions about 7th guest 3 if anyone knows the answers:
i) Any release date mentioned? Or month of release?
ii) Any idea of minimum spec. required to run the game?
iii) Will Stauf be present in this game?
iv) Does the storyline take place under the premise that you LOST the 7th guest (that's what I read in an interview quite some time ago with trilobyte)?
v) If not, then how can the storyline continue when Stauf's mansion was clearly destroyed at the end of the 11th hour?
vi) In the trailer, what house are you visitting? It looks like a museum of some kind?

Sorry about all the questions - I can hardly wait for it to come out so I am really curious!  :-*

Cheers!

- Dovi.  



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1 NOV 2002 at 4:12am

David

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Hey Dovi et all.

Here's a clip from the design document which I posted in an earlier thread and which might answer some of your questions.  
Stauf LIVES!)

"Henry Stauf has moved on from his mysterious mansion on the Hudson River in upstate New York. He now resides in his own museum that appears to exist in a timeless world in some peculiar European town or city. Stauf has populated his collection with objects and artifacts from around the globe and from throughout time. These items tell fantastic, but historically accurate tales of evil, triumph and the absurd throughout human history.

Stauf's museum is a strange, shifting maze-like environment. There are worlds within worlds in this extraordinary, magical place. This is not so much a museum of natural history, but of the unnatural history of mankind."

Release date is probably as much as a year from now.  It's too early to define minimum specs but I can say that my partner and game designer, Rob Landeros, and I are committed to creating the highest resolution game ever, so....it probably won't run on your average 486.


Cheers,

David Wheeler
Producer/Director of The Collector





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1 NOV 2002 at 6:43am

dovii01

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Thanks for that, I can hardly wait.

Can you release any more information about the storyline? The trailer was awesome but terribly vague - it didn't really tell you anything.  ???  
oes this story follow on from the 7th guest or from the 11th hour?

Is stauf the same actor as he was in the other 2 games?

i am really excited - I can't believe I have to wait a year or more. I hope it's worth the wait.

Cheers,
Dovi.  


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1 NOV 2002 at 6:44am

dovii01

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Thanks for that, I can hardly wait.

Can you release any more information about the storyline? The trailer was awesome but terribly vague - it didn't really tell you anything.  ???  
oes this story follow on from the 7th guest or from the 11th hour?

Is stauf the same actor as he was in the other 2 games?

i am really excited - I can't believe I have to wait a year or more. I hope it's worth the wait.

Cheers,
Dovi.  


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1 NOV 2002 at 7:26pm

David

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Hello all.  Here's an overview of what The Collector is all about, regarding gameplay.

The initial game takes place within the confines of Henry Stauf's museum of unnatural history, but the museum is a portal to worlds within worlds, puzzles within puzzles, stories within stories and games within games.  It's very deep, complex and entertaining.  There are 12 galleries which are accessed through a 3 dimentional game board which is a replica of the museum itself.  You are The Visitor and must play a 3D strategy game on the board against Stauf, The Collector, to gain passage to the galleries.  Each gallery is loaded with interactive objects, living statues, paintings you can enter and hands on displays which open up games and puzzles and movies related to art, history, mythology and cataclysmic events.  Sail the Nina with Columbus, fight the minotaur under the Palace of Knossus, do a speed test from the book depository in Dallas, look in on a scene from the Spanish Inquisition.... For your successes, you are rewarded with priceless museum objects which you must uncrate, using our phisics engine, and put on display in the 13th Gallery, your gallery, thus The Vistor becomes The Collector.

David


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2 NOV 2002 at 11:07am

dovii01

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Thanks David.  


I am SO excited - it sounds really cool!  :


keep me posted on any other info,
Dovi.

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